Page 1252 - Shadows of the Past

27th Jul 2019, 6:00 AM in School Raze
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Shadows of the Past
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Newbiespud 27th Jul 2019, 6:00 AM edit delete
Newbiespud
People have rightly pointed out that it's a little strange jumping to after all the previous worldbuilding that the show did, trying to justify it all in the comic. Personally, I'm finding it to be an interesting challenge, jumping to the future and filling in the blanks with all sorts of world-changing adventures, and trying to convey that to the players. Most jump-forward sequel stories just kinda go "And then things were basically fine for 18 years."

25 Comments:

Gamemaster80 27th Jul 2019, 6:14 AM edit delete reply
"And then things were basically fine for 18 years."

Unless you're Star Wars. Then it turns out "And for X years these fascist Neo-Empire guys have been slowly building in power while the new Republic ignored them. Things were not really fine lol
Blyndpwn 27th Jul 2019, 7:57 AM edit delete reply
And overnight they went from a handful of essentially overblown space pirates to taking over everything.
Digo 27th Jul 2019, 8:07 AM edit delete reply
Between the two, I'll take the 18 years of peace. XD
Greenhornet 27th Jul 2019, 8:09 AM edit delete reply
Complaint Against THOSE BOMBERS Number 725:
They are too big to fit into the ship's hangers and would have to be abandoned since they have no living facilities for long trips.
Digo 27th Jul 2019, 10:53 AM edit delete reply
I misread this and spent three minutes wondering how small those hangers were that you couldn't fit a few baby boomers inside it.
Greenhornet 28th Jul 2019, 6:15 AM edit delete reply
"Baby Boomers". That would be a good name for a small bomber plane.
Seriously, Johnson should have looked to "Midway" (1975) for inspiration on the opening battle. After all, it was a movie about aircraft carriers.
The Old One 28th Jul 2019, 9:28 AM edit delete reply
Nah. They were probably in a rush and repurposed some Nebulon frigate models to make the design toy-etic.

Y-wings are the best wings
ANW 27th Jul 2019, 6:28 AM edit delete reply
There's only one thing I don't like about swords.
They only work if your target is right next to you.

This is why long range weapons are important.
~Twang~
Let's have stories about them.
Throwing your axe or sword does not count.
No ammo, no story.
Now if you don't mind, I'm heading to the nearest medic.
I might or might not have accidentally shot an arrow into my lower back cheek.
Greenhornet 27th Jul 2019, 8:03 AM edit delete reply
I once had an "Runaway Gladiator" character (I had accidently made him too weak and he would have been slaughtered in the first match; that's how I got his back story). He carried a iron banded club, a couple of knives and a SLING. A sling is easy to make, weighs nothing, concealable and ammo is free and plentiful.
lindybeige did some videos about sword vs spear that are worth checking out.
Cliff Snowpeak 27th Jul 2019, 8:08 AM edit delete reply
Back in the days of D&D 3.5, we were playing a sailing campaign, and our first quest was to stop a band of pirates from leaving our island with stolen goods. We track them down to where they've got their ship moored, and we can see them readying the cargo. Our ranger asks what the beach looks like, and the GM informs us that it's a wide open, flat, sandy beach. So she declares that she's going to start lobbing arrows at them as soon as the party gets within her first range increment, which for a 3.5 longbow is over 300 feet. Her first shot is a Nat 20, and she rolls near-max damage, killing the first pirate instantly. The dice were with her that day, and by the time the rest of the party got to the pirates, most of them were dead. Getting the rest of them to surrender after that wasn't hard.
Digo 27th Jul 2019, 8:08 AM edit delete reply
I've wielded the Master Sword once. Shoots energy beams and I think that should count. :3
Rastaba 27th Jul 2019, 9:21 AM edit delete reply
Rastaba
I personally agree something like a laser shooting sword SHOULD count, but technically that’s ‘magic’. Whether magical blast type attacks count as ‘long range weaponry’ isn’t exactly made clear by the original poster.

They also technically said ‘no ammo, no story’...whether ‘you can fire until you take damage’ or ‘however much power it has in botw’ count is also not really clear.

Personally though, I say it should count. It’s a long range attack and imo seems valid, but I acknowledge it is a trickier subject.
Digo 27th Jul 2019, 10:51 AM edit delete reply
The version of the sword I had used no ammo. The only requirement was that i was at full health.
Wulfraed 27th Jul 2019, 8:48 AM edit delete reply
How about a thrown dagger? (RuneQuest did differentiate between plain and throwing daggers).

GM had a tendency to annoy the party with early morning hit&run raids by trollkin. They'd come in, bash us with clubs, maybe grab some equipment, and run off while we were getting out of the bed-rolls.

In frustration one day I asked if I could at least get off a thrown dagger. GM basically gave me minimum chances (5% to hit, my character normally is in the 70% range, but the trollkin were also around 30 /yards/ away). I criticalled the roll (1% -- ignore armor, double max damage).

As we described, some poor schmuck trollkin had paused to look back, saw me going into the throw and stood there with a "a 100 ft dagger throw -- this will be fun to watch"... <thunk> right to the belly.

Trollkin average 11HP, with a 4pt abdomen.
Throwing dagger is 1D4, so double max is 8pt (ignoring any strength bonus for the character throwing it).

