Page 1137 - Bastion of Order

1st Nov 2018, 6:00 AM
<<First Latest>>
Bastion of Order
Average Rating: 4 (1 votes)
<<First Latest>>

Author Notes:

Newbiespud 1st Nov 2018, 6:00 AM edit delete
Newbiespud
Man, the timing on this part of the episode is perfect. With the group descending into insanity and misunderstandings, bringing back Spike and showing the library still in working condition is a breath of fresh air.

Or maybe that's just writing the comic arc that's adding to that feeling. Either way, I welcome it.

39 Comments:

Discord 1st Nov 2018, 6:08 AM edit delete reply
I sometimes make a Port in the Storm.
Gives my vict- I mean frie- no wait it was the first one- victims a sense of hope.
Before I completely destroy it.
Digo Dragon 1st Nov 2018, 6:09 AM edit delete reply
Digo Dragon
Pragmatism is no excuse for being mean. That would be like shooting an unconscious prisoner in the face because they *might* get a hold on a weapon at some point in the future when they wake up.

I had a character pretty much do exactly that in a gunfight. While one could argue it was the "heat of the moment", my character eventually regretted doing something so ruthless and has since worked to not let emotions be so hotly charged as to shoot a helpless prisoner. It's just not cool when you take a step back and look at it from the bigger picture of what a heroic/good character would do.
ThatGuest 1st Nov 2018, 6:21 AM edit delete reply
I ran a game once where in the first session an old man told the party about a haunted tree on a nearby hill. When the old man refused to go with them to the tree the paladin decided he might be setting them up for an ambush and he needed to be taken care of. So she dragged him out into the street, beat him to death in the middle of town then ripped his head off and put it on a pike in the fountain to show everyone what the punishment was for sinners.

I was like "Yeah, I'm done." and packed up and left. Shortest tabletop session ever at close to 20 minutes.
Digo Dragon 1st Nov 2018, 6:51 AM edit delete reply
Digo Dragon
Wow. Couldn't even be bothered to make a roll to check for lies? That's not being mean, that's being pyrite-plated crazy. O_o`

Yeah I'd probably be done too.
Departure_Dave 1st Nov 2018, 7:20 AM edit delete reply
There are some paladins who fall from grace for a great cause and with great anguish. There are others who simply love jumping off cliffs.
Wulfraed 1st Nov 2018, 7:58 AM edit delete reply
Ah, yes... Paladins...

Given a choice for party member between a paladin and a back-stabbing thief... Take the thief -- it's less trouble.

A paladin in full cause is as unreasonable as a wild boar...
Digo Dragon 1st Nov 2018, 8:32 AM edit delete reply
Digo Dragon
The only thing worse than a paladin in full-cause is a paladin kender that steals your cause.
Archone 1st Nov 2018, 1:03 PM edit delete reply
...How long could a Kender actually last as a Paladin?
"Okay, you realize that you have to be LAWFUL good, right? No stealing or lying?"
"Right! You can count on me!"
"...You just stole my coin purse."
"Maybe the string broke?"
Digo Dragon 2nd Nov 2018, 5:46 AM edit delete reply
Digo Dragon
The one time I played a kender, I declared all the taken stuff as simply the "party treasure" and I was just holding it because I had a Haversack to do so. Now, I could have been a jerk with this, but I actually worked to keep good notes on inventory and turned out to be a really good "caddy" for the party, to the point that they actually trusted me with their stuff and I didn't let them down.

