Page 591 - Algorithms & Algebra

7th May 2015, 6:00 AM
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Algorithms & Algebra
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Newbiespud 7th May 2015, 6:00 AM edit delete
I kind of embarrassed myself when I played my first Adventurer's League game of 5e up at GameStorm. I was plenty early, and I thought, "Hey, instead of picking up one of the prefabs, I can borrow a full Player's Handbook and create my own level 1 character to use in the game!"

About an hour and a half later, I picked up a prefab Cleric and went back to the table. 5e may be sleek, but I'm still used to character builders, and character creation is still non-trivial.


Toric 7th May 2015, 6:04 AM edit delete reply
I can see the appeal for others to use a program like this, but for myself it seems like a cheap way out of it. If I have to build a character myself with my own two hands over an agonizing length of time, I'm already much more invested in who they are.
evileeyore 7th May 2015, 6:24 AM edit delete reply
I've never had an issue making a character. Even in the more byzantine systems, it just comes naturally to me.

Now I might not optimize or munchkinize to maximum efficiency, but I never miss anything either.
Toric 7th May 2015, 7:19 AM edit delete reply
I usually have an end-concept in mind that I build for and work on creating a foundation that best supports it. Then end is meant to be optimized, while at the beginning it is merely supposed to be effective.

As for munchkining, I usually place the blame for that on the DM. What many people call munchkins are really just specialists who are exceptional at a particular aspect of the game, i.e. skill checks, defense, or damage. If you build something like that within the rules without making choices/taking feats that would require GM approval or leeway, then you've built a character. If your DM gives you a favorable ruling that then is taken advantage of heavily, that is when I feel you become a munchkin.
FanOfMostEverything 7th May 2015, 7:55 AM edit delete reply
Likewise. I literally have dozens upon dozens of Pathfinder characters I made for fun, to say nothing of the various White Wolf systems I've dabbled in. I just don't get it when the players in my group are befuddled by this sort of thing.

Of course, most of them have actual lives, so I guess it's something of a trade-off. ^^;
Mykin 7th May 2015, 8:01 AM edit delete reply
You and me both, Fan, you and me both.

I guess after a while, building characters becomes an intuitive skill in and of itself, regardless of the system....Ok, maybe not regardless of the system, the only time I had trouble making a character was when I was trying to make a Heretek for a Black Crusade game. I didn't think I could make so many mistakes with one character! Then again, I had to make my own character sheet from scratch but still.
Digo 7th May 2015, 8:19 AM edit delete reply
Two systems for which character generation is second nature for me is Shadowrun 4e and GURPS 4e. Still takes me a little while due to the number of options and books to sift through, but I usually know the direction i'm going and can build just about anything.
Disloyal Subject 8th May 2015, 11:49 PM edit delete reply
Disloyal Subject
I have two dedicated binders of characters I've made for fun, each housing a stack several inches thick.
Specter 7th May 2015, 9:30 AM