Page 1193 - Population Explosion

12th Mar 2019, 6:00 AM
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Population Explosion
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Author Notes:

Newbiespud 12th Mar 2019, 6:00 AM edit delete
Newbiespud
When you list them all* out like that, it's certainly... something.

* I'm well aware that's not even "all" of them.

41 Comments:

__brony__ 12th Mar 2019, 6:18 AM edit delete reply
That's a good point... In-universe, MLP:FiM isn't a thing, so all this crazy amount of setting and lore just came from the GM's unbelievably creative head. Not like pony campaigns IRL, which are inspired by Faust and Meghan and Larson and AKR and who knows how many others.

Dang, that's some GM.
Digo Dragon 12th Mar 2019, 7:47 AM edit delete reply
Digo Dragon
One of the players in my local Saturday group does this as a hobby. He creates races, templates, characters, and entire settings just because he has free time laying about.
DeS_Tructive 12th Mar 2019, 11:11 AM edit delete reply
DeS_Tructive
Doesn't every experienced GM do this?
My group has two fleshed out core rule systems, multiple custom settings, off the top of my head:
- superhero (two settings with individual rules)
- covert ops (same rules for three settings)
- fantasy
- steampunk/magipunk
- pirate fantasy
- Urban Fantasy
- Neil Gaiman's World Of Darkness

Sure, this is all spread out over the last ten years, but I would think that these kind of things simply accumulate over time if a group is moderately interested and keeps notes.
Digo Dragon 12th Mar 2019, 1:50 PM edit delete reply
Digo Dragon
I do this, but not often outside the weeks preceding starting up a new campaign. I think the availability of "spare time" is a big factor in how much each GM creates outside of gaming hours.

I do recycle a little bit of my stat-block work too. Usually things that are very popular with my group stick around a while in later campaigns.
Iron.Hare 12th Mar 2019, 10:02 PM edit delete reply
Honestly, I don't. Has a game master I recycle real world things. The phrase I would put into it is "Make the regular weird, and the weird regular." I constantly borrow bits from others stories and worlds. I have a player who does what the GM of this comic does but I have relatively little interest in creating endless amounts of stat blocks without knowing for certain that I'll be using them next session. It's really easy to come up with things on the spot or use something that's similar because I know where to look.
Bojangles 12th Mar 2019, 7:34 PM edit delete reply
The GM really seems too brilliant to believe. Makes me wonder if she didn't make some sort of Faustian bargain.
Warlock 13th Mar 2019, 4:17 PM edit delete reply
I doubt it.

One of our players also GMs. I was working with him on a project one days and I found a 600 page word document detailing stats for fleets, commanders, biographies, and everything just for Star Trek. Ironically, he's an author by trade, but uses Tabletop as a way to unwind by crunching numbers. Lots of numbers. It should be no surprise then he enjoys Eve Online as well.