Page 509 - Chaperone Duty

28th Oct 2014, 6:00 AM
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Chaperone Duty
Average Rating: 5 (4 votes)
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Author Notes:

Newbiespud 28th Oct 2014, 6:00 AM edit delete
There is one major exception clause to Never Split The Party, and that's when the party splits but is still "generally in town." Friendly territory, low chance of danger, and each group no more than a number of minutes away from each other should the need to regroup arise. It facilitates smaller, more manageable NPC interactions as the players run errands in several places at once, which makes it preferable to having the whole group of players talking to one NPC at a time.

Never Split The Party is far more strict doctrine in hostile territory, or - heaven forbid - the party try to go off on separate adventures altogether, going in different directions in the world. That's when someone has to bring the hammer down... usually.


Raxon 28th Oct 2014, 6:01 AM edit delete reply
Tell a story about splitting the party, where everything turned out okay.

Or running a fruit stand.