Page 52 - Random Encounter

6th Dec 2011, 6:00 AM
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Random Encounter
Average Rating: 4.67 (3 votes)
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Author Notes:

Newbiespud 6th Dec 2011, 6:00 AM edit delete
Newbiespud
Yes, there is a Manticore creature for 4e. But I wouldn't dare use that verbatim, since it's a Level 10 Elite Skirmisher.

At some point down the line, I'll share my own version of the Manticore for this particular encounter. Or feel free to roll up one of your own if you have the tools.

45 Comments:

Ranubis 6th Dec 2011, 6:27 AM edit delete reply
I was just thinking about how each of the Mane 6 might take there pets on adventures, but then I realized that would make it too easy. Just Imagine...

GM: "As you walk down the path, a great and terrible creature leaps out of the undergrowth! You tremble in terror as you realize it is a-"
Rarity: "Another monster? Very well, I let Opal attack it."
GM: "... The horrible monster lies dead at the paws of your cat. Just like the last five encounters. Could you PLEASE stop using her?"
Fluttershy: "Um, if we can't use Opal any more, could I use this bunny? His name is Angel, and I-"
GM: "Yes, yes, whatever. Maybe the encounters will actually be challenging now."
PikalaxALT 6th Dec 2011, 6:59 AM edit delete reply
Fluttershy: Oh, good. Because cute little Angel here will !@#$ING RAPE EVERYTHING YOU THROW AT HIM!!
GM: O_O
Fluttershy: ... Um... Right, Angel?
PikalaxALT 6th Dec 2011, 7:06 AM edit delete reply
GM: You encounter a pretty pissed-off sphinx. She skips the formalities of giving you a quiz and lashes out at the entire team.
Rainbow Dash: Finally, something to <i>do.</i> Sic 'er, Tank.
GM: It's a male sphinx, moron. And tank will do 1d6 damage...... in 6 hours.
Rainbow Dash: Actually, funny you should mention that. See, Tank's whirly cap gives him a thousand times faster. Six hours? Ha! Try 21.6 seconds.
GM: *roll* The whirly cap runs out of batteries. Tank falls to the ground, and his shell is shattered by the impact. Congratulations, you just killed your familiar.
Rainbow Dash: .... You sick bastard.
GM: I'm sorry, I can't hear you over the sound of the sphinx attacking your team! You each take 10 damage.


*Again, not a player.*
Aki 5th Mar 2012, 10:07 PM edit delete reply
"She skips the formalities"

"It's a male sphinx"

Soooo the DM changed their mind or is a lying bastard?
reynard61 6th Dec 2011, 9:49 PM edit delete reply
*Angel smirks and nods*
Catharsis25 8th Dec 2011, 6:08 AM edit delete reply
True. Because he's a bunny. And that's what they do. That, and kick. Ever been kicked by a bunny? It really hurts. And it bleeds for a long time, too.
swenson 6th Dec 2011, 9:19 AM edit delete reply
Methinks the GM is going to regret letting Angel fight stuff. Angel is the man. Or... male bunny, I guess.
Kintatsu 24th Mar 2014, 2:26 PM edit delete reply
Buck, is the word you're looking for.
Trance 6th Dec 2011, 8:09 AM edit delete reply
I'm thinking rainbow might be mad until she finds out she still gets experience for a non-lethal victory.
EspyLacopa 6th Dec 2011, 8:11 AM edit delete reply
Fluttershy's the only one to make the perception check here, hence why she knows what's really going on with the manticore.
Nurio 7th Dec 2011, 3:29 PM edit delete reply
"Fluttershy's the only one to make the perception check here, hence why she knows what's really going on with the manticore."

Except that in the show itself, Fluttershy didn't know what was going on with the Manticore. She just thought to show a little kindness to the Manticore for no real reason.
Catharsis25 8th Dec 2011, 6:12 AM edit delete reply
I disagree. Did you SEE the size of that thorn? I'm pretty sure she saw it, especially because she actually tries to say something to the girls before they go charging in. When the manticore shows up, it rears back with it's paws up. It cuts to Fluttershy, who's face immediately looks either concerned or scared. We're supposed to interpret it as fear, but it's likely not, considering the outcome.
Azureink 6th Dec 2011, 10:00 AM edit delete reply
Azureink
Fluttershy is wanting to succeed on a check... time to bring in the Manticore she succeeds against!
Gabriel 6th Dec 2011, 10:04 AM edit delete reply
Funny how here, there's no thorn, but a few seconds later, there is. If you want to hide what's under something's paw, having them rear up and show them off is not the way to do it - especially if the thing just weirdly vanishes until it's needed.
Limpurtikles 6th Dec 2011, 11:27 AM edit delete reply
Since this is a RPG-comic, about ponies, and we're meeting up with the manticore, I suddenly remembered this litle gem I found on youtube a while ago:
http://youtu.be/uf15PwVyoxo
leafia6 6th Dec 2011, 11:43 AM edit delete reply
That manticore is so screwed.
Snowy 6th Dec 2011, 12:20 PM edit delete reply
I'm excited we get a true fight scene now
terrycloth 6th Dec 2011, 12:00 PM edit delete reply
Well, it's not like the ponies *won* the fight. In fact, they mostly got taken out in one hit each. So why not use the level 10 elite skirmisher? n.n

