DM: So is this actually happening in-character?
Pinkie Pie: Yepper! One big pony party for Twilight before we all go home!
DM: Hmm… On such short notice… Well, actually, since you’re personal friends with the Princess, you could probably secure the Canterlot Castle Ballroom for your party.
Pinkie Pie: Ooh, ooh, yes, let’s do that! I’ve always wanted to have a whole ballroom to myself!
DM: It’s supremely fancy, as things are wont to be in Canterlot. It has a series of giant windows along one side that looks out into the castle grounds…
Rarity: No…!
DM: …where some very well-dressed ponies are having a garden party.
Rarity: NOOOOOOOOOO! Et tu, DM?! ET TU?!?
Part of the appeal of being a diplomancer of the group is that you get to focus on all the easy parts of the game. Talk is cheap, and if roleplaying comes easily to you, then social sections can be downright relaxing. That isn't to say that social challenges don't exist, though. Getting through a situation using only your words and your wits is often its own reward.
That said, there are some situations that go beyond the definition of "social challenge" and all the way into "incoming trainwreck."
Ohey I think I'm first for once
Anyway, I like how you've worked that birthday clash plot element into the comic. It'll be marvellously fun to see RPG Rarity talk her way out of this one :3
Friends, Roamans, countrymares, lend me your ears;
I come to bury Rarity, not to praise her.
The chaotic evil that mares do lives after them;
The lawful good is oft interred with their bones;
So let it be with Rarity. The noble DM
Hath told you Rarity was ambitious:
If it were so, it was a grievous fault,
And grievously hath Rarity answer'd it.
And the man at the back said
Everyone attack and it turned into a ballroom blitz
And the girl in the corner said
Boy, I wanna warn ya, it'll turn into a ballroom blitz
I have a sudden image of the Canterlot elite at the party turning out to he Changelings, and our fearless party beat the ever-loving ichor out of then to the tune of that song.
In this this age of spellcheckers, the existence of the word "wont" has led to far more missing apostrophes than extraneous ones, as have "id," "ill," and "cant."
TS: Rarity, is there something wrong?
RY: Um, no, not a thing, dearie. I'm just, uh, concerned that our merry-making may impose on the ponies at the garden party.
TS: Oh, right. Well, you've been in Canterlot for a while, do you recognize any of them?
RY: Yes....No...Maybe?
TS: ...Ooookay, so we can just go out and say hello and let them know that we're free to tell us to tone it down if we get too rowdy. Oh, and it'll be a great opportunity to introduce the elite to you, Ponyville's premier fashionista! Think of all the new business you'll-
RY: NOOOO!
Aha - I caught up! Yay!
Let's skip the obligatory gushing over Newbiespud's talent (since there's a lot to gush over) and move straight to...
Story time!
Instances where classical works have been retooled and found their way into a game.
Mine's not roleplaying-related, but I do own a copy of "William Shakespeare's Star Wars: Verily, A New Hope". Episode IV in Ye Olde English. Congealed awesomeness.
Well this commentary was a bust. We got a couple gems the first day, and then it died. Hopefully today's will be better. I just need to wait like 9 hours for it to be 10AM.
They can't all be 80-comment pages. I appreciate the slow days for what they are. I feel like the moment things start being a competition in here is when we start having trouble.
That said, there are some situations that go beyond the definition of "social challenge" and all the way into "incoming trainwreck."
Fallout is Dragons, Session 16!
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