Page 479 - Storytelling Tools

12th Aug 2014, 6:00 AM
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Storytelling Tools
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Author Notes:

Newbiespud 12th Aug 2014, 6:00 AM edit delete
If you haven't already guessed, I'm a big fan of passing notes between the DM and players (with the obvious caveat that it shouldn't cause backstabbing levels of paranoia (unless that's the intended effect)). A little bit of secret information goes a long way to creating interesting character interactions, if your players are down for that.

It's possibly even easier over the internet, where you can send private messages at any time and no one has to maintain a poker face.


Gden 12th Aug 2014, 6:09 AM edit delete reply
How about a story of a character ruining a giant exposé? Or a partial one causing a ruckus in the party?
Digo 12th Aug 2014, 6:20 AM edit delete reply
A friend of mine told me a story a few years back of a party exploring a castle. During a 10-minute smoke break for the GM, one of the players got up for a drink and on passing the GM's screen he caught a glimpse of the notes, at which point he explained 'Hey guys, it's a vampire!'

The other players nearly killed him for ruining the suspense.