See, kenders aren't actually about stealing. They're about community owning everything. No such thing as private property. Thus, going by that angle, I did well keeping track of party funds and goods.
ThatGuest 2nd Nov 2018, 5:04 AM edit delete reply
The workaround she usually used was to just be the paladin of some kind of racist murder god so she could be fulfilling her god's wishes while murdering anyone she wanted, especially any filthy non 5 main races (humans, dwarves, gnomes, elves, halflings) Anything that wasn't those was an abomination that had to die. And she was always a Dwarf btw.
Lady Sandry 2nd Nov 2018, 5:43 AM edit delete reply
It really depends on the player, unfortunately. The kind of players who play jerkass paladins will play jerkass everything else too, because they're building a character who gives them an excuse to be a jerkass. The backstabbing thief only seems less troublesome because we instinctively think of thieves as untrustworthy, and therefore its' 'in character' to be betrayed by them, while paladins are SUPPOSED to be lawful good warriors of god, and therefore, you know, DECENT PEOPLE. Thus, when they're played as horrible people, it feels (and IS) that much worse, and breaks the immersion of the other players.
Malroth 2nd Nov 2018, 5:51 AM edit delete reply
Malroth
I've known way too many bible thumpers to think any men of god are anything close to decent people.
ZamuelNow 2nd Nov 2018, 9:55 AM edit delete reply
"Any" way too broad of a brush. Sadly, it's the bad apples who are always loudest so while I disagree with your sentiment, I get where it's coming from.
Jannard 1st Nov 2018, 5:47 PM edit delete reply
I'm... sadly, not that surprised people like that exist. I think your reaction was about the healthiest.
Nixitur 1st Nov 2018, 2:23 PM edit delete reply
Nixitur
I'm pretty sure Fluttershy doesn't actually think so here. It just seems to be a dig at Rainbow Dash.
Chakat Firepaw 5th Nov 2018, 5:44 PM edit delete reply
Shooting a prisoner in the face isn't pragmatic.

Pragmatic means harvesting a kidney and a lung then deciding between getting a heart or kidney, a bit of silver by selling the prisoner or improved relations by releasing them.
Classic Steve 1st Nov 2018, 7:22 AM edit delete reply
I forgot that moment. Spike is so cute in these panels.
Classic Steve 1st Nov 2018, 7:23 AM edit delete reply
Wait, who says what's in the gray balloon?
Kirosthenes 1st Nov 2018, 7:29 AM edit delete reply
The grey balloon is Pinkie Pie - she's in full military mode at the moment.
Departure_Dave 1st Nov 2018, 7:24 AM edit delete reply
I'm guessing Flutters has suffered "pragmatically" mean and rude people.

Hey, since RD isn't cursed, does this mean that we don't get to see Flutters make a huge flight of redemption to reunite them?
Tempestfury 1st Nov 2018, 7:46 AM edit delete reply
Honestly... I really hope this comic does eventually end up fleshing Spike out, he's really underused in the cartoon, and this game shows that Newbie isn't afraid of tweaking the story!
Digo Dragon 1st Nov 2018, 11:36 AM edit delete reply
Digo Dragon
They could do Spike's birthday episode. Trying to regain control of an oversized rampaging familiar sounds like a nice challenge for the party.
anonymous 1st Nov 2018, 8:23 AM edit delete reply
He’s not so much a Familiar as he is a Henchman.
THE OTHER GUEST 1st Nov 2018, 8:43 AM edit delete reply
And now Fluttershy's getting too into the Role-play I think...

I'll admit I don't have very much experience at the tabletop (I have trouble finding groups that work with my schedule), but I know there's generally a few lines in RP where you're starting to take things too far, and involving the GM without advanced discussion is one of them, especially when you involve things that could potentially damage their notes such as Water...

Or am I reading the comic wrong?
Guest 1st Nov 2018, 8:51 AM edit delete reply
You're reading it wrong. She splashed Spike, in game, not the GM out of game.
Boris Carlot 1st Nov 2018, 8:58 AM edit delete reply
Yeah, Spike in-game uses the same text as DM OOC 'cause they're DM-controlled.
aerion111 1st Nov 2018, 6:44 PM edit delete reply
aerion111
It has to be in-game Spike, yeah, since she's using an in-game bucket.
Now, if THE OTHER GUEST meant that doing a scene with the GM without prior discussion is beyond the limit... I disagree, but that'd change things.
THE OTHER GUEST 1st Nov 2018, 7:29 PM edit delete reply
That is my point. So far, and especially in this arc, NewbieSpud has been really good about differentiating actions taken by the players between Exposition actions through Player/GM dialogue, and RP actions using the Screen Edits and Onomatopoeia.

