Page 862 - Butterfly Twice as High

28th Jan 2017, 6:00 AM
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Butterfly Twice as High
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Newbiespud 28th Jan 2017, 6:00 AM edit delete
Story Time! Any stories where the party or a single player was given a temporary magical spell by their employer to complete a job?


Digo Dragon 28th Jan 2017, 6:44 AM edit delete reply
Digo Dragon
Would a "temporary reward" count? My FO:E earth pony had earned credit towards getting some cybernetic implants. The GM put together a homebrew list of available cyber-parts, along with prices. Cybernetic wings was on the list and I could afford them. I thought that was a good buy because the party has three pegasi out of five members. With wings my character wouldn't need to be carried anymore and I was strong enough to carry the remaining member of the team (the unicorn).

We came up with amusing ideas to have "death from above" tactics where I fly the unicorn over the battlefield and she rains down lightning on our enemies. ^_^ But then the GM said No on my pony getting the wings, so I had to pick something else. Well, I guess it isn't really a temporary reward. More a reward with certain features unavailable/locked.

Kinda like some modern games with microtransactions and DLCs. XD
Anonymous User 1337 28th Jan 2017, 7:03 AM edit delete reply
Well I'm not sure about a magical tool, but once a Bard I played received a magical scroll for killing some wargs. I believe our fighter looked at it and nothing went wrong, so I assumed it was all good and had my character start reading it. Turns out it was activated by a magic user reading it, and my character was possessed long enough to do some sort of crazy chant thing and summon an edgy guy who had a huge bone to pick with the gods themselves. Unfortunately the campaign sorta died after the second or third session, so we never really saw the end of this adventure.

TL:DR, I read an unknown scroll like a dumb@$$ and summoned an ancient evil who wanted to kill the gods.
Binary Toast 28th Jan 2017, 7:13 AM edit delete reply
I'm not sure if it counts as temporary, but as part of a mission my party asked for one or more scrolls of invisibility. You see, this was back in D&D 3.0, before 3.5 rebalanced basic invis to have improved invis' shorter duration, and the mission was to extract a noble from an army he was about to break alliance with.

Long story short, our wizard learned invisibilty, and with a few scrolls and most his spell slots loaded with it, we snuck into an army of thousands, and walked right out with our target, with nobody the wiser until the next morning.
Greenhornet 28th Jan 2017, 8:01 AM edit delete reply
A guy I played with would avoid "temporary" spells if at all possible. "They always run out at the wrong time", he said.
I never asked for details, but I should have. The story probably would have been funny.
Binary Toast 28th Jan 2017, 11:48 AM edit delete reply
To be fair, we did at least try to account for that. Not only did we make sure we had enough spells for everyone on the way into the camp, we made sure we have enough scrolls to cast fresh spells on everyone for the exfiltration.
Super_Big_Mac 29th Jan 2017, 4:43 AM edit delete reply
A group I was in did something similar, except we hid our Invis potions inside soda bottles, labeled "Clear Cola." We poured some of the soda into random guards' drinks, and then started yelling about pieces of armor or random weaponry that is floating around. Guards started hacking each other apart while we made off with a whole lot of loot and no one ever knew it was us.
Lalli-is-Best 28th Jan 2017, 8:39 AM edit delete reply
My most recent character--a bard--received two magic beans for some job she had done off-screen. (the DM gave them to reward me for acting "i