Page 1126 - Partied Out

6th Oct 2018, 6:00 AM
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Partied Out
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Newbiespud 6th Oct 2018, 6:00 AM edit delete
Newbiespud
So it's been delayed by flu, and a thrown-out back, and scrubbing out rampant audio issues, but the finale of Tales of New Dunhaven has seen a lot of progress in editing and will be released soon. It's just been a crazy couple of weeks.

46 Comments:

Digo Dragon 6th Oct 2018, 6:53 AM edit delete reply
Digo Dragon
This page is the poster child for why "clever GM riddles" aren't always clever. :3
ThatGuest 6th Oct 2018, 6:56 AM edit delete reply
I had a GM once get suuuuper hostile at me once for figuring out his 'brilliant riddle and puzzle' in like....15 seconds. He was livid that we got through that part so fast and barely thought about it.
Luna 6th Oct 2018, 7:01 AM edit delete reply
When making a riddle as a GM, assume the player will either never figure it out or find the answer right away. And never, ever assume that things will go as you expected them to.

And if they do ? Make sure you are actually awake and if so, savor the moment that might never happen again !
ThatGuest 6th Oct 2018, 7:17 AM edit delete reply
The riddle took like 10 minutes to get through because it was connected to this fable that he had made up, we all got bored listening to the story that just kept going and meandered. Then he finally finished it

Me: "This bridge is a fake illusion. The real one is right here." *walks across thin air followed by everyone else with little fanfare or acknowledgement.*
Freelance 9th Oct 2018, 2:07 AM edit delete reply
My DnD DM made a riddle out of Weird Al Yankovic songs in a session. Shame I wasn't familiar with his songography to get any of the references to solve.
Draxynnic 6th Oct 2018, 7:16 AM edit delete reply
Soooo many puzzles turn into "try to read the mind of the puzzle designer" rather than "find the objectively correct answer".
Digo Dragon 6th Oct 2018, 8:26 AM edit delete reply
Digo Dragon
I will admit that in my early GM career I was prone to that problem. I learned to make my puzzles a little more on straightforward math/science so that the players can figure it out without esoteric means. But really, I just try not to do many puzzles to begin with. ^^;
fibio 6th Oct 2018, 7:21 AM edit delete