Page 100 - To Be Continued

27th Mar 2012, 6:00 AM in Friendship is Magic, Part 2
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To Be Continued
Average Rating: 5 (9 votes)
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Author Notes:

Newbiespud 27th Mar 2012, 6:00 AM edit delete
The timing couldn't be better. The 100th page of the comic, as well as the end of Friendship is Dragons' coverage of Episode Two! It's been an amazing ride up to this point, and all of your support and contributions have made it possible for this webcomic to keep going.

With that said, I'm going to be going on a sabbatical for a few weeks. I've been cranking out comics since... late July of last year. I need time to rest, so I won't be making new comics for a while.

But don't fret! You won't be lacking for content in the coming weeks. The creator of the webcomic One Piece Grand Line 3 Point 5 has provided a nine-page guest arc that throws his cast into the pony setting. It's highly entertaining stuff, so keep checking each update!

Plans are tentative at the moment, but it's likely it won't be convenient to return to comic production until the start of May. If that's the case, I'll need a few more guest pages through the end of April. Then the comic will return to its regular run.

In any case, when Friendship is Dragons returns, next up will be... Dragonshy! Look forward to it!

Notice: Guest comic submissions are open! Guidelines here. Deadline: January 27th, 2023.



Ranubis 27th Mar 2012, 6:02 AM edit delete reply
Dragonshy's up next? Sweet!

Stare-Shy is Best Pony!
Kaleopolitus 27th Mar 2012, 6:03 AM edit delete reply
Dragonshy, YES!

Take a well earned rest, Newbiespud. It's been a great run. I honestly wouldn't have held it against you if you had decided to call it quits now.



Ranubis 27th Mar 2012, 6:25 AM edit delete reply
Zuche 27th Mar 2012, 6:32 AM edit delete reply
Ranubis has an immediate interrupt that triggers when anyone starts writing a post.
SamRose 27th Mar 2012, 9:03 AM Trombe Overrise edit delete reply
Kaleopolitus 27th Mar 2012, 10:09 AM edit delete reply
Samrose, please do not post completely random song links. The vast majority of people are in fact NOT interested in listening to your music preferences.
SamRose 27th Mar 2012, 2:03 PM edit delete reply
It's not completely random. A completely obscure reference, YES, but not random. It was relevant, though I admit I should've expanded my post.

Trombe's theme, in the series of games he comes from whenever its played, Overrides everything. Thus, it interupts the song, people speaking, attacks going, boom Trombe Override.

That's why I posted the link. I apologize but I was hoping the comments in the video would've helped explained the joke without me having to say anything.
Ranubis 27th Mar 2012, 2:58 PM edit delete reply
Heh, looks like I have a new theme song. Thanks, SamRose.
Kaleopolitus 28th Mar 2012, 1:04 AM edit delete reply
Ah okay, that somewhat makes sense. Sorry if I snapped a bit too harshly there, I sometimes have 'Nam like flashbacks to the days where people spammed song links by the thousands -.-

That's a joke, goodbye my wit for the day!

But yeah. Bad experiences with songs being linked.
Vulpis 23rd Jul 2012, 10:48 PM edit delete reply
Ah, Super Robot Wars. Trombe is a fine example of a programming screwup that the devs ran with. The original Trombe Override was in fact a bug...but the fans liked so much the devs made it a canon thing--to the point that there's a plot bit in one of the later games where an opposing group makes a mech with giant speakers *specifically* so they can trump the Trombe Override. :-)
guy 6th May 2014, 7:09 AM Trombe! edit delete reply
Yay Trombe! I thought I was the only person in an english speaking country who knew or cared about that se-
Comment has been overridden by Trombe!
Vegetalss4 27th Mar 2012, 6:06 AM edit delete reply
"look forward to it"

I will.
mc2rpg 27th Mar 2012, 6:08 AM edit delete reply
So is the cast page going to be updated along with the story?
Derpmind 27th Mar 2012, 11:42 AM edit delete reply
An updated cast page means more numbers! Numbers are sexy.
CocoaNutCakery 27th Mar 2012, 6:13 AM edit delete reply


Okay, I know that she likely gets that from a certain OTHER MMO, the vernacular of which was taken FROM Everquest, but still...
Zodo 27th Mar 2012, 10:00 AM edit delete reply
*DING* far predates any online MMO. I've heard it for levelling up since the 80s.