Actually, though, having it be more of a real battle for the comic should make it more interesting.
Akouma 6th Dec 2011, 1:04 PM edit delete reply
Wait, is the level 10 version from Monster Manual 1/2 or something that came out around that time, or from anything that came later? Because monsters from MM1 and MM2 are pretty much a joke. A level 1 party can actually be reasonably expected to fight much higher-level monsters as long as there aren't swarms of them. One level 10 Elite would be a challenge if it was from MM1/2, but they could probably actually win. Without the "it has a thorn in its paw" way out.
Harashaw 6th Dec 2011, 2:38 PM edit delete reply
It's probably from Monster Vault, which is a collection of monsters with reduced HP and beefed up attacks. The idea is that it speeds up combat.
MirrorImage 6th Dec 2011, 2:53 PM edit delete reply
Eheh... It is from the Monster Manual, but I'd hazard that they'd have a heck of a time killing it without a cleric. 210hp, Hits Rainbow Dash on a 4, and has an attack that can hit all the party members with a very generous recharge rate.

Drop Dailies or Die.
Akouma 6th Dec 2011, 5:08 PM edit delete reply
Didn't say easy. But definitely possible. Also not saying I'd actually do it, but that it is again possible. If your DM DOES this, he is most certainly a jerk.
terrycloth 7th Dec 2011, 6:20 PM edit delete reply
Sometimes I'll use ludicrously overpowered monsters when the players try to fight something they're clearly not meant to fight. These have never killed or even seriously injured a PC. x.x

Once I sent eight CR 12 golems against a level 7 party. They knew they were there. They knew what would wake them up. They did it anyway, on purpose.

...they wiped them all out. GAH.

Then the next fight, someone dies to a lucky crit from a CR 5 leucrotta. Yay.
CocoaNutCakery 6th Dec 2011, 2:36 PM edit delete reply
I have nothing in particular to say about this comic.
Harashaw 6th Dec 2011, 2:39 PM edit delete reply
All I know is my gut says maybe.
TheDoomBug 6th Dec 2011, 6:03 PM edit delete reply
If AJ doesn't make it, tell Big Mac she said, "Hello."
CocoaNutCakery 6th Dec 2011, 2:38 PM edit delete reply
I spent last night looking up Nightmare Fuel that the brony fandom put out and mostly just "meh"ing at it.

That image?

Is TERRIFYING.
Akouma 6th Dec 2011, 3:07 PM edit delete reply
Yeah, most of the stuff in the Nightmare Fuel section of TVTropes for the show is pretty weak stuff. Honestly I found most of it more amusing than remotely scary. Lesson Zero got it's own page, separate from all the other episodes which are all on one page, though.

In fact, I can't wait until THAT craziness comes up in the comic. Twilight's player gets mad at some minor slight by the DM, so goes about trying to derail the campaign at every possible moment while the other players try to calm her down, eventually going so far as using an off-beat charm effect on a worthless doll, then causing all of the NPCs to form a gladiatorial arena to win the stupid thing. The DM gets so pissed at this that he/she has Twilight's ruler and mentor come in and fix everything, and uses her as a platform for a long lecture about proper RPG behavior. Or at least, that's how *I* think Lesson Zero would go in the comic.
Grrys 6th Dec 2011, 7:42 PM edit delete reply
As a GM, I once threw a giant centipede at my party. It had well over 400 HP, an AC of about 23, and could attack things 30 feet (6 squares) away.

The party killed it in under 2 rounds.


I've also got a special table for what happens when you crit fail. I roll another d20, and decide what happens based off of that. Another crit fail results in suicide.

That happened to 3 gnolls, a mimic, a dragon, and a player. Nobody liked him and he quit after that, but it was the actual roll. Kinda funny to see everyone else act out how they imagined his character killing himself, though.
Akouma 6th Dec 2011, 9:07 PM edit delete reply
Having your player insta-die as a potential result of a critical failure seems a little harsh. Especially if it angered a player enough for them to quit. (I know you say you didn't like them, but that's still pretty harsh.)
Limey Lassen 6th Dec 2011, 10:01 PM edit delete reply
Limey Lassen
Suicide? WTF lol

I mean maybe if they were fighting in that Lovecraft game, I could see that being a mechanic. :)
Copper 7th Dec 2011, 8:26 AM edit delete reply
That's not a giant centipede, that's a small purple worm.

