Page 286 - We Are the Dead

18th May 2013, 6:00 AM
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We Are the Dead
Average Rating: 5 (3 votes)
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Author Notes:

Newbiespud 18th May 2013, 6:00 AM edit delete
When an non-player character in an RPG gets kidnapped - especially one that is important to the players, either to the plot or as a significant other - it usually spells trouble. Whoever's holding that character has leverage over you at best, and at worst they can be corrupted and turned against you over time.

When a player character gets kidnapped, it's pretty much a backstage pass into the mind and machinations of the enemy.


Raxon 18th May 2013, 6:02 AM edit delete reply
"Tell my fanboys I love them! And to give back my hairbrush!"

Testing, testing, totally relevant link, testing.

Sweet, it works.
Evilbob 19th May 2013, 10:34 PM edit delete reply
OK. Now I'm scared.

Raxon with the power of hyperlinking is bad enough.

The power of hyperlinking with suspiciously unrelated links that actually