(get of mah lawn!)
Akouma 27th Mar 2012, 10:23 AM edit delete reply
In addition to predating MMOs, it's also a really common term in ANY MMO, not just Everquest. When I was playing LotRO, everyone would announce when they "dinged" a level, too.
sun tzu 27th Mar 2012, 6:13 AM edit delete reply
And thus I can stop pressing F5 for a while.
J-Rook 27th Mar 2012, 6:25 AM J-Rook edit delete reply
Wait, wait, wait...
Back up a sec, the cast of Grand Line 3.5 is going to be playing as ponies? Are, are they going to be palying as the C.M.C? Becouse I can't realy imagine what that would be like, but I can sort of see it.
Zuche 27th Mar 2012, 6:41 AM edit delete reply
I had this idea that the CMC were a party of rogues, a mini-guild of sorts, and that they actually do have cutie marks. It's just that they took a lesson from Rarity's experience to conceal them.

Besides, it gives them a flanking bonus.
Digo 27th Mar 2012, 7:15 AM edit delete reply
Haha!... flanking bonus.
Sweet, sweet pun.
Masterofgames 27th Mar 2012, 8:09 AM edit delete reply
Oh god, running joke.

"He moves to flank you."

"Well I'm flattered, but I barely know him!"
Colin 29th Mar 2012, 5:22 AM edit delete reply
"Do I get a flanking bonus?"

"Only between consenting adults."
Boden King 27th Mar 2012, 6:40 AM edit delete reply
This has been one awesome ride. Thank you. Because of this I've started playing D&D with friends. Who knows, maybe within the next 100 pages I'll have a few stories to tell.
Stairc 27th Mar 2012, 12:05 PM edit delete reply
And that is the absolutely best thing that could come out of this. :)

Can't wait to hear your stories.
Masterweaver 27th Mar 2012, 6:43 AM edit delete reply
So we're skipping slice of life? But, but... Role playing!


oh, fine. I guess that the mechanics are combat oriented, mumble grumble mumble...
Bronymous 27th Mar 2012, 9:53 AM edit delete reply
Mechanics are combat oriented if the DM allows them to be. We've all seen a dozen or more ways to work the SOL episodes into the system, no combat, mostly RP, still viable.

Believe me, I wanted to see that, too. I guess we just have to trust Newbie to come through for us once he's done all the obvious episodes.

He still owes me one OFC.
Akouma 27th Mar 2012, 10:24 AM edit delete reply
Honestly there are two episodes I REALLY want to see done. Lesson Zero and Party of One.
Ununnilium 27th Mar 2012, 3:44 PM edit delete reply
I can see this kind of GM having to slowly transition from combat-oriented to slice-of-life.
Digo 27th Mar 2012, 7:14 AM edit delete reply
I think the best panel is the "Rustle Rustle" with Celestia. Totally can see the DM's expression being annoyed like that. :)
ronrab 27th Mar 2012, 7:22 AM edit delete reply

Currently one of my favorite comics. <3 Enjoy your break!
Ryan 27th Mar 2012, 7:23 AM edit delete reply
100th strip and end of the first story arc! May I offer you my most heartfelt contrafibularities.
PhantomFox 27th Mar 2012, 7:40 AM edit delete reply
Good job at the first arc completion! I'm sure you can come up with something for the less adventury episodes too!
Curb 27th Mar 2012, 7:51 AM edit delete reply
Great comic. Love the last panel, a five level jump as a reward, very generous of the DM. Enjoy your time off.
Hemi-PoweredDrone 27th Mar 2012, 8:03 AM edit delete reply
Well one thing that could be done, much to the chagrin of Rainbow Dash's player, would be to bundle groups of Slice of Life episodes into one arc. The first obvious idea would be to bundle all the gala related episodes as one quest/quest chain. Start it with the tickets being a quest reward, of course leading to another quest because the DM is still sore about the complete destruction of his initial campaign. Then, either in the course of Ticket Master or as payback for something long ago, the DM makes Suited for Success with ridiculous, condeluded, and constantly changing qualifications and requirements. Then, to finish off his revenge he makes the Grand Galloping Gala terrible.

