Page 245 - Backstage Pass

12th Feb 2013, 6:00 AM
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Backstage Pass
Average Rating: 5 (4 votes)
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Author Notes:

Newbiespud 12th Feb 2013, 6:00 AM edit delete
Not all NPCs are judged as equals.


Dopneus 12th Feb 2013, 6:07 AM edit delete reply
What? No comments? (Or at least I can't see them...)
I guess it is up to me to be the first then.
Post stories of NPC's the players assumed would become important, but the DM only used once.
Digo 12th Feb 2013, 6:27 AM edit delete reply
Shadowrun campaign-- I had created two ork bodyguards sent by a Johnson to deliver a message to the PCs. Nothing hostile, just the Johnson's way of recruiting people. I assumed the PCs would question them first before accepting the invite, I named them "Tango & Cash".
As a fun quirk, Cash never speaks.

For some reason, the party got so hooked on these two one-shot NPCs that they always were asking for them whenever the Johnson hired the team. So I brought them back once in a while to be the message delivery system of that particular Johnson.
Eventually half the party wanted to hang out for drinks with these two.

Three (real world) years later we're playing Shadowrun and those same players asked if this new campaign had Tango & Cash. O_O!
Volteccer 12th Feb 2013, 8:04 AM edit delete reply
Yeah, I had something similar to Digo. There was an NPC sent by the king to deliver us some rewards for a quest that we did (D&D 4e). His name was Jim. The whole group instantly latched onto Jim, so we handed him a crossbow and made him a hireling. Sadly, Jim exploded during the final fight of the module.
theorchestralbrony 12th Feb 2013, 8:11 AM edit delete reply
Well, I do remember one time. Our party was in a village trying to look into these cultist attacks that kept happening. As we were going down the street, we decided to ask a random guy for information to help us out. The guy in question had several large bags in his hands. The party deemed this mighty suspicious, and started interrogating the guy. At first it seemed we were on the wrong trail: the guy said he was a store owner and he was bringing supplies to the store. But then one of our party members spoke in goblin (a language that should bot be known by your average townsman, but was apparantly well known amongst the cultists). The man understood him. Suddenly we were more suspicious than ever. we interrogated him more, and eventually he ran, and we followed him. Turns out he ran straight to the hideout.

Later we asked the DM about this guy. Apparantly, he wasn't supposed to be important. But we just interrogated theguy so much the DM just decided "Screw it! He's important now!"

Thats my story.
theorchestralbrony 12th Feb 2013, 8:13 AM edit delete reply
oh, and dont let me forget totell you guys about fred. God, THAT is a story I don't want to forget about.
Digo 12th Feb 2013, 8:47 AM edit delete reply
Oh that reminds me!

...don't forget to tell us about Fred. :)
Zuche 12th Feb 2013, 9:15 AM edit delete reply
I speak of Fred, wielder of flint, who oft left rubble in his wake...
theorchestralbrony 12th Feb 2013, 9:18 AM edit