Page 544 - Voice of Treason

17th Jan 2015, 6:00 AM
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Voice of Treason
Average Rating: 5 (3 votes)
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Author Notes:

Newbiespud 17th Jan 2015, 6:00 AM edit delete
Newbiespud
Social challenges with puzzle-like solutions are risky, though maybe only slightly more than regular puzzles. The risk is that the solution will be too obscure, or the players aren't in the right mindset to intuit the answer, or you haven't laid down enough clues. Unhealthy debate or unexpected stonewalling is a surefire way to create frustration and anger, which can sour the session. This can be said of any tabletop puzzles, but social challenges structured this way are an even higher risk, I think.

Anyway, here's some more Fallout is Dragons, finally putting us back on track.
Session 34 - After the End: Libsyn YouTube

40 Comments:

Crazy Tom 17th Jan 2015, 6:14 AM edit delete reply
I usually leave my social encounters flexible enough that the players can come up with logical solutions, even if they're not ones that I had in mind. I find it makes such tags easier.
Grant 18th Jan 2015, 2:25 PM edit delete reply
Really I'd call that a necessity. Sure there are some where the GM has to put their foot down (as in 'you let them massacre those protesters and burn the neighborhood, that's an instant drop into Evil') but when it's trying to reach a situation where everyone's okay, there are so many different possible responses that it can overwhelm the player.

Of course you can always use some of those later. So you pushed the noble to let the princess carry out the ceremony here as part of a multi-religious event instead of barring it? Well in a later campaign some priests have gotten angry enough that they're preaching rebellion and a lot of people have joined the cause just to avoid being the next target of the mob. Congratulations!
Lord Derpius 17th Jan 2015, 6:55 AM edit delete reply
Typical pinkie.
Evilbob 17th Jan 2015, 7:13 AM edit delete reply
Evilbob
Methinks social challenges run the extra risk simply because those type of puzzles are the most likely ones to have more than one answer. Unlike the regular puzzles which is usually simpler, more straightforward, and require less of the icky social context thingies.
you know that guy 18th Jan 2015, 11:32 AM edit delete reply
Any social challenge can be solved by a sufficiently large explosion.
Disloyal Subject 18th Jan 2015, 7:11 PM edit delete reply
ANYTHING can be solved by a big enough explosion.
Lord foul 18th Jan 2015, 9:58 PM edit delete reply
What if your problem is "all of existence was destroyed by an enormous explosion, past present and future are coloring, and We're all trapped forever in a brief moment of existential agony"
Disloyal Subject 19th Jan 2015, 2:00 AM edit