At least that's what I'd do.
zarpaulus 27th Mar 2012, 8:04 AM edit delete reply
Of course Dragonshy is next. It's the first episode after the pilot that has any resemblance to a quest.
terrycloth 27th Mar 2012, 11:26 AM edit delete reply
Did it come before Swarm of the Century?

At any rate, it's the sort of quest a GM would come up with off the top of his head. "Go slay that dragon!"
Silval 27th Mar 2012, 8:12 AM edit delete reply
Long time watcher first time commenter. Love what you're doing here!

Btw, tried to follow the link to One Piece Grand Line but none of the comics are showing up at all. o.O Anyone got some advice?
DragonTrainer 27th Mar 2012, 9:32 AM edit delete reply
I've gotten complaints that you have to scroll down to see the comic, so try that. If you still can't see the comic, you can try the Dev Art link:
Mist Chaser 27th Mar 2012, 8:15 AM edit delete reply
Look closely at the panel with Celestia and the "rustle rustle". Her tail starts in her Cutie Mark.
reynard61 28th Mar 2012, 7:50 PM edit delete reply
There were *TONS* of bloopers like that in the first season. (There's a YouTube video of them that lasts over an hour!) The animators were working on a *VERY* tight schedule (IIRC, they started actual animation only 5 or 6 months before the first episode aired) so they had a pretty steep learning curve to overcome. They've improved quite a bit this season.
Veya 27th Mar 2012, 8:18 AM edit delete reply
I am starting to associate the wait for the next page to the wait for the next episode of the show... should I associate this jump to the two weeks jumps or to the wait between seasons? >.<
darkwulf23 27th Mar 2012, 8:24 AM edit delete reply
Congrats on your 100th post. I am definitely looking forward to the next strip.
XandZero2 27th Mar 2012, 8:26 AM edit delete reply
Congrats on the 100th panel Newbiesquid!

I know I've been entertained, by you as well as the RPG stories of my fellow compatriots.

BTW - I still can't believe the GM would give out that much XP for such an easy quest. Even if the pony party did take on a campaign ending boss, it was just too easy. For shame DM, for shame...

Gotta keep reminding myself though that this is just a comic. Otherwise, my GM senses would explode (:
Guest 27th Mar 2012, 8:39 AM edit delete reply
Yeah, that is wierd. If I recall, it's in the rules that no matter how much xp you get, if it's all at once, you can't go up more than 1 level. Huh... generous GM is generous it seems.
Masterofgames 27th Mar 2012, 8:39 AM edit delete reply
Gah, sorry, forgot to sign that post.
HMorris73 27th Mar 2012, 9:17 AM HMorris73 edit delete reply
Well it was intended to be a lot longer and more difficult, and he already had the number written down from back when he thought it would be.
Masterofgames 27th Mar 2012, 12:00 PM edit delete reply
Doesn't matter. My understanding was, for example, if you need 500 xp to go up a level from where you are, and 2000 after that to go up again, gaining 5000 xp only counts to the 500, the rest is waisted.

