Page 572 - Chrono Chrys, Part 7

24th Mar 2015, 6:00 AM
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Chrono Chrys, Part 7
Average Rating: 5 (3 votes)
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Author Notes:

Newbiespud 24th Mar 2015, 6:00 AM edit delete
Newbiespud
So yeah, I had a pretty great time at GameStorm!

The highlight for the weekend proper turned out to be two games of the Fallout: Equestria miniatures game that was being run there. (I wouldn't bother hunting down the rules for it - it's not one of the four FoE systems I could find online in three minutes of research.) Still, it was ponies enacting violence against ponies, and we got plenty of incredulous looks from passersby, which is always fun.

Adapting Fallout to tabletop is an undertaking homebrew designers seem to take with a little too much gusto, meaning they basically recreate most of the entire Fallout computer game in tabletop form, complex math and all. It's a philosophy I fundamentally disagree with, since cRPGs and tRPGs are generally designed differently for a reason. It's one of the reasons I stuck with Pony Tales for Fallout is Dragons.

All that said, the system I played at GameStorm was just this side of graspable for all its math-heaviness (focusing on the two key points of AP management and rolling d100s for skills), and the pregen characters provided were all mostly balanced while providing a variety of options. So yeah, I was greatly impressed. If the opportunity to play another game like that arises once in a while, I'd happily take it.

46 Comments:

Digo 24th Mar 2015, 6:11 AM edit delete reply
FOUR FoE systems? Dang, I only know of two, and have played with just the PNP Revised system (which isn't too complex, but does a decent job at mimicking the New Vegas system as an RPG.

I had the idea for a while to run FoE in a Pony equivalent central Florida location, but haven't decided on a system. I'll look into Pony Tales (I can't remember which systems I've browsed so far, my list is at home).

Anyway, ultimately I find that my games turn out well if I design the story first and then pick a system that supports it, rather than pick a system first and try and fit a story into it.
Mykin 24th Mar 2015, 9:01 AM edit delete reply
Mykin
Personally, the only one I ever found was this one right here. But I never have anyone to actually play these with, so it just sits in my bookmarks, waiting for the day it becomes sentient and goes on a murderous rampage. It'll spare me, though. I at least remembered it existed.

...Sorry, I've seem to have gotten a little off track there. Central Florida would be an interesting place to based a post-apocalyptic game out of...if you can forget Fountain of Dreams ever existed, of course. So it'll be interesting to see what stories you end up getting out of the pony equivalent of that place.
Philadelphus 24th Mar 2015, 11:13 AM edit delete reply
Philadelphus
If you're interested in Pony Tales, this thread contains links to all the handbooks for the most recent version. It also has a link to the archival thread with the handbooks for the old version, which I believe is what NewbieSpud is using in his Fallout: Equestria game.

It also has the handbooks to the even newer, completely-rewritten-from-the-ground-up successor to Pony Tales, the more flavor-neutral Wanderlust. It can be adopted for use in an MLP-styled campaign setting with ease, and has much more consistent and simpler combat math and general quality-of-life improvements over Pony Tales. (Disclaimer: I helped design the non-combat side of things for both the new version of Pony Tales and Wanderlust, so I may be a little bit biased. A lot of people have and have had plenty of fun with the older version.)
Mykin 24th Mar 2015, 1:04 PM edit delete reply
Mykin
Yeah, Spud uses one of the older versions of the Pony Tales system. You have no clue how confusing it all was trying to figure out what was going on in that game before I realized that point. Ah, fun times...

Anyway, I've made a character using the newer ruleset for Pony Tales and, having read through most of the other stuff they have up, I think it is a pretty easy system to pick up and run. I haven't looked at Wanderlust all that much, but if it is a successor to Pony Tales, I guess I better change that. Either way, Spud has already proven you can adopt the system to do what you need, so I'll go ahead and join Philadelphus by saying it's another system worth looking at.

They do run games at their forum for the systems, if you want to check out how it plays. It looks like a lot of fun and the only reason I've yet to actually go over there is because of my social anxiety. It's a pretty big place, after all. ^_^'
Guest 24th Mar 2015, 1:11 PM edit delete reply
@Philadelphus: Thanks for the link. I did not know of the newer system Wanderlust, so I'll look at that. Can't hurt to do a little game research, right?

@Mykin: A joke around these parts is that Disney World has a weather machine, and that's the reason the weekends seem to mysteriously clear up and be generally good. Obviously a joke, but I had fun idea of unicorn Walt Disney who did invent a weather machine and if discovered it might counter the local effects of the SPP. It's an idea. I also like the idea of wasteland that's not arid like most games I've witnessed. Something new like swamps would be interesting. :)
Mykin 24th Mar 2015, 1:50 PM edit delete reply
Mykin
@Guest who I'm assuming is Digo (If not, please forgive me): That is an interesting idea. Reminds me of when I managed to make it over to California in Wastelands 2. It was refreshing to see all the green around me in contrast to the desert that I had gotten used to for the first half of the game.

