Page 57 - Natural Turnabout

17th Dec 2011, 6:00 AM
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Natural Turnabout
Average Rating: 5 (1 votes)
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Newbiespud 17th Dec 2011, 6:00 AM edit delete
Newbiespud
It's that time again.

In this page's comments section, feel free to tell a story about metagaming. It's usually frowned upon, but sometimes it drives players to take actions with entertaining consequences.

95 Comments:

Kaleopolitus 17th Dec 2011, 7:08 AM edit delete reply
Oh, I remember this one time- Wait... I never played a table top game... Shit.

I'll pass the torch of gloryfull awesomeness to you guys then.
Colin 13th Oct 2013, 12:34 PM edit delete reply
That was me, not too long ago. Roll20.net might help, if you want to play. :)
BadHorse 17th Dec 2011, 7:13 AM edit delete reply
One time I played an RPG where we were all RPG players. That was pretty meta.
Squeejee 17th Dec 2011, 10:30 AM edit delete reply
I'm in a game like this right now - it's pretty awesome. The best part was, when the Mind Flayers showed up, we were the only ones in universe who knew what they were and what they could do, so the GM turned our meta-knowledge into a PLOT POINT!
Josh Spicfer 17th Dec 2011, 7:31 AM edit delete reply
I once played a game where a guy rolled natural divine intervention and asked for "Shtuff."

He got a wooden sign with the words "Shtuff" on it.

The guy was then not allowed to talk for the entire day, less he get smited.
n080dy123 28th Oct 2015, 10:34 PM edit delete reply
I once tried to conjure a "light shield" and ended up conjuring a light wooden shield which promptly knocked out our party's mage...
Jordan 17th Dec 2011, 8:10 AM edit delete reply
I actually try very hard not to metagame, and usually it's not too difficult.

Except in 7th Sea where I've read every damn book printed. I know so much backstory for it, it's sometimes hard to forget that some of it isn't known to the population of Theah at large.

One too many background info reveals earned me the 'unstoppable meta machine' nickname.

And another time, when I was talking about various pirate factions, the GM asked me if I have the Sea Lore knack. When I admitted to not having it, he told me I had to buy it now for all that I said... Shortly after we picked up a small terrier dog that the rest of the party started to call "Sea Lore."
Anthonox 17th Dec 2011, 8:31 AM edit delete reply
In the previous game I was in, metagaming tended to work against us more than anything else. One player was particularly guilty of it, but his knowledge of the game kept leading him to the wrong conclusions and left us off worse than before.
Masterofgames 17th Dec 2011, 8:51 AM edit