... I could be wrong though, to be fair, it was in 3.5 I learned this. Not sure about 4.
Bronymous 27th Mar 2012, 2:29 PM edit delete reply
I've never heard of that in 3.5. we always played if you get XP it all counts. In fact in one campaign the DM designed the first session to jump us to level 4 off that bat, because playing level 1 characters is boring.
Masterofgames 27th Mar 2012, 3:56 PM edit delete reply
Huh... could have sworn it was in one of the books. Oh well, if it is a rule, it must be a fairly unpopular one, and rarely enforced it seems.
Bronymous 27th Mar 2012, 4:48 PM edit delete reply
Well, yeah. No one wants to take down a Big Bad, gain 5000 XP and then see 4050 of it go away because that's how close to leveling they were.
Nobody 27th Mar 2012, 5:29 PM Nobody edit delete reply
I always heard it was you got to 1 XP of the next level after you leveled up before it cut out. But then I've never seen it actually come up in play.
HMorris73 27th Mar 2012, 10:49 PM HMorris73 edit delete reply
I was actually only responding to XandZero2's point there, I'm not familiar enough with the rules to know if yours is right or not.
Kaleopolitus 28th Mar 2012, 1:06 AM edit delete reply
Mhm. Mhm.

I understand some of these mechanics.
Brony Is Magic 28th Mar 2012, 4:43 AM edit delete reply

And yes, Nobody is correct.
You planned that, didn't you? Anyway, yes, in 3.5, IF you gain enough xp to go up multiple levels, you go up 1.999999 levels. But considering they're going to fight a FEATHERING (<- My new F word) DRAGON, I can support the 5 level jump.
Nobody 29th Mar 2012, 1:14 AM Nobody edit delete reply
Oh Yeah, Brony. That was totally a running gag in other forums where I use this name.
McBehrer 28th Mar 2012, 10:58 AM edit delete reply
Well, that's not accurate anyway.

Your exp stays as a running total.

You need 1000 for level 2, 3000 for level 3 (including the 1000 you already got for level 2) and so on. each level you need an additional X000, where X is your current level. to jump from level 1 to level 6 you need 15000 experience all in one go.
McBehrer 28th Mar 2012, 11:01 AM edit delete reply
Or... apparently not.

That's how I've always done it, anyway.

Then again, my DMs usually allocate EXP after every encounter, rather than every session. That way we don't get screwed out of levels we rightfully earned.
Brony Is Magic 28th Mar 2012, 11:28 AM edit delete reply
No, you're right. But there's a lvl up cap. Just so that you can't, say, kill a BBG in the first session and go up five levels. I don't know where that example came from. *Shifty Eyes*
Bronymous 28th Mar 2012, 9:00 PM edit delete reply
Well, someone has to be right. does anyone feel like looking it up? I would but all I have is 3.5 rules on hand.

Or are we talking about 3.5 now?

What the hell are we talking about?
Kaleopolitus 29th Mar 2012, 1:53 AM edit delete reply
I don't bother keeping up with the topic anymore. The topic is clearly evil, after all.
Colin 29th Mar 2012, 5:37 AM edit delete reply
To get to level 6:
20000 XP

*flips through Monster Manual*
Yeouch. Demons seemed appropriate, so I went to its entry; only the Balor gives 22000 XP. It's Level <b>27</b>. Now I understand why the DM was crying.
Colin 29th Mar 2012, 5:50 AM edit delete reply
Wait, XP's divided between the six of them, so that's SIX Balors: 20000 x 6 = 120000...

They just took down Orcus.

I realise there's more to it than just a monster, but... 1st level characters skipping to the end of a potential Paragon-level campaign in one shot - that's, what? Assuming you levelled up every session, once a week, and reached lvl. 25, they invalidated half a year to a year's worth of the GM's commitment. That's GOT to sting.
J. Random Guest 1st Apr 2012, 12:15 PM edit delete reply
Level-up cap rules like that are basically a legacy holdover from the days of XP for gold, random treasure tables and, not to forget, different advancement tables for each class as well.

In practice they're just superfluous since ultimately the DM *already* controls the XP flow and with it the advancement rate. So a DM who genuinely doesn't want player characters to go up more than one level per scenario (or thereabouts) can already do that just fine by simply not giving out that many XP in the first place, while one who doesn't mind that happening on occasion...obviously doesn't need that rule to begin with, either.

