Page 554 - Seventh Sense

10th Feb 2015, 6:00 AM
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Seventh Sense
Average Rating: 5 (2 votes)
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Author Notes:

Newbiespud 10th Feb 2015, 6:00 AM edit delete
It's natural, when the party is split, for the rest of the players to want to come running when trouble's going down. Even if there's no way for them to know.

Personally, I tend to be lenient about it when it can be finagled, since the alternative is players being left out of the action more often than not. But when I want to raise the stakes, I reserve the right to say, "No, you don't magically show up in time. This is happening now."


Beaches 10th Feb 2015, 6:11 AM edit delete reply
That happened to me plenty of times in my game. My player was always at the back of the line because she was a cleric and the rest of the party didn't want her to get hurt in battle. Yet, I was also the one who always fell into the hidden doors, down the pit trap, or trip and fell into a rear ambush. The rest of the team couldn't just magic their way to me, and had to take time from hacking and slashing to save me. :D
Jannard 10th Feb 2015, 11:50 AM edit delete reply