Page 802 - Pay to Not Play

10th Sep 2016, 6:00 AM
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Pay to Not Play
Average Rating: 5 (2 votes)
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Newbiespud 10th Sep 2016, 6:00 AM edit delete
Newbiespud
True story.

This is actually what happened when the FiD characters leveled up to 8. It dates the comic a bit to have it happen in-universe (such a weird thing to say for this), but it solves a few problems at once to be able to kind of totally refresh their character sheets. It also means this arc isn't going to be a traditional session, but something much stranger. If you thought this comic went off the episode rails before...

For now, let's just call this whole arc Pinkie Pride.

In Patreon news, tomorrow I'm going to select the players for this month's patron-only one-shot campaign (or SpudShot, for short). If you're pledged even at the $1 level and you can make the time, you can submit a character application. (Link's in the patron-only post that went up Sunday.) And if you can't make it this month, there'll always be next month! I plan on making the SpudShot a recurring event on top of the next big main campaign I do. I'm going to be up to my neck in RPGs!

52 Comments:

ANW 10th Sep 2016, 6:09 AM edit delete reply
Ah, the original pen and paper.
What feats and stats do you think they'll go for?
Closest gets a prize.
The Old One 10th Sep 2016, 10:37 AM edit delete reply
And this is why I don't use the proprietary software for my character sheets. A nice bit of word processing or better yet, excel (which i do not know how to use but respect the use of) will keep your toons accessible even when your edition falls out of favor with the RPG gods.

This is not to say the reference software is useless. I adore the Masterwork Tools app for Pathfinder. It's the single most useful thing on my phone.
Anvildude 10th Sep 2016, 10:44 AM edit delete reply
Wait. You mean people actually use licensed digital character sheets? What?

Maybe I'm making myself sound old, but I've never even considered using anything other than a piece of paper for my character sheet and inventory. Even those I know who used computerized character sheets just downloaded a writable Excel or Doc sheet from one of the myriad available freely online.

Why would you ever put your character, your whole story, in the hands of a third party like that?
Newbiespud 10th Sep 2016, 12:31 PM edit delete reply
Newbiespud
Because it might be your first tabletop game, it makes things incredibly fast and easy, and it's a game you can play in whatever format works best for you?

I think?
Winged Cat 10th Sep 2016, 12:53 PM edit delete reply
Winged Cat
What they said. Character builders? Saving game-critical content (such as character sheets) to a cloud other than one guaranteed to be available at least as long as the medium the campaign is run in? I can understand it intellectually, I guess, but this sees a bit alien to me.

When I'm in a campaign run in person/face to face, we've had old fashioned physical character sheets. These days almost all my campaigns are online, but the character sheets are posted to the campaign wiki (or integrated with the campaign chat itself, such as with Roll20), which is never something provided by the game system's vendor. This is far more convenient and accessible.

I can see it for first time gamers who don't have anyone to show them better ways to do it, though. (Including how to do character generation quickly without builders.)
Newbiespud 10th Sep 2016, 1:38 PM edit delete reply
Newbiespud
I should probably say that I'm not trying to argue that the official 4e Character Builder model wasn't a total pile. It is a total pile, and this situation is a total pile.

But if I'm being honest, the insistence from the old guard that the authentic pen and paper method of generating characters is so sacrosanct that digital generation should be frowned upon... That's what's alien to me. Even 4e is baffling to a brand new first time player. My first group in high school didn't have anyone to "teach" them. We all used the online tools. If that's what it takes to get into the game and have fun, why should the barrier-to-entry we just skipped over be so sacred?

I guess in those situations at game shops or conventions where being able to write up a character on the spot is a necessary skill. But my experiences with tabletop don't come from those places.