Page 44 - Rule of Three

17th Nov 2011, 6:00 AM
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Rule of Three
Average Rating: 5 (1 votes)
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Author Notes:

Newbiespud 17th Nov 2011, 6:00 AM edit delete
Story time!

In the comments, tell a story about a magical talking artifact that made more than one appearance in the campaign.


Holygriever 17th Nov 2011, 6:02 AM edit delete reply
At the risk of sounding like a fool... "R.G."?
Falgaia 17th Nov 2011, 6:05 AM edit delete reply
Reference Guide. Took me awhile to get that too, lol.
BadHorse 17th Nov 2011, 6:24 AM edit delete reply
The R.G. is an O.G.
Dadada 29th Mar 2017, 7:12 AM edit delete reply
The R&G department.
AstroTrain 17th Nov 2011, 6:33 AM edit delete reply
I once looted this crown from a dungeon. 10 sessions later, turns out that crown has mind control powers. :\
banjo2E 18th Nov 2011, 4:05 PM edit delete reply
If it was black/silver, and there was another silver/black crown, I want to hug your GM.
Drenivian 17th Nov 2011, 6:56 AM edit delete reply
I had a bardic longsword, that spoke in a really annoying voice, had pink flames, and was going to be part of my character's end game storyline. Hated it at first, but grew to love it.
Your Obedient Serpent 17th Nov 2011, 6:57 AM edit delete reply
Back in the ancient days of AD&D1, so long ago that references to the TV show KUNG FU were within recent memory to all concerned, I played a Monk who was a blatant David Carradine parody: "Raison Caine, Master of Gung Ho."

Eventually, the DM gave Caine a magic spear that contained the spirit of his old, blind sifu from the Sho Nuff Temple, Master Po -- reincarnated for being a raunchy, abusive old bastard.

Caine's flashbacks to his time in the temple (and the comical abuse he suffered as his "training") were already a running gag with the character; having Master Po RIGHT THERE to bicker with ramped that up to eleven.

Funny how, back in the day, funny characters with running jokes never seemed to "detract from the role-playing experience".
Kiana 17th Nov 2011, 8:12 AM edit delete reply