Page 1012 - It's Just a Phase

13th Jan 2018, 6:00 AM
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It's Just a Phase
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Author Notes:

Newbiespud 13th Jan 2018, 6:00 AM edit delete
Artist: ChrisTheS

A fair amount of effort went into building Blueblood's abilities, which – other than the Mane Six's power choices – was my main contribution to this sequence. I cross-referenced other monsters of a similar level and role in the 4e Compendium and used their powers as inspiration, and brainstormed a few of my own.

The Alicorn Amulet doesn't have a lot of hard canon to establish it and half the things it did were for comic effect, so there's a surprising amount of room for interpretation. I personally like the idea that there's no universal power set it grants; the Amulet's abilities spring from the foundation provided by the user.


venseyness 13th Jan 2018, 7:08 AM edit delete reply
The more I think about it the more I realize how rare truly epic boss battles are in the games I run and play in. There are rough battles, sure, but nothing with big story connotations and cool phases and the like.... Here's a question, what's the most interesting thing you or your DM has done with a boss battle? Some use of the scenery or enemies that's really stood out to you.
Digo Dragon 13th Jan 2018, 12:10 PM edit delete reply
Digo Dragon
Some of my old groups knew me for having some pretty involved boss battles.

In D&D, I employed that colossal red dragon "miniature" on the battle map to represent a demigod the PCs were fighting. You know the thing--the one that occupies an 8x8 space on a battle map. The dragon's head/limbs/wings were all separate target-able parts to the body and each one had its own initiative and ability set. It took half a session to battle and the players got to use a wide variety of abilities and powers as each limb was weak or strong to something different (something they had fun testing out).
Mykin 13th Jan 2018, 1:05 PM edit delete reply
Our final boss battle for an FoE game I was in was pretty interesting. Basically the leader of the army of raiders that were attacking our HQ (which really amounted to little more than a few shacks) decided to stop the battle and fight us by himself. Since one of our PCs, named Pyra, was a goddess of death in close combat, the GM had to make the boss a demigod in order to last a few rounds against her. Meaning that the rest of us lowly mortals had to basically deal range damage (which the boss' armor soaked up like a sponge) while Pyra went face to face with the giant earth pony raider. It took the entire session to take him down and we were ecstatic when he finally succumbed to his wounds. At least, until his armor literally threw him up and the "true" owner of the armor stepped forward.

We never truly figured out what his deal was. He was just some earth pony that wandered into town just before the attack happened and he was tending to the wounded from both sides when we first met him. But when the armor started calling out to him, he basically resigned himself to his fate, allowed the armor to teleport onto him, and then declared that he would purify all of us of our hateful and bloodthirsty intentions. Then he struck Pyra's foreleg, turning it white and making her lose all feeling in it, and we instantly understood what "purifying" meant. There probably was more to it than that, but those that were infected managed to pass their will saves every time the boss tried to compel their infected limbs to do something. Not that it mattered much, since his armor allowed him to teleport a ridiculous range so none of us were out of his reach and his attacks hit like freight trains too. It also didn't help that we had basically running on fumes at this point of the battle so there was little we could do to mitigate his attacks.

To this day, I'm still not a hundred percent sure how we managed to pull a victory out of that battle. But man, did we pull it off. Sure, we had to throw everything and the kitchen sink at him, go find another kitchen sink, and then throw that at him, all while everyone was basically at single digits in health, but we unquestionably won that one. A perfect(ly hectic) end to a good campaign.
Digo 13th Jan 2018, 1:55 PM edit delete reply
Dang, hope that wasn't their favorite leg.

Shadowrun, PCs were fighting a boss enemy that was a former Johnson that tried to get the PCs killed. The battle was timed, because the office building they were fighting in was targeted by an orbital railgun system. They were fighting in meat space, cyberspace, and astral. They managed to cancel the orbital shot, but they lost one PC to a face kick by a cyborg ninjas maid.
Mykin 14th Jan 2018, 12:21 PM edit delete reply
@ Digo: It was. But she got better. Eventually.

Also dang, death by cyborg ninja maid. What a way to go.
CrowMagnon 13th Jan 2018, 2:27 PM