DM: With wedding invitations in hoof, do you all board the train to Canterlot, or is there anything else you want to take care of first?
Twilight Sparkle: Uhhh... Board the train where? Isn't the station in Ponyville, which we can't get to now?
DM: Oh, right. Um... There's a temporary station set up a few miles out of town. There's quite a few other ponies who escaped Ponyville that are now being picked up as refugees to Canterlot. Everypony looks a little shaken by the hours of pure chaos they experienced, and it's clear that there's more than a few loved ones here and there who are still inside the town's sealed-off limits. It's all anypony can do to keep themselves distracted with a smile on their face and the spark of friendship in their hearts.
Applejack: You been sittin' on that description for a little while, ain't ya.
Rainbow Dash: Sure, send us somewhere else, and then _guilt-trip us_.
DM: It's *called* reactive and organic world-building.
Boy, it's tough to find images of background ponies being sad on or near a train...
Anyway, we've got another session of D&D recorded! This one, uh, raised the stakes a bit.
Spudventures - The Forgotten Ones, Session 18 - Along Came a Drider: Podcast | Video
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A Steampunk homebrew game I was running, the players were caravan guards in a wasteland, and were attacked by flesh-constructs.
They tracked the constructs back to their base, and found a mad scientist with a cave full of supplies, experimenting on bodies.
After they killed the Mad Scientist and his minions and _thoroughly_ ransacked the place, they found a secret chamber behind his workshop, with the preserved bodies of a woman and child.
They were the Scientists wife and child (don't remember the gender anymore) who had died, and there were notes and things following the guy's descent into madness trying to figure out how to restore life to the dead, but the players just saw the bodies and were like, "Huh, weird", closed the door, and ignored it.
I actually tried to re-hash that for a DnD or Pathfinder campaign, I think, with a graveyard, zombies, and a necromancer taking the place of the mad scientist. It had pretty much the same reaction from the players.
Ironically, this was part of a *PC's* backstory. A Gnome "Physicker" and part-time magic-dabbler who's daughter died in an accident, then went on a quest to figure out how to revive her.
In the process he became a mad scientest, sort-of revenant, and ended up accidentally reviving his daughter as the incarnation of a lich-queen's psyche due to his choice of replacement organs being the required vessel for 1/3 her essence.
The closest thing I remember was where I poorly improvised a response to a player's "let's avoid trouble" plan, and made the trouble find them anyways.
Back when I started DMing one of my (now best) Friends was DMing and got it in his head we had to feel "Loss" for the story to be good...
A emotion(among others)I play D&D explicitly to get AWAY from, and the other OCs weren't having any of it, so e all basically blew off all of his attempts at it, until the campaign basically exploded because he pushed it too far, even after every single player that's not where they wanted to go...
Also related was this town he kept herding our PCs towards, before taking our sheets and telling us to make new ones, which, after twice, we broke our ASSES never to go there, which contributed to the games death... Turns out he wanted to make all our PCs join some secret hero group, mix and match, and go off on missions with different combinations of our PCs... Most of which we've already given up on, or forgot how to play, by the third group.
So we had a gimmick no one liked, ran by a (good, but inexperienced) DM that thinks we have to FEEL BAD at some point to make the story good, with PCs who played to escape from bad feelings.
Not quite gulp tripping the PCs, but still intentionally making them feel bad.
I noticed Applejack hadn't asked about her family yet. I'm character she would be looking for em, make sure they got out of the containment zone, right?
I may be misremembering, but wasn't Granny Smith TAP-DANCING all through that episode? MAYBE discord had intended to shake things up by making some ponies the OPPOSIT of what they were, making Granny young and athletic.
In that case, she's wearing an "old" disguise and learning dance-fighting.
Maybe.
Anyway, we've got another session of D&D recorded! This one, uh, raised the stakes a bit.
Spudventures - The Forgotten Ones, Session 18 - Along Came a Drider: Podcast | Video