Page 604 - Resuming Rivalry

6th Jun 2015, 6:00 AM
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Resuming Rivalry
Average Rating: 5 (2 votes)
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Author Notes:

Newbiespud 6th Jun 2015, 6:00 AM edit delete
No Fallout is Dragons this week, since I was at Everfree Northwest the last weekend. However, this weekend we're going to do a ton of Fallout is Dragons. Like maybe three sessions of it. It's going to be crazy. If you're caught up and want to see it live, my hitbox livestreaming channel will probably be very busy the next couple of days.


Masterweaver 6th Jun 2015, 6:11 AM edit delete reply
Story Time! When have you used a skill or ability to succeed at something clearly structured for a different skill or ability?
Digo 6th Jun 2015, 6:24 AM edit delete reply
One player in our RiM game uses his claws for just about every saving throw and defense. Dodge? He swipes at the attack. Force blast effect over an area? Swipes at the force to cut through it.
Jannard 6th Jun 2015, 6:28 AM edit delete reply
Well, not me, but there was this guy who wanted to feint death instead of just rolling chance of stabilizing (D&D 3.5).

Mine isn't so over the top, although it may be more silly. I once convinced my DM to allow me to make a knowledge (architecture) check instead of an acrobatics one, under the assumption that I would be able to traverse the ledges better if I knew how they were structured (it did probably help that the DM didn't feel particularly murderous and was willing to let twisted logic slide if it helped overcome the challenge).
Specter 6th Jun 2015, 8:34 AM edit delete reply
Instead of using a perception check to find the hidden door on the hidden room, I used my profession: butler skill to clean the room of the dead corpses and stuff and lowered the dc from 30 to 10.

It was also locked, and we had no one with disable device, so we used mining tools and sledges to bash it open.
Crystalite 6th Jun 2015, 10:00 AM edit delete reply
I remember a dungeon crawl where there was a corridor filled with death traps, and we were given a long list of checks to get through without setting them off.

As the team tank, I decided to skip a step and just yolo'd on through on one Endurance check, plus an Acrobatics check to jump the bottomless pit.
Dragonflight 6th Jun 2015, 10:54 AM edit delete reply
Reminds me of an old AD&D Dark Sun game we were in. The team tank is getting bored with all the locked doors we were finding. They were all trapped, too. But he figures he's the team tank, so he can probably take it.

So he just starts kicking down doors and rolling saving throws. He makes all his saves until the last door, where he gets nailed by a paralysis vapor, which freezes him for about an hour. But he *did* open all the doors! :)
Xelmon 6th Jun 2015, 10:59 AM edit delete reply
Hm, oddly enough I've never had that happen.

It's probably due to having RP-ed with DM's that are either very cut-and-dry because they are experienced, or they are somewhat cut-and-dry because of their lack of experience.
Sani2341 6th Jun 2015, 11:52 AM