Page 58 - Extend the Olive Branch

20th Dec 2011, 6:00 AM
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Extend the Olive Branch
Average Rating: 5 (3 votes)
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Author Notes:

Newbiespud 20th Dec 2011, 6:00 AM edit delete
Newbiespud
Usually, a DM will make it clear whether words and Diplomacy are an alternative to combat. It's not often that players themselves will stop the battle halfway to find a diplomatic solution.

The reverse - players suddenly attacking NPCs they were negotiating with - is slightly more common.

94 Comments:

Ranubis 20th Dec 2011, 6:11 AM edit delete reply
Ranubis
In a fighter-heavy group, I tend to be the person who tries to negotiate, which tends to result for less loot and XP for the rest of the team. The absolute worst time came when I was sent into the den of a wererat gang to distract them so the rest of the party could set up for an attack.

With the rest of the party at the end of a long hallway, I was supposed to lure the gang towards them. Problem was, my attempt to distract them with diplomacy was working so well that I was convincing the gang to help us, which our DM had not planned for. While the DM tried a few things to sour the negotiations - a wererat sees a glint of metal down the hall, a badge given by the king falls out of my pack - the diplomacy was succeeding.

Then our ranger, claiming she was 'saving' me, shot a wererat in the eye, so that the rest of the party had to spend a round running down the hall as I fended off 6 wererats screaming about betrayal. Suffice it to say my Paladin hasn't spoken with the ranger for a while.
NekoLLX 20th Dec 2011, 3:04 PM edit delete reply
Speaking of diplomacy in my story, based on chat log rping, our Ranger, who due to events beyond her control but that she feels guilty for, has a wererat, a former knight/player charmed to keep her from you know...eating people...eventually charms a Orgre Ranger who was acting as guardian to the library of the dungon boss Lothor, and essentialy recruits him and accquires his one of a kind magic crown
TaraSwanwing 13th Mar 2012, 5:57 PM edit delete reply
In one of our campaigns that we play when we don't have many players, or the GM isn't prepared, there is a hobgoblin paladin. Now, We're playing by Pathfinder, so hobgoblins are military slavers. So the hobgoblin paladin is OK with slavery. Our first GMPC was a goblin snake the paladin enslaved. Then we got a white dragon. And an ogre. Ya, it's pretty much like that.
Please let this show up! It keeps glitching.
sheridan 20th Dec 2011, 6:42 PM edit delete reply
first off I tend to hit randomize on the character creator make small adjustments so powers and weapons work together and live with the consistences. I seem to have more fun that way. This time i managed to get a halfling warlock... and i thought it was awesome. he was surly and his life goal was to eventually take over the world.
anyway we came up to a town guarded by a pair of Gnolls our wizard was trying to figure out whether the Gnolls owned the town or had invaded it. then and i quote the dm "a Larger gnoll wearing a Mohawk helmet runs up shouting about trespassing and your party you must pay a fine of 30 gold each and then you will be allowed to enter freely"
at this point Paco (my halfling warlock)says "I don't like your face" and i cast Flames of phlegethos
both the gnoll (and our DM were) were caught completely off gaurd i believe the dm's words were "really? are you serious..OK"
yes i succeeded but it still took three rounds for him to die.
Chakat Firepaw 21st Dec 2011, 10:48 AM edit delete reply
If you are getting fewer XPs because you are dealing with threats by talking rather than fighting, your DM is doing it wrong.

Any decent DM will also have the non-XP rewards balance out. You might not get the gold and the magic doodad the monster had but instead you get a useful contact and/or ally.
Nezumi 23rd Feb 2012, 7:22 PM edit delete reply
In d20 System (and in 4e, unless my information is way off), the EXP reward for an encounter/monster isn't actually for defeating it. It's for overcoming it -- you get the same EXP reward whether you kill them, knock them out, talk them down, or -- when none of those are real options -- even just managing to make it through alive. The last one tends to come up a lot in d20 Call of Cthulhu.
Namagomi 20th Dec 2011, 6:33 AM edit delete reply
I sympathize with Rainbow Dash's player he