Page 152 - Downhill From Here

24th Jul 2012, 6:00 AM
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Downhill From Here
Average Rating: 5 (3 votes)
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Author Notes:

Newbiespud 24th Jul 2012, 6:00 AM edit delete
Among both DMs and players alike, forgetting a few small rules isn't necessarily a bad thing, especially if what you're doing at the moment is intuitive and doesn't break the game's balance.

The opposite sometimes becomes an issue: People tend to remember very specific rulings at the worst possible time. Like, for instance, when you're in the middle of planning (or executing!) a crucial strategy.


Cain 24th Jul 2012, 6:00 AM edit delete reply
Stay on target
We're too close
Stay on target
AAAHHHH!! *comic death noises*
Always love the distraction, and sometimes, you just can't plan around stupidity.
Zuche 24th Jul 2012, 6:44 AM edit delete reply
Okay, Cain, I'll give you Tyree and Hutch again, but this is the last time!
Cain 24th Jul 2012, 7:00 AM edit delete reply
There are about 20 Guns, some on the surface some on the tower.
The guns, they've stopped.
Looks like the strippers worked.
Zuche 25th Jul 2012, 4:09 AM edit delete reply
... Well done.
Cain 25th Jul 2012, 7:48 AM edit delete reply
Have to take back the crown of the insane somehow.
Boden King 24th Jul 2012, 6:03 AM edit delete reply
I've got a question for all DMs out there. When you start up a new campaign, how do you handle PCs? Do you assign premade characters or do you let the players make their own? If they do make their own characters do you put any limitations on it like only certain races or classes?
Cain 24th Jul 2012, 6:07 AM edit delete reply
I let them them choose, though they often go with a balanced party, there is the odd one shot who comes in and borrows dice and character and fails.
City Strider 24th Jul 2012, 6:08 AM edit delete reply
City Strider
Usually let them make their own, but give them basic inform