Page 435 - Long Distance Roleplay

1st May 2014, 6:00 AM
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Long Distance Roleplay
Average Rating: 5 (2 votes)
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Author Notes:

Newbiespud 1st May 2014, 6:00 AM edit delete
Newbiespud
Oh boy, it’s back to regular comics! Let’s start things off with… Story time! In the comments, tell a story about a time where you or another player found yourselves inexplicably absorbed between sessions, spending more time thinking about the campaign than was absolutely necessary.

As for Fallout is Dragons, the video's still rendering and whatnot, but you can find the finalized podcast file here! Enjoy! (EDIT: Video's up!)

68 Comments:

Glowing Friendship Eyes 1st May 2014, 6:05 AM edit delete reply
Wait, does this mean the DM is good old Celestia? I mean, I know the DM is technically EVERYONE (or everypony in this case) but the general audience consensus always seemed to lean towards Lauren. Maybe I'm just reading too far into those frames you used. Anyways, updating mental voice for the DM.
Ponikon 2nd May 2014, 10:27 AM edit delete reply
I always knew it.

Also, emoticons in GM speech? Really?
Disloyal Subject 2nd May 2014, 12:28 PM edit delete reply
Well, they are communicating by phone; that cinches that they're probably texting.
Jannard 1st May 2014, 6:11 AM edit delete reply
Oh boy! Just as I love Rarity episodes, I also do love when there's focus on Rarity's player here too. And she happens to be the "roleplayer" of the group! Double yay!

As for being absorbed... Well, there's no gathering with my friends where I don't bring up WE NEED TO ROLEPLAY MORE OFTEN. Only one or two times have I thought too much of a specific campaign I was in (these last weeks was one of those times, partly because my group gathered to play on easter and I was absent then, and they went to the royal gala and I was sooooo pissed I missed that one), but I sometimes find myself tinkering with the rules and settings, thinking about campaign scenarios, characters, new feats and stuff to add flavor, new cool items heavy in lore... Even new classes and entirely new worlds.

Boy, it's true what they said, I should DM more... If only I bothered to put my thoughts into writing regularly and was more methodical and responsible...
Jannard 1st May 2014, 6:23 AM edit delete reply
I guess I could go into more detail as to how much did I get absorbed... Well, as they've told me, they just happened to blow it at the gala; the bard offended the king so badly he commanded a duel with his champions, and the monk ended up brutally killing one of said champions with his cursed hand. Now they're escaping through the sewers, but not before they made a quick stop at the inn we were all staying. Now I have to decide whether my character was present at the gala or was at the inn for unknown reasons...

I've been thinking about it for two weeks. Thought what he would've done at the gala, what he would've done had he missed it, the possibility of trying to appear innocent and not involved with "those guys" (not that de DM will let me, he's already told me I will be escaping with them), what will be done nxt, what's the future cost of the deal the monk made with the lich to get his "gift hand", how could my character try to cut said hand in a way that's both convincing and appropiate...
FanOfMostEverything 1st May 2014, 6:16 AM edit delete reply
Ah, DM overpreparation. I know it well. It's just so much fun building the world that you forget how little the players will ever see. Or notice. Or remotely care about. And then they find the one corner of the world that you haven't fully realized...

No plan survives contact with the enemy. No campaign survives contact with the party.
Jannard 1st May 2014, 6:29 AM edit delete reply