Page 131 - The Prophet Speaks

7th Jun 2012, 6:00 AM
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The Prophet Speaks
Average Rating: 5 (5 votes)
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Author Notes:

Newbiespud 7th Jun 2012, 6:00 AM edit delete
Newbiespud
Looking for new ways to deliver that pesky but necessary exposition? Give it to only one player and let them deliver it to the rest of the party in-character!

97 Comments:

darkwulf23 7th Jun 2012, 6:01 AM edit delete reply
darkwulf23
Hey, she's Celestia's mouth piece, get it right.
Kaleopolitus 7th Jun 2012, 6:03 AM edit delete reply
Kaleopolitus
Damn you, Darkwulf, and your being five seconds faster! :D
darkwulf23 7th Jun 2012, 6:09 AM edit delete reply
darkwulf23
http://www.youtube.com/watch?v=MU4HMhic6AU
Kaleopolitus 7th Jun 2012, 6:02 AM edit delete reply
Kaleopolitus
... After which a prompt leadership rebellion is obviously neccesary, overthrowing the influenced player in favor of someone who is still capable of destroying every railroad he finds.

Because that's what D&D is about: Finding the railroads put down by the DM and utterly obliterating them in any way you can.
darkwulf23 7th Jun 2012, 6:10 AM edit delete reply
darkwulf23
Rocks fall on your party a lot, don't they
Ranubis 7th Jun 2012, 6:15 AM edit delete reply
Ranubis
Well, it really is the DM's fault to leave the tracks where a party can tear them up and fashion them into 10-foot poles and the like.
Dragonfodder 7th Jun 2012, 7:25 AM edit delete reply
The trick to good DM'ing is to make them think that they are breaking the rails, when, in fact, they were following much smaller, hard to find rails. All according to plan /fingerarch
PikalaxALT 7th Jun 2012, 7:29 AM edit delete reply
A good DM should also be able to lay new tracks to cover up a derailment. And they should