(50-80 foot long burrowing worm that's primary attack is swallowing man sized targets whole)
Vegetalss4 7th Dec 2011, 8:57 AM edit delete reply
That critical failure system sounds insane,
assuming that a crit failure is a natural 1 this would mean that if you took the ten most elite knights in the world and told them to attack haystacks about two of them would be dead after ten minute on average.
terrycloth 7th Dec 2011, 6:15 PM edit delete reply
It's worth than that in 4e. We had a GM who did crit fails (thankfully not fatal) on 1s, and... um... wizards have an AoE as their at-will... so they're making like two to five attack rolls per round...

It was the ranger who ended up crit failing the most though, with double-shot. The default crit fail on a ranged weapon was 'hit friendly'. He never quite killed a party member but he offed several friendly NPCs.

I wouldn't recommend the system for a serious game. It adds a bit of humor value but the results are just... silly.
Atrues 6th Dec 2011, 9:51 PM edit delete reply
Level 2 Elite Brute
Large natural magical beast (xp 250)

Initiative +4 senses Perception +8
HP 130 Bloodied 65
AC 14 Fort 16 Reflex 13 Will 14
Saving Throws +2
Speed 6 Fly 6 Overland Flight 8
Action points 1

Melee Basic:
Claw +5 vs AC; 1d10+3 Damage

Melee Interrupt:
Trigger: an enemy moves adjacent to the forest manticore
+5 vs AC, 1d10+3 damage and the target takes ongoing 5 damage (save ends)

Melee Encounter:
Stinger tail (Poison)
+3 vs reflex; 2d10+3 poison damage and the target is dazed (save ends)

Close blast 3, All enemies in blast, recharge 6+:
Manticore's Roar (Fear, Thunder)
+3 vs Will, 3d6+3 Thunder damage and the target is pushed 6 squares and knocked prone.

Minor, Only useable while bloodied, Encounter
Manticore's Flurry
The Forest Manticore makes a claw attack against all creatures in reach.

Minor, recharge 4+
Cunning predator
The Forest Manticore gains a +2 bonus to hit with its next Claw or Stinger Tail Attack made before the end of its next turn. If the target is bloodied, the attack deals an extra d10 damage.

Other info.
Alignment Evil
Languages: None
Trained Skills: Perception +8, Stealth +6, Athletics +9, Nature +8
Stats:
Str 17 (+4)
Dex 11 (+1)
Con 20 (+6)
Int 2 (-3)
Wis 14 (+3)
Chr 8 (0)


There ya go... have fun with it.
Atrues 6th Dec 2011, 9:52 PM edit delete reply
of course, I forget to list its name...

"Forest Manticore"
Toiski 7th Dec 2011, 5:50 AM edit delete reply
That is a really weird monster. Sort of high-end damage output and HP, but with really low attack bonuses? And rubbish defenses? It seems almost as easy to hit as the infamous lvl 3 Zombie minion...
Atrues 7th Dec 2011, 2:49 PM edit delete reply
Yeah, I noticed that too, but that's what the adventure tools set them at. the stat line was set to STR Very high, Con High, and everything else average, with Intelligence being changed to represent the creature. The builder set it's to-hit at +5 because of size and such, and a +1 from it's level. I'm pretty sure it's suppose to get an additional +2 to hit from it's elite status, but the builder didn't give it one, so I posted as is. As for defenses, the same is true, +1 from elite was counted, and Fort was set to have a +6 bonus (And there is a typo, the fort is actually 18, my eyes arn't very good that early in the morning) but other that that, the defenses are correct, according to the adventure tools... That said, I can rebuild it how I THINK it should be if you'd like.
Atrues 7th Dec 2011, 3:40 PM edit delete reply
ugg, +4 to hit, not 5... and STRENGTH, not size. and that means the +1 from level WASN'T counted, meaning it's attacks should be 1 higher base.
xuincherguixe 7th Dec 2011, 4:57 AM edit delete reply
Best. Pokemon. Ever.

I want it!
xuincherguixe 7th Dec 2011, 5:11 AM edit delete reply
My Little Pony does seem like a campaign setting well suited for random encounters.

"You enter a building, you encounter two bakers."
"You see a little flying blue ball. It pukes up a red copy of itself."
"You see before you a mail carrier. It appears to have wings and is cross eyed."
"You see a dragon. It vomits up a scroll. You suspect it's existence is to counteract the problems of the last encounter."
TheDoomBug 7th Dec 2011, 6:37 AM edit delete reply
My Little Mother: Friendship is Earthbound?
Sanguine Entropy 8th Dec 2011, 6:19 AM edit delete reply
The vid startled me a bit but. Meh. As for Pokepasta. ever seen the pic of the rotting lickitung on deviant art? it comes with a pokepasta story as well.
xuincherguixe 8th Dec 2011, 4:27 PM edit delete reply
Well yeah. That's got to be the most metal thing ever.
kriss1989 9th Dec 2011, 6:16 PM edit delete reply
Little personal note, Manticores are my &#$^ favorite monster ever.