Page 603 - Shrubbery Sidequest

4th Jun 2015, 6:00 AM
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Shrubbery Sidequest
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Author Notes:

Newbiespud 4th Jun 2015, 6:00 AM edit delete
Newbiespud
Well, this week isn't going so great life-wise, but at least I've got you guys.

If you wanted to see the slideshow material I used (but didn't actually get to show!) at the Everfree Northwest panel, here you go!

Any stories about outright rejecting a given quest?

57 Comments:

Boris Carlot 4th Jun 2015, 6:08 AM edit delete reply
Hope things get better, Spud!

Only ever rejected a "quest" in Shadowrun. Mr Johnson wanted us to infiltrate a facility and steal some data. We were told we couldn't leave evidence were even there. None of us were particularly stealth focussed characters, the decker's quick data recce suggested that their Matrix defences were tight and we didn't have a face type to talk our way in.

We ended up just going "no thanks". The DM didn't mind too much, though - with that system you pretty much have to have a back-up plan for every run you want to offer the players in case they say no.
Digo 4th Jun 2015, 6:09 AM edit delete reply
Condolences on life suckin'. :/
You do indeed have us to talk to. *hug*


So, outright rejecting quests? Easy! Fallout Equestria: the party is in a town that is faced with starvation for the winter. I talk it up with some of the residents and make friends with the tavern owner. She knows there's an old canned food factory north of town that is said to be haunted (according to some local tribes).

We take this to mean the place still has active security. And any factory that is still able to protect itself is a factory that is likely not yet looted! Unfortunately other party members didn't really feel up to helping the town. They figured some other group would take care of it. Eventually another group did show up with food, but that group took over the town in exchange of feeding the town.

Not my idea of a fair exchange.
Specter 4th Jun 2015, 10:07 AM edit delete reply
Specter
*Hug* I would say something about not letting life get to you, but I am not one for inspirational words. I sort of just... do things, and hope for the best about it.

Saying no to a quest;

Well, a group I was in had a habit of just refusing quests as if they had a right to do so. Granted, they technically did, as for free will, but they refused every single quest unless the client was of some sort of female with a charisma of 17 or higher... let it be said that the majority who refused quests always went around a town losing money like it were water, and the few of us (three of us) who took our own small adventures doing actual things got rather shiny equipment.

To the actual story, the group finally found a client who fit all of the "prerequisites", and she wanted us to go and kill a priest in town. She didn't say why he had to die, simply he had to. The "majority" accepted the mission as if she were their idol, while the "few" of us refused it.

The majority had some trouble as to why we said no, and that we really couldn't because this a "democratic" team, while we (the few) said that we should not trust her. This eventually led to us being threatened for "treason" against the group, and was "punishable by death"... which in turn led to a, not to a brawl, but to a pvp to the death.

Suffice to say, the few won because we did something for our levels and gear, and the majority had no casualties, cause we had the morals to use non-lethal force in the end to knock them out. In the end, the game broke down, and the girl was reveled to be someone trying to manipulate us into helping her criminal organization. ... Yeah, not a good story, but it was the best one I could remember.
Digo 4th Jun 2015, 11:08 AM edit delete reply
I can understand that first part really well. In the FOE game, it was because my character Doc decided to take a wander through the slums outside one town that the party ended up making some decent cash off the loot we discovered. We'd all be dirt poor otherwise. :)
Guest 4th Jun 2015, 6:11 AM edit delete reply
Well, my easily distract-able brother and his friends used to pretty much ignore my plot and focus on, say, killing the bartender and looting the tavern rather than following the rumors about the curiously orc-loaded dungeon nearby. Which I usually allowed, leading to a massive fight with the town guard and ruination of the town just as the completely unhalted orc tribe appeared over the horizon.
Jennifer 4th Jun 2015, 6:13 AM edit delete reply
Whoops, that was me. Awesome screencap choices for this strip, by the way!
Digo 4th Jun 2015, 6:15 AM