Page 213 - Behind Friendly Lines

29th Nov 2012, 6:00 AM
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Behind Friendly Lines
Average Rating: 5 (4 votes)
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Author Notes:

Newbiespud 29th Nov 2012, 6:00 AM edit delete
My groups tend to get so caught up in the task at hand that we forget to take so much as a short rest in-game. For four sessions in a row, somehow.


Raxon 29th Nov 2012, 6:01 AM edit delete reply
I notice that there's no saving throw. I guess that's why it happened while they slept.

Or maybe it's because it was while they slept! DUN DUN DUN!

Yes, there is a difference.
Digo 29th Nov 2012, 6:10 AM edit delete reply
See, sneaky DMs like myself will keep a running sheet of the players Saving Throws AND always have this one d20 on hand that I play up as being a poor roller. That way when I want the entire party to fail a save in the interest of the plot, I have an excuse to cover the fact I fudged their rolls deliberately. ^_^

Zeeth 29th Nov 2012, 9:04 AM edit delete reply
Continuous exposure for at least ten minutes. If they rolled a save every minute, eventual failure is guaranteed. Might as well say they don't get the save, whereas if the party had noticed the flowers and quickly gotten away from them, a save roll would be in order.
Tjprower 29th Nov 2012, 10:14 PM edit delete reply
I had an event where my party had to make saves every time they moved in an energy ball filled hallway. We didn't get hit once, even with the high saves that most of the balls required. This wasn't just a small little hallway either. It was 100 feet long and 15 feet wide. Took us a whole hour to get everyone of our 10 member party through it.
Vulpixel 29th Nov 2012, 11:40 PM edit delete reply
Well one time when a maybe vampire lord (never did get a chance to see what he was) entranced most of the party, I just asked the DM if I could make a save. I was going to try to convince him that my +5 to charm saves applied here, but I rolled a 20...

Yay saves!
Enlong 3rd Dec 2012, 4:55 PM edit delete reply
Well, that's because this is 4th Edition. Rather than rolling saving throws against effects, the players have flat Defenses. The DM is the one rolling to hit those, as he would to hit AC.

So, the DM probably rolled against their Fortitude each round they were in the flowers.
Zuche 29th Nov 2012, 6:09 AM edit delete reply
I've been running Lair Assault so often over the last year that I sometimes forget short rests are an option on most adventures. The current season of Encounters, where you can't get the typical benefit of any kind of rest (short or extended) over the course of a session, even one that involves several days of travel, also skews my expectations.

(I finally got to play a dwarf witch with a Thor complex last night. It went well until I tripped up an "inspiring" speech about how we would ride to victory on foot. Someone asked if we were just pretending to ride horses. My response was: "I say the neigh!")

Also, Twilight Sparkle is Bill Cosby?
Raxon 29th Nov 2012, 6:15 AM edit delete