Page 572 - Chrono Chrys, Part 7

24th Mar 2015, 6:00 AM
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Chrono Chrys, Part 7
Average Rating: 5 (3 votes)
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Author Notes:

Newbiespud 24th Mar 2015, 6:00 AM edit delete
Newbiespud
So yeah, I had a pretty great time at GameStorm!

The highlight for the weekend proper turned out to be two games of the Fallout: Equestria miniatures game that was being run there. (I wouldn't bother hunting down the rules for it - it's not one of the four FoE systems I could find online in three minutes of research.) Still, it was ponies enacting violence against ponies, and we got plenty of incredulous looks from passersby, which is always fun.

Adapting Fallout to tabletop is an undertaking homebrew designers seem to take with a little too much gusto, meaning they basically recreate most of the entire Fallout computer game in tabletop form, complex math and all. It's a philosophy I fundamentally disagree with, since cRPGs and tRPGs are generally designed differently for a reason. It's one of the reasons I stuck with Pony Tales for Fallout is Dragons.

All that said, the system I played at GameStorm was just this side of graspable for all its math-heaviness (focusing on the two key points of AP management and rolling d100s for skills), and the pregen characters provided were all mostly balanced while providing a variety of options. So yeah, I was greatly impressed. If the opportunity to play another game like that arises once in a while, I'd happily take it.

46 Comments:

Digo 24th Mar 2015, 6:11 AM edit delete reply
FOUR FoE systems? Dang, I only know of two, and have played with just the PNP Revised system (which isn't too complex, but does a decent job at mimicking the New Vegas system as an RPG.

I had the idea for a while to run FoE in a Pony equivalent central Florida location, but haven't decided on a system. I'll look into Pony Tales (I can't remember which systems I've browsed so far, my list is at home).

Anyway, ultimately I find that my games turn out well if I design the story first and then pick a system that supports it, rather than pick a system first and try and fit a story into it.
Mykin 24th Mar 2015, 9:01 AM edit delete reply
Mykin
Personally, the only one I ever found was this one right here. But I never have anyone to actually play these with, so it just sits in my bookmarks, waiting for the day it becomes sentient and goes on a murderous rampage. It'll spare me, though. I at least remembered it existed.

...Sorry, I've seem to have gotten a little off track there. Central Florida would be an interesting place to based a post-apocalyptic game out of...if you can forget Fountain of Dreams ever existed, of course. So it'll be interesting to see what stories you end up getting out of the pony equivalent of that place.
Philadelphus 24th Mar 2015, 11:13 AM edit delete reply
Philadelphus
If you're interested in Pony Tales, this thread contains links to all the handbooks for the most recent version. It also has a link to the archival thread with the handbooks for the old version, which I believe is what NewbieSpud is using in his Fallout: Equestria game.

It also has the handbooks to the even newer, completely-rewritten-from-the-ground-up successor to Pony Tales, the more flavor-neutral Wanderlust. It can be adopted for use in an MLP-styled campaign setting with ease, and has much more consistent and simpler combat math and general quality-of-life improvements over Pony Tales. (Disclaimer: I helped design the non-combat side of things for both the new version of Pony Tales and Wanderlust, so I may be a little bit biased. A lot of people have and have had plenty of fun with the older version.)
Mykin 24th Mar 2015, 1:04 PM edit delete reply
Mykin
Yeah, Spud uses one of the older versions of the Pony Tales system. You have no clue how confusing it all was trying to figure out what was going on in that game before I realized that point. Ah, fun times...

Anyway, I've made a character using the newer ruleset for Pony Tales and, having read through most of the other stuff they have up, I think it is a pretty easy system to pick up and run. I haven't looked at Wanderlust all that much, but if it is a successor to Pony Tales, I guess I better change that. Either way, Spud has already proven you can adopt the system to do what you need, so I'll go ahead and join Philadelphus by saying it's another system worth looking at.

They do run games at their forum for the systems, if you want to check out how it plays. It looks like a lot of fun and the only reason I've yet to actually go over there is because of my social anxiety. It's a pretty big place, after all. ^_^'
Guest 24th Mar 2015, 1:11 PM edit delete reply