Really, about the only thing this kind of rule accomplishes if actually enforced is to punish the players for the *DM* messing up his or her scenario design and accidentally giving out "too much" experience by some arbitrary standard. And That's Just Silly.
Other Guest 27th Mar 2012, 8:38 AM edit delete reply
Dragonshy would make more sense for a campaign than the group fighting over a ticket. Dog and Pony Show would be a dungeon crawl. Bridle Gossip has a mysterious sorceress. Over a Barrel would be fun, just to see Pinkie roll those critical failures. And we haven't even gotten to Discord yet. That should keep the strip going for the next five or six years. But more seriously, this has been a fun idea and I've looked forward to every update. Enjoy the well deserved rest.
Jim 27th Mar 2012, 8:42 AM edit delete reply
I would love to see the campaign notes for what the DM had planed (much like Darths & Droids does) just to see how far off the rails they went.
Ranubis 27th Mar 2012, 9:15 AM edit delete reply
Oh dear. The players in Grand Line 3.5 playing FIM? This is gonna be good.

Guesses on who plays who?
Nami: Rarity (Expert thief and descriptive role player)
Zoro: Rainbow Dash (Yay! Fighty time!)
Luffy: Pinkie Pie (OP physics defying loony)

Anyone got some other ideas?
Bronymous 27th Mar 2012, 9:46 AM edit delete reply
And that's how they got the name "Mane 6".

Well, everyone get comfortable, looks like we're gonna be here for a while.

Not complaining or anything, but there goes most of what I do every week. I guess I'm going to have to keep myself busy some other way. Also wishing we were following the season episodes in order.

Oh, and I knew he was going to do that.
Newbiespud 27th Mar 2012, 10:38 AM edit delete reply
Keep checking each Tuesday, Thursday, and Saturday. The guest pages should keep you entertained.
Bronymous 27th Mar 2012, 10:47 AM edit delete reply
As if I wasn't going to be on here every day anyway.
Kaleopolitus 27th Mar 2012, 11:09 AM edit delete reply
^Story of my life... Well, I do have two manga's I've started reading as well as two anime's to catch up on...

Not to mention the six fanfictions I have to read (all of which are VERY LONG).

I love the internet~
Bronymous 27th Mar 2012, 11:19 AM edit delete reply
Hadn't you better catch up on the rest of FiM, before I start spewing spoilers like a fire hose? Not like it would take longer than any of that other stuff.
Kaleopolitus 28th Mar 2012, 1:09 AM edit delete reply
It's an idea, but all idea's are fallible by nature :P

As in: I want to, but dear Celestia above I DONT HAVE THE TIME.

Oh, btw. Going to apply for my driver's license today (I passed my exam :D), should be legally allowed to threaten existence itself in a metal box by next week. Yay me :D
Bronymous 29th Mar 2012, 11:19 AM edit delete reply
Fine, but don't say I didn't warn you.

And if you're going to threaten existence while driving, i suggest you go for the gold and get yourself a nice SUV. You know, for the lulz.
Rentok 27th Mar 2012, 11:22 AM edit delete reply
The internet is indeed a wonderful place to kill time. Between the 20-or-so webcomics I read, friends I chat with, anime, manga, and fanfic to keep up on, there's also things like League of Legends, Phantasy Star Online, and Team Fortress 2.

Not to mention youtube, TVtropes, and all the other timesinks that just last forever. I once got linked to TVtropes and lost 3 days.
Hemi-PoweredDrone 27th Mar 2012, 12:30 PM edit delete reply
How is Phantasy Star Online? I remembe reading something about it going F2P.
Rentok 27th Mar 2012, 2:33 PM edit delete reply
I personally love it. It didn't go F2P so much as the server got cancelled and some guys made their own by hacking the game code, and they're running it for free. I don't know much about how they did it, but their project is PSO Blue Burst if you want to look it up yourself.
Trivial 27th Mar 2012, 9:50 AM edit delete reply
Congrats on 100 strips. Enjoy your break! You've earned it. Thanks!
Norwest 27th Mar 2012, 10:01 AM edit delete reply
Thanks for the awesome comic! Makes my days 20% cooler every time.

And reading allthe great stories in the comments has gