Page 960 - So Cute It's Scary

14th Sep 2017, 6:00 AM
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So Cute It's Scary
Average Rating: 5 (1 votes)
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Author Notes:

Newbiespud 14th Sep 2017, 6:00 AM edit delete
Newbiespud
It's hard not to go straight for the "Natural 20" / "Natural 1" gag when you're writing a campaign comic... Experience shows that the dice and the players' actions can get a lot weirder than that.

23 Comments:

offroader 14th Sep 2017, 6:11 AM edit delete reply
I give
5% Intimidating
5% Convincing
90% Unusual
!00% cute

Because with Fluttershy less then 200% don't work

I'm also guessing modifier is at leadt -3 but likely more
ANW 14th Sep 2017, 2:10 PM edit delete reply
0% cute?
Fluttershy?
For some reason, my tablet is showing that as !00% cute.
Any one else here seeing this, or is it just me?
Anvildude 14th Sep 2017, 3:55 PM edit delete reply
They probably just shifted the '1'. You know, for emphasis.
offroader 15th Sep 2017, 2:26 AM edit delete reply
Oh. I missed that. But thank you for sound theory that explains my blunder.
Digo Dragon 14th Sep 2017, 6:39 AM edit delete reply
Digo Dragon
I remember my half-orc barbarian from a D&D 5e campaign that couldn't roll anything better than a 6 for Intimidation checks. But then she'd use diplomacy and roll 18-19 reliably!
Godzfirefly 14th Sep 2017, 11:46 AM edit delete reply
One of the things that is often said in a D&D podcast that I'm a fan of...Sometimes, the dice define the character as much as the stats on the paper.

In their case, the three-quarter orc fighter that started with no religious convictions or particularly exceptional wisdom always seemed to roll exceptionally during skill challenges when he rolled religion checks. It started to become so funny and consistent that the fighter's player frequently rolled with it (pun intended.) So, eventually, it lead the character to become a multi-class cleric...
Super_Big_Mac 15th Sep 2017, 8:54 AM edit delete reply
Super_Big_Mac
Some dice defining moments for my characters include:
Rolling four Nat 1 Perception Checks in a row, and thus it being said I was blind in one eye.
Being blinded by the sun's light glinting off one of the Sun Queen's Temples, with the GM telling me that character could no longer swear. So I didn't.
A running gag of my characters somehow always rolling Nat 20s on Skills they didn't have any points in, and thus the explanation becoming "I read it in a book once!"
All the times I rolled Will Saves because I either wanted to perform an action and test my character's impulse control, or wanted to see how my character reacted to certain events, usually leading to hilarious and distressing moments of rather fun RPing.
Those are just the more memorable ones, too.
Dragonflight 15th Sep 2017, 9:52 AM edit delete reply
reminds me of the Amulet of Archmage Detection.

It's what we called a generic amulet of ESP. For some reason, everyone we used it on always saved... *except* for the archmages. For some reason, if they were insanely powerful magically, and saved on like a 4 or better, they *always* failed. And the GM got to rolling their save openly, just to prove they weren't fudging it.

That amulet became a *thing* which has turned up on games occasionally ever since. :)
ANW 14th Sep 2017, 9:09 AM edit delete reply
Guess the modifier
Me: so low, it warps around to be positive acting.
Skorzah 14th Sep 2017, 9:16 AM edit delete reply
D'aaaaaww… That's just so cute!
Needling Haystacks 14th Sep 2017, 10:18 AM edit delete reply
I was wondering how you'd portray Flutters' breakdown from the episode. That breakdown was both scary and adorable in the ep... scarydorable, perhaps?

And some people found it sexy, I hear.
offroader 14th Sep 2017, 10:28 AM edit delete reply
I'd say scadorable
Tatsurou 14th Sep 2017, 4:18 PM edit delete reply
Tatsurou
In Japanese, it would be described as "kowaii kawaii", creepy-cute.
ChaoticBrain 14th Sep 2017, 10:43 PM edit delete reply
*kowai

The end-vowel of "kawaii" is emphasized, whereas the end-vowel of "kowai" is not. It's like the difference between the pronunciations of "tiles" and "tie eels".
silvadel 14th Sep 2017, 12:12 PM edit delete reply
This is why stats should be SOFT to begin a campaign. If a character gets results that do not reflect the stats on the character sheet, then the character sheet gets modified.

In essence what one starts with is how one sees themself, not the practical reality.

Your barbarian in that case would have had their intimidate adjusted lower and their diplomacy higher.
Anvildude 14th Sep 2017, 3:58 PM edit delete reply
Nah, though. See, that just unbalances things, and turns an average roller into a specialized powerhouse.

The way I see it, Skills are what you've trained in, practiced at. So that Barbarian paid close attention to their tribe leaders when they did their war cries, studied on the threats of historical warlords, practiced their 'hulking glower' in mirror-y ponds, watched bears scare off lions and took notes... But then looks more adorable than frightning when trying to put it into practice. Like Mike Wazowski from Monsters University.
Specter 14th Sep 2017, 12:23 PM edit delete reply
Specter
Soon...
Ducks are pizzarolls 14th Sep 2017, 4:55 PM edit delete reply
One of my favorite times DMing/GMing was when one of my friends, a level 15 bard, convinced a world devouring mutant demon to go vegan because he rolled a natural 20 on diplomacy. The only reason i still play 3.5 is because the extreme numbers make for interestingly weird stuff like that.
Brickman 15th Sep 2017, 4:09 PM edit delete reply
How does Fluttershy get 2 before the "unknown modifier" if she has points in intimidate? Shouldn't the skill get added to whatever she rolled and guarantee that, before the DM modifies it for her terrible performance, she has at least something like 6 or so?
offroader 16th Sep 2017, 7:28 AM edit delete reply
It's probably Newbiespud trying to show just how bad she failed.
Guest 16th Sep 2017, 11:30 AM edit delete reply
Why is she trained in Intimidate anyway?
Brickman 16th Sep 2017, 8:09 PM edit delete reply
Because she had no guidance while building her character. Or possibly just enough guidance to be dangerous (ie "here's a list of skills that get bonuses from your highest stats, invest in all of these").
Samwise 20th Sep 2017, 8:51 PM edit delete reply
I mean, if you want a slightly meta answer, it's because of her Stare Master ability.