Page 321 - From a Mile Away

8th Aug 2013, 6:00 AM
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From a Mile Away
Average Rating: 5 (4 votes)
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Author Notes:

Newbiespud 8th Aug 2013, 6:00 AM edit delete
This is a bit of a reference, so allow me to briefly send you back to roughly one-hundred and ninety pages ago.

In other news:
- The comic now has its own domain: You can still browse the site on *; this just affords me a little bit more control over the site.
- There's a Kickstarter called Ponies for Pathfinder looking for a little bit of extra love. If the idea of a physical, fully fleshed out setting and race handbook for ponies in Pathfinder appeals to you, feel free to check it out.


Zuche 8th Aug 2013, 6:03 AM edit delete reply
That's quite the "Let's get dangerous," face Applejack has.
Zuche 8th Aug 2013, 9:17 AM edit delete reply
I'm amused to see that I got first post in the referenced comic as well. I'd better give myself a five sentences minimum requirement to ensure this doesn't happen again.

I had forgotten about Applejack's feat. I'd somehow overlooked the Evade Ambush power, but has it been changed since it appeared in PHB1? As written, I thought it affected only a number of allies equal to Applejack's Wisdom modifier, which is 1.
Digo 8th Aug 2013, 10:08 AM edit delete reply
I'd just assume liberties are taken with the rules. It makes for more interesting storytelling. :)
Zuche 8th Aug 2013, 10:18 AM edit delete reply
Sure, adjusting for ease of story use is preferable. I was just curious if it had been adjusted in story or within the rules.
Digo 8th Aug 2013, 11:40 AM edit delete reply
I guess it was in story according to the linked page above?
Ponikon 9th Aug 2013, 4:26 AM edit delete reply
Why do I believe the GM is going to remember that, Zuche - and be a sadist about it?
Zuche 9th Aug 2013, 7:47 AM edit delete reply
I don't think he is, Ponikon. He appears to trust the players to know their powers and apply them accurately. I've found that tends to make the game run more smoothly so long as everyone behaves in a trustworthy fashion. (And a GM knowing all the rules isn't much help if they don't.)

I wish it wasn't as frustrating for the poor DM, but then I sympathize with the frustration. When 4E saw an overhaul in challenge design, advising DMs to refrain from the use of powers that cost players actions because it wasn't fun, they neglected to mention how boring the game can be when a DM never gets to try anything cool with monsters either.

I don't consider that applicable to this case, though. Applejack spent a feat and is using a daily use utility power here. Even though the book says that she'd only be able to affect on other ally (based on her Wisdom score), I could see why the DM might choose to ignore that limitation. Optimization matters less than how players are given room to contribute to play.
Seanpony Renaud 8th Aug 2013, 2:18 PM edit delete