Page 572 - Chrono Chrys, Part 7

24th Mar 2015, 6:00 AM
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Chrono Chrys, Part 7
Average Rating: 5 (3 votes)
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Author Notes:

Newbiespud 24th Mar 2015, 6:00 AM edit delete
So yeah, I had a pretty great time at GameStorm!

The highlight for the weekend proper turned out to be two games of the Fallout: Equestria miniatures game that was being run there. (I wouldn't bother hunting down the rules for it - it's not one of the four FoE systems I could find online in three minutes of research.) Still, it was ponies enacting violence against ponies, and we got plenty of incredulous looks from passersby, which is always fun.

Adapting Fallout to tabletop is an undertaking homebrew designers seem to take with a little too much gusto, meaning they basically recreate most of the entire Fallout computer game in tabletop form, complex math and all. It's a philosophy I fundamentally disagree with, since cRPGs and tRPGs are generally designed differently for a reason. It's one of the reasons I stuck with Pony Tales for Fallout is Dragons.

All that said, the system I played at GameStorm was just this side of graspable for all its math-heaviness (focusing on the two key points of AP management and rolling d100s for skills), and the pregen characters provided were all mostly balanced while providing a variety of options. So yeah, I was greatly impressed. If the opportunity to play another game like that arises once in a while, I'd happily take it.