Page 960 - So Cute It's Scary

14th Sep 2017, 6:00 AM
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So Cute It's Scary
Average Rating: 5 (1 votes)
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Author Notes:

Newbiespud 14th Sep 2017, 6:00 AM edit delete
Newbiespud
It's hard not to go straight for the "Natural 20" / "Natural 1" gag when you're writing a campaign comic... Experience shows that the dice and the players' actions can get a lot weirder than that.

23 Comments:

offroader 14th Sep 2017, 6:11 AM edit delete reply
I give
5% Intimidating
5% Convincing
90% Unusual
!00% cute

Because with Fluttershy less then 200% don't work

I'm also guessing modifier is at leadt -3 but likely more
ANW 14th Sep 2017, 2:10 PM edit delete reply
0% cute?
Fluttershy?
For some reason, my tablet is showing that as !00% cute.
Any one else here seeing this, or is it just me?
Anvildude 14th Sep 2017, 3:55 PM edit delete reply
They probably just shifted the '1'. You know, for emphasis.
offroader 15th Sep 2017, 2:26 AM edit delete reply
Oh. I missed that. But thank you for sound theory that explains my blunder.
Digo Dragon 14th Sep 2017, 6:39 AM edit delete reply
Digo Dragon
I remember my half-orc barbarian from a D&D 5e campaign that couldn't roll anything better than a 6 for Intimidation checks. But then she'd use diplomacy and roll 18-19 reliably!
Godzfirefly 14th Sep 2017, 11:46 AM edit delete reply
One of the things that is often said in a D&D podcast that I'm a fan of...Sometimes, the dice define the character as much as the stats on the paper.

In their case, the three-quarter orc fighter that started with no religious convictions or particularly exceptional wisdom always seemed to roll exceptionally during skill challenges when he rolled religion checks. It started to become so funny and consistent that the fighter's player frequently rolled with it (pun intended.) So, eventually, it lead the character to become a multi-class cleric...
Super_Big_Mac 15th Sep 2017, 8:54 AM edit delete reply
Super_Big_Mac
Some dice defining moments for my characters include:
Rolling four Nat 1 Perception Checks in a row, and thus it being said I was blind in one eye.
Being blinded by the sun's light glinting off one of the Sun Queen's Temples, with the GM telling me that character could no longer swear. So I didn't.
A running gag of my characters somehow always rolling Nat 20s on Skills they didn't have any points in, and thus the explanation becoming "I read it in a book once!"
All the times I rolled Will Saves because I either wanted to perform an action and test my character's impulse control, or wanted to see how my character reacted to certain events, usually leading to hilarious and distressing moments of rather fun RPing.
Those are just the more memorable ones, too.
Dragonflight 15th Sep 2017, 9:52 AM edit