If this was Fluttershy acting completely in game, I'd expect a dialogue box of her explaining that she took the bucket and dumped it over Spike. Instead we get a *Splash* sticker, the GM being shocked and confused without prior setup or prompting, Discord laughing in the background, and the page finishing up with the GM basically asking WTF is going on.

I'm left to assume Fluttershy's player took a glass of water or something and upended it over the GM's head as soon as she figured the GM was acting in Spike's perspective, and the sinking feeling that the GM is either loosing or has already lost control over the table.
Pablo360 1st Nov 2018, 9:33 PM edit delete reply
Are you reading the comic right? Because Fluttershy's player clearly voiced that “SPLASH” sound effect.
THE OTHER GUEST 1st Nov 2018, 9:47 PM edit delete reply
I interpret that "Splash" as onomatopoeia, given the lack of a speech bubble/box.

Through the entire comic, spoken dialogue has always, Always been bracketed in somehow. When they aren't in-panel they're also color coded for our convenience; coat color bordered by mane color.

The "Splash" has no dedicated dialogue box and is is a fading gradient of yellow bordered twice in black, exactly like the "Click" onomatopoeia in previous comics indicating the lights being switched on and off.
Newbiespud 1st Nov 2018, 10:05 PM edit delete reply
Newbiespud
Putting in all the "I pick up the bucket and dunk it on him" would've covered up a lot of the imagery and ganked the pacing a tad. I had kinda hoped that those would be just fine implied, especially since it's a 1:1 recreation of the circumstances of the episode.
THE OTHER GUEST 1st Nov 2018, 10:19 PM edit delete reply
Visual story media's tricky like that. You establish patterns viewers look for, and trying to deviate from those patterns creates misinterpretation.

Trying to establish an implication for something also takes more buildup, especially in a story-line as volatile as this one where viewers have to take things more literally as they come or else we could loose the plot in all the chaos going on. You could have probably gotten away with Fluttershy going "Well them, *Splash*", which would have gotten the opposite interpretation from me. Instead we have a panel where Fluttershy is asking if there's a bucket, the GM uncertainly confirming that there is, and in the next panel a direct cut with a Splash sticker in your established onomatopoeia font, the GM screaming and asking "What the heck" like they've been startled and Discord ROFLing in the background.
Scytale 1st Nov 2018, 11:14 PM edit delete reply
To be fair, though, I think you were the only one to be confused.
GrayGriffin 2nd Nov 2018, 2:07 AM edit delete reply
GrayGriffin
Not to mention, if she splashed the DM OOC, presumably he would be talking through text boxes instead of through Spike.
HappyEevee 1st Nov 2018, 12:00 PM edit delete reply
Hahaha, Fluttershy's having too much fun playing a mean character. I wonder if she'll start rolling chaotic evil characters now?
Archone 1st Nov 2018, 1:05 PM edit delete reply
Now I'm wondering if Newbiespud's going to splice in elements from the Raging Bull episode as part of this story. Provide an NPC to explain that no, just because you're being honest doesn't mean you have to be a rude jerk about it.

(Or maybe someone to impart an important lesson about "pragmatism." How shortcuts tend to cost you a lot more than if you don't cut any corners)
Guest 3rd Nov 2018, 4:19 AM edit delete reply
Raging Bull?

*Fluttershy punches Friendship in the face repeatedly until its nose breaks*

"It ain't magic no more."
GrayGriffin 2nd Nov 2018, 2:09 AM edit delete reply
GrayGriffin
Okay, is "I'm mean/rude now" a new meme or something? I've seen it pop up several times already.
shell shockers 7th Nov 2018, 2:05 AM edit delete reply
This comic is great, hope you have more interesting pages to share.