Page 261 - To the Boring End

21st Mar 2013, 6:00 AM
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To the Boring End
Average Rating: 5 (7 votes)
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Author Notes:

Newbiespud 21st Mar 2013, 6:00 AM edit delete
Newbiespud
Don't worry, this session won't be coming to an abrupt stop. It's just going to drift away from Swarm of the Century...

Actually, I did have this whole episode planned out as an arc. See, the Parasprite Swarm wouldn't do very much damage at all to the PCs, but instead they'd have an ability where they'd drain the players' healing surges - their ability TO be healed - along with interfering with their rest and gobbling up all the food. Pinkie Pie's search for the instruments would be interpreted as her character "taking 20" on her complex Streetwise task, which the other characters would consider to be too long to do and therefore too risky, instead favoring a more direct approach. Fluttershy would've kept one parasprite because she wasn't quite savvy enough to realize that they reproduced asexually.

But then I thought it'd be funnier if Twilight derailed the whole thing.

89 Comments:

Dugong 21st Mar 2013, 6:03 AM edit delete reply
Interesting shot of Rainbow Dash in the last panel, you sure have a knack for this.
raicotensu 21st Mar 2013, 6:04 AM edit delete reply
Got to love how all it takes is one well placed turn from a character to throw everything for a loop.
darkwulf23 21st Mar 2013, 6:06 AM edit delete reply
darkwulf23
Alternate ending

Celestia: "Oh Twilight, good. I was hearing reports of a rare endangered species of parasprites and I brought with me some ponies that will relocate them to a better environment where they can thrive safely. Can you show them where you can locate them."

Twilight: Beat... "Oh, o-of course. Follow me."

To self: "Oh sh%^!"
Destrustor 21st Mar 2013, 6:07 AM edit delete reply
Destrustor
Hey at least the DM seems to be better able to take it in stride now. 'seems to be getting used to it at least.

Or maybe he just prepared a second adventure because he knew they'd ruin the first, and the first was just a decoy.
The adventure is a lie!

Oh wow that would be awesome: one day he fakes them out with a fake adventure that he expects them to immediately derail before breaking out the real adventure once their derail-thirst has been satisfied, only for them to follow the first adventure to the letter and force him to desperately improvise a continuation of a quest he had expected to see crash and burn in the first minutes and had therefore planned very poorly with nonsensical events that he never expected to be forced to follow up on.

A wild run-on sentence appeared!
HiveLordLusa 21st Mar 2013, 6:25 AM edit delete reply
That would be interesting to see, though I wonder which episode it would happen in.
Digo 21st Mar 2013, 6:34 AM edit delete reply
Ohhh, a bait-n-switch plot?

I did that once. In a Shadowrun adventure the PCs were hired to test a company's new security system. Get paid to break in? Totally legit and easy!

Except that a lot of the building's layout seemed to repeat itself. LOTS of Dejavu moments. So the team medic doped himself on sedatives and concentrated on changing his perceptions with his mind.
He ended up crashing the Matrix simulator.

Surprise! The party turns out was captured a few days ago and were being experimented on by the police's black project science department. So the PCs had to break out and then retrace their steps on what their actual mission was that got them captured to begin with.

Great mind-screw adventure. They loved it.
Zuche 21st Mar 2013, 8:17 AM edit delete reply
Fascinating work, Digo.