Page 472 - Barber-ian (Sorry)

26th Jul 2014, 6:00 AM
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Barber-ian (Sorry)
Average Rating: 5 (1 votes)
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Author Notes:

Newbiespud 26th Jul 2014, 6:00 AM edit delete
We didn't have a Fallout is Dragons session last week, so there's no episode today. But instead, Dally ended up making a cute little animatic of one of the highlights! This is exciting new territory for all of us.


Other Guest 26th Jul 2014, 6:08 AM edit delete reply
Good thing Dash didn't roll higher. She would have killed somepony.
Digo 26th Jul 2014, 6:59 AM edit delete reply
D&D-- The party was fighting some werewolves. The Alpha-Male grappled the wizard and was slowly choking him to death. The party Barbarian wanted to save the wizard, but his dice were rolling terrible. And in a grapple, there's a 50% chance he'd miss the werewolf and hit the wizard (who's running out of HP).

DM: "So what do you do?"
Barbarian: I charge the wizard with my axe!"
Wiz: "Wait what?! You'll kill me!"
Barbarian: "Trust me, not with this die.

Barbarian charges the wizard, swings his axe, and Rolls a 1 on the attack. Because I ruled rolling a 1 in a grapple hits the other grappler, I had to follow through... The Barbarian's axe misses the wizard and cleaves into the werewolf's head like a tomato!

Barbarian: Fast heal THAT, lassie!"
The Old One 26th Jul 2014, 12:25 PM edit delete reply
Ye Gods, I've had nights like that, but I've never decided to just throw my hands up and say "the hell with it" knowing that the capricious dice gods would probably just throw me a 20 out of sheer spite.
Seanpony Renaud 26th Jul 2014, 12:54 PM edit delete reply
That's actually a question that's come up a few times in my play sessions. What do you do for rolls when someone is very specifically not aiming for anything in particular but like in this case probably wouldn't want to hurt anybody?
Chakat Firepaw 26th Jul 2014, 3:22 PM edit delete reply
If you're trying to come close to someone, follow the rules for ranged attacks into melee or into a grapple, (depending on how close you want to come).

If you are just trying to throw it through an area with people in it, just declare a low AC for the opening.

If you are looking for a house rule for trying to come close but not hit, you might make it a normal roll to hit with any bonuses from 'skill', (BAB, Dex bonus, etc. but not a STR bonus to hit), being reversed.
Digo 27th Jul 2014, 6:21 AM edit delete reply
In my group, if you're specifically not wanting to hit something in a crowd/group, we assign a -4 penalty and then you roll. The penalty means that you won't that specificed person/object even on a spectacular fail. Sort of like buying "To-hit" insurance. :)
solari 26th Jul 2014, 6:08 AM edit delete reply
So the chaos begins.
Guest 26th Jul 2014, 6:23 AM edit delete reply