Trollkin is now unconscious and losing 1HP per round until healed. Trollkin are scum and likely won't bother rescuing the fallen.
Darkside 27th Jul 2019, 9:14 AM edit delete reply
My brother-in-law was playing a Pathfinder Alchemist when our boat got attacked by a kraken (because the GM always wanted to do a kraken fight). Unfortunately, a particularly bad roll had him throw a vial of fire into the ship itself in a way that had the whole boat on fire.

When I played through the campaign a second time, with a mostly new set of players otherwise, it was my turn to set the boat on fire by accident, only this time we were fighting a Giant Enemy Crab, and I was playing a Blackblade Magus; I had turned my sword into a flaming longbow of fire (which basically meant that it did pure fire damage, rather than just bonus fire damage).
Darkside 27th Jul 2019, 9:15 AM edit delete reply
My brother-in-law was playing a Pathfinder Alchemist when our boat got attacked by a kraken (because the GM always wanted to do a kraken fight). Unfortunately, a particularly bad roll had him throw a vial of fire into the ship itself in a way that had the whole boat on fire.

When I played through the campaign a second time, with a mostly new set of players otherwise, it was my turn to set the boat on fire by accident, only this time we were fighting a Giant Enemy Crab, and I was playing a Blackblade Magus; I had turned my sword into a flaming longbow of fire (which basically meant that it did pure fire damage, rather than just bonus fire damage).
Winged Cat 27th Jul 2019, 6:32 PM edit delete reply
Winged Cat
I once played a character with a spear-thrower and a single piece of ammo for it. (Said ammo was not quite a spear, but akin to a mini-spear.) Said character recovered his ammo every time he used it for the whole campaign, sometimes going to significant lengths (such as diving overboard to pull it out of a kraken).

At the end of the campaign, after many adventures defeating the dark lord and saving the kingdom (not to mention leveling up into the system's epic tier equivalent), one of the boons he was granted was a second piece of ammo.
Enigmatic Jack 28th Jul 2019, 6:00 PM edit delete reply
In Shadowrun, my character is basically a disgraced medical doctor of some renown. His primary weapon is a custom narcojet dart gun, that's modified to allow him to set narco dosages (and a couple of other chemicals) on the fly. We were going up against a gang that was moving in to the neighborhood, and we needed info. So we went to where one of their biggest enforcers hung out with his cronies, with the idea of putting up a big show and trying to milk the underlings for the information.

My character has a pretty distinctive look to his costume, so I was the one who went in; they'd know who I was immediately, and hopefully not notice the backup coming from different directions. They all started getting up, and as the enforcer started to say something I pulled out the dart gun and shot him with one dialed all the way up. (He was a troll, so it should have basically made him woozy while we took him down.) His roll to resist went... badly. As the GM explained, he apparently had an allergy to the stuff and had a massive heart attack and died on the spot. On the plus side, his cronies were VERY helpful.

As an addendum to that story, we later raided the building where the game was holed up. The right-hand man of the gang leader was a physical adept trained in a similar art to my partner, so he was a massive threat. We were going up the stairs to the fifth floor, and he met is with some of his goons. It was one of those big open stairwells where you could see all the way to the bottom from the top, so they'd been waiting for us. He and my partner were doing the macho pre-fight thing, so I pulled out a flashbang and feigned throwing it. Everyone covered their eyes, and I shot the guy with a narco dart. Then the GM asked if I'd ever dialed it back from the troll dose. An unlucky roll later and the guy went limp, over the rail and fell to the ground floor and broke his neck.

My partner just GLARED at me.
Auren Dawnstar 27th Jul 2019, 8:05 AM edit delete reply
Honestly, the whole thing between the hippogryphs and the Storm King in the actual series really highlighted for me just how isolated Equestria was from the wider world in the early seasons. Even beyond how little the ponies seemed to know about griffons, dragons, zebras, etc.

Celestia trying to send Luna to request the aid of the hippogryphs led me to believe that they were their fallback ally for when shit genuinely hit the fan. Yet everything we've seen about them post-movie makes me think the Storm King conquered their kingdom before Twilight was even sent to Ponyville.

Which means Equestria was cut off from their supposedly most reliable military ally (because lets be honest, I can't see most of their other neighbors being quick to rush to their aid at that point in the show) for years without even knowing about it.
Borg 27th Jul 2019, 8:26 AM edit delete reply
I didn't get an impression of "reliable military ally" so much as "best she could think of on the spur of the moment."

After all, the yaks (as aggressive as they can be) are too small (and generally don't plan enough) to defeat an army like the Storm King's, the griffons are too disorganized, the changelings are too pacifist, and while Ember is personally an ally the dragons in general are frequently unfriendly to ponies. It's not like Equestria normally asks for military aid from its allies; it's already the dominant power in its region.
Auren Dawnstar 28th Jul 2019, 9:14 PM edit delete reply
There was apparently a delete scene where Queen Novo was going to show up with an actual military force to help fight the Storm King's forces.

Despite not making it into the movie it does sound like the intent was for them to be an ally Celestia could actually count on for military aid.
terrycloth 29th Jul 2019, 10:43 AM edit delete reply
In the show later on they had a Navy.

...a pathetic, incompetent Navy, but still evidence of a martial tradition.
Classic Steve 27th Jul 2019, 11:51 AM edit delete reply
Oops, I see "hippgriff."
Digo 27th Jul 2019, 5:40 PM edit delete reply
She could be very "hip". XD
Newbiespud 27th Jul 2019, 11:48 PM edit delete reply
Newbiespud
Gah, fixed.