Also I can't stop thinking about the weather machine being hidden in the middle of a theme park and how much fun it would be to see what unholy abominations have risen from it's ashes. Do keep me in the loop with this, I'm really interested now!
Guest 24th Mar 2015, 3:09 PM edit delete reply
five nights at disney world
Xander 24th Mar 2015, 1:51 PM edit delete reply
Hope you get things figured out. I'd rather like to join in on your game, if you wouldn't mind a newbie.
NR 25th Mar 2015, 11:25 AM edit delete reply
Ooh, Florida, my home state!
If only you said SOUTH Florida though (Where I reside), I'd be all over that.
The MunchKING 24th Mar 2015, 6:13 AM edit delete reply
Wasn't the fallout computer game based on a Fallout RPG system, and that's where IT got the complex math and such?
Digo 24th Mar 2015, 6:31 AM edit delete reply
I remember way back when the first Fallout computer game came out. It was originally going to be based off the GURPS RPG system (which is a bit math heavy), but negotiations fell through so the development team did their own system for the game.
Colin 24th Mar 2015, 6:35 AM edit delete reply
Other way round. J. E. Sawyer, one of the designers for the aborted Fallout 3, <i>Van Buren</i>, and the lead designer for <i>F:NV</i>, homebrewed his own RPG.

http://fallout.wikia.com/wiki/J.E._Sawyer%27s_Fallout_Role-Playing_Game
ANW 24th Mar 2015, 6:37 AM edit delete reply
Last year, Luna was the big winner.
Can she defend her title, or will a new pony rise and claim the crown.
It is time for the Battle of the Ponies.
Like last year, they'll have to deal with ponies of their own group before going to next round.
Who will win, and who will be left behind.
3 things to get out of the way first.
1st, which pony do you hope will win?
2nd, what will be the first group?
3rd, what should I do in case of a tie?
Last year, I was the tie breaker.
Should I do that, or should do something else?
you know that guy 24th Mar 2015, 7:04 AM edit delete reply
We don't need a poll about who is the best pony in this comments section. If you want to post something related to the current page, or related to the comic as a whole, or even vaguely related to role-playing games, go ahead. Otherwise, shut the fuck up.
Raxon 24th Mar 2015, 9:19 AM edit delete reply
Raxon
While I don't strictly disagree, guy, I take issue more with how you said it.
j-eagle12212012 24th Mar 2015, 9:55 AM edit delete reply
j-eagle12212012
@Guy I Gotta agree with Raxon on this you could have said your piece without being hostile or vulger.

@ANW
I feel that at this point in time the fandom has evolved to a point where "best pony" things are more for use by trolls to try to stir up trouble than actual things fans care about, just my oppinion no offense
Ref 24th Mar 2015, 7:12 PM edit delete reply
But you gotta agree that Zecora is best zebra.
Slowly converting to Pony 24th Mar 2015, 6:40 AM edit delete reply
I've always wanted to do this. Apologies for the randomness. Story Time: Tell a story involving a squash or vegetable such as a pumpkin.
Digo 24th Mar 2015, 8:00 AM edit delete reply
Awww, my good story involved birthing a wolfgirl from a watermelon. Darn :)
Disloyal Subject 24th Mar 2015, 8:06 AM edit delete reply
Disloyal Subject
Do potatoes count? Because last week, my 5e farmer (mechanically a monk, but his stats render him basically a commoner) snuck away while the party were discussing a job they'd just been sent via crow familiar, on the grounds that all the other PCs were terrifying, and likely psychotic. After a few lucky rolls, the DM decided that I found a stand in the market selling baked potatoes for dort cheap - 30 for a copper piece! Naturally, I bought 60, and started eating.
Metagaming isn't always bad, though: the rest of the party were on their way to meet the employer, who was hiring many parties to test them all and offer his quest to the successful. The DM had me spot another such party in the market while I ate my potatoes, and a little eavesdropping turned metagame knowledge into a reasonable deduction. In-character, though? My reasoning was that this sounded like a gathering of physically active, dangerously impatient individuals, and physical activity means hunger.
I bought 210 more potatoes for 7cp, found a general store to buy a pair of 10ft poles, and started following the party I'd overheard, stealing the lid to an empty booze-crate from behind a bar along the way. Ignoring the NPC party's attempts to shake what they assumed was a town drunk or idiot following them, I just trailed along behind them, passing a note to the GM:
"Can I make a market stall from two ten-foot poles and a crate lid, using my climbing pitons as nails?"
"YES! God yes!"
I got a Nat20 on looking for flowers to spruce up my stand on the way, too (the meeting was in a forest) and wound up with several dozen lovely specimens.
The other players were surprised and confused for a moment when their characters' socializing with the competition was interrupted by a shout:
"Fresh baked potatoes! Five for a copper piece! Free bouquet with every purchase!"
I sold around 200 potatoes, earning 40cp when I paid 9, and still had approximately 70 potatoes left for personal use. (Including accidentally braining a miniboss I was trying to bribe/befriend. Pansy rapier-wielder fell on his ass on the rickety rope bridge he was guarding and let the halfing and gnome run right past.)
Digo 24th Mar 2015, 1:13 PM edit delete reply
If potatoes count, then one of my party mates in our Pony game would work. He's a crystal pony inventor and has a potato gun. his aim isn't the greatest, but when it connects, it hurts! :D
Toric 24th Mar 2015, 10:39 AM edit delete reply
Well, for Halloween at one point, a town in our campaign was attacked by strange creatures. By creatures I of course mean insect-like pumpkins that clumped together like a centipede. The only effective weapon against them was a semi-magical club being sold by someone in town. They were metal, oddly shaped, and in fact were baseball bats. I was the only one who had bought one, so I took most of them down.

Smashing pumpkins, #1 Fan
Raxon 24th Mar 2015, 11:27 AM edit delete reply
Raxon
Two words for you: Dullahan Bard.

Yeah. Wearing a pumpkin over the head results in a headless horseman style intimidating bard with a pumpkin head floating above the body. I haven't done this myself, but it sounds like a fun idea.
Guest 24th Mar 2015, 7:02 AM edit delete reply
YELLOW CARD.

you are getting too close to
THAT WHICH SHALL NOT BE MENTIONED
and other EXECUTIVED MERCHNTIDISAL BLASHPHAMY
Disloyal Subject 24th Mar 2015, 8:07 AM edit delete reply
Disloyal Subject
Accept it.
Chrysalis 24th Mar 2015, 10:14 AM edit delete reply
What, do you mean alicorn Twilight? Are people still bothered about that?
FanOfMostEverything 25th Mar 2015, 5:09 AM edit delete reply
Don't beat a vaporized and reincarnated horse.
Specter 24th Mar 2015, 8:05 AM edit delete reply
Specter
It's not everyday I see the environment be completely decimated a pc (despite the fact I normally play with a pyro and a overkill-er), it's refreshing to remember such things can't really stop many heroes.

Plus, look at all of those changelings (page 5), those faces is one of the odd ways I associate beings with cuteness, the aw and wonder of some sort of power.

Also, where is The Doctor? He should have felt some sort of time disturbance or something by now.
Disloyal Subject 24th Mar 2015, 8:08 AM edit delete reply
Disloyal Subject
Eh, the TARDIS would drag him here kicking and screaming if he really needed to be present; keeping track of necessary destinations is her job. He's probably tied up with River Song or something.
Specter 24th Mar 2015, 8:41 AM edit delete reply
Specter
Hmm, I didn't think of it like that.

Sorry, I've never seen the show, please excuse my surprise.
Disloyal Subject 24th Mar 2015, 12:11 PM edit delete reply
Disloyal Subject
Eh, the show doesn't bother overmuch with consistency in that regard. I'm sure a few of his incarnations have stayed alert for temporal anomalies to mend; in over a dozen lives, the Doctor's been some very different people. Don't worry about it; ignorance is both excusable and curable.
123notit 24th Mar 2015, 8:09 AM edit delete reply
Anyone else concerned that Twilight is getting all the role-play and now the other PCs are literally stuck not doing anything? Huge DM no-no...as awesome as that scene is.
Winged Cat 24th Mar 2015, 11:20 AM edit delete reply
Character moments have their place, so long as they are not too long, or too frequent on one PC. If the other PCs get to participate in it and the players do not mind (which is more a tone of voice and other unspoken indicators thing, but judging from the dialogue here the other players seem to be fine with this), they are more tolerable.

It can also help if the scene sets up things the other PCs want to take on, such as Rainbow Dash (at least, I think that's her) possibly assuming the duty of being Twilight's moral compass, to make sure she does not ascend to a Mega-tyrant. (Yes, that's right: a chaotic evil character wanting to guide another character toward some flavor of good.)

These are best kept to single scenes at most, but this part is barely part of a single combat - even if the plot ultimately revolved around Twilight.
Digo 24th Mar 2015, 1:16 PM edit delete reply
I'm okay with character moments as long as they aren't long and later other PCs get their own moment. :)
Zuche 24th Mar 2015, 9:57 PM edit delete reply
I agree with Winged Cat and Digo. I especially like the observation about Rainbow Dash's future options Winged Cat proposes.
Tatsurou 24th Mar 2015, 9:52 AM edit delete reply
Tatsurou
Twilight's getting lost in the moment, so I'm so picturing this at the end of the story arc.

Twilight: What was that Chrysalis was saying about an ascension?
DM: Do you want to go back to that castle and find out?
All: NO!
DM: Then you'll just have to wait until when - and if - it happens.
LostLacunae 24th Mar 2015, 1:06 PM edit delete reply
I am trying a system like this myself, but to save time and hassle I am adapting the Dark Heresy system because it is quite lethal and I happened to have the books nearby.
Disloyal Subject 25th Mar 2015, 12:53 PM edit delete reply
Disloyal Subject
Sweet Emperor I love those crit tables.
Kedamono 24th Mar 2015, 1:11 PM edit delete reply
Which sessions of Fallout Equestria did you play in. I played in the Sunday morning session, and play Golden Flames. I really like playing her, and have in the last three GamesStorms. I do agree with your assessment of the math intensive nature of the home-brew rules. Dealing with "Degrees of Success" and Action Points was a bother. Why not just have two movements: How far you can move and still act, and how far you can move at a sprint.

In my game, a new player had a major case of "I don't know what to do-itis" and analysis-paralysis. Her first turn took 15 minutes, and she ended up doing a hold action. The rules could be really simplified.

Check out my photos from that game.
https://plus.google.com/photos/107949441149103010557/albums/6129228834949630593
Newbiespud 24th Mar 2015, 1:48 PM edit delete reply
Newbiespud
I played Flower Power the minigunner Saturday afternoon, and Warm Welcome the crippler Sunday morning. In that album you linked, you can actually see part of me in a couple of shots - I'm the guy with the green-striped polo and blue jacket.
Kedamono 24th Mar 2015, 5:09 PM edit delete reply
I didn't stay to the bitter end, so how did my team's medic fare against your team's tank?
Wyvern 24th Mar 2015, 5:35 PM edit delete reply
I figured you'd at least drop in at the Equestria miniatures table, but as far as I know never spotted you there. I certainly wasn't checking it during the game on Sunday.

Did you see any of the MLP stuff in the dealers room? I thought the selection was pretty good, particularly considering the size and focus of the convention; the hand-knitted figures impressed me, though not enough to buy one. The big Princess Luna was pretty cool though. I was about to buy a little keychain/bangle thing of the Mane Six when I noticed that it had in fact only five ponies on it; they'd somehow forgotten Rarity! Oops.
Lyntermas 24th Mar 2015, 8:12 PM edit delete reply
Lyntermas
AJ: Oh, not this again.
RD: Not what again?
RY: ...To be fair, the DM does his best to try and help all the characters advance in their own personal arcs.
AJ: It's just that sometimes "resolving an arc" means "being granted phenomenal cosmic power".
RY: Apprentice to the princess, cutie mark of "all types of magic", a hint of future ascension...all the signs are there.
RD: ...So Twilight's eventually going to get super-overpowered compared to the rest of us? Like, more than wizards usually do?
AJ: It's a safe bet. Of course, this also means that she'll be "keeping the cosmos balanced", which tends to be more roleplay than combat.
RD: Oh, royal duty stuff. I suppose that's fine; I just was afraid there'd be some kind of one-on-one fight with an elder god using giant laser beams that I'd be missing out on.

(Hello everyone, it's been a while since I last posted. Good to hear that you still enjoy my alt-scripts.)
Zuche 24th Mar 2015, 10:10 PM edit delete reply
They're much more to my taste than most of the game stories, though some of those might work better read aloud in an animated voice.

One advantage to your method is that there are established voices for the characters you present, which makes it easier to hear specific voices. Another advantage comes from being able to play with Newbiespud's longstanding presentation of the characters, making it easier to identify with them.

None of this would matter if you weren't good at utilizing the resources at hand. Thank you for the results. This last one brings to mind one of the recent season five trailers, but I will refrain from spoilers.
Disloyal Subject 25th Mar 2015, 12:56 PM edit delete reply
Disloyal Subject
To be honest, I barely paid attention to them in the past, but now I'm loving 'em. Thanks for continuing to amuse us!
Mykin 24th Mar 2015, 8:57 PM edit delete reply
Mykin
Don't worry Twilight, I had the same reaction the first (and so far only) time I got to cast fireball in combat. I misjudged how powerful the spell actually was, so I not only took out the 5 archers I was aiming at, but also destroyed half the mansion they were guarding as well. Our wizard's ice storm took care of the other half of the mansion. It would have been glorious if it wasn't for the fact that we didn't want to destroy the place with our halfling monk still inside. We also had to run for it after the battle to avoid getting arrested.

Let's just hope it doesn't escalate to you accidentally destroying your own dimension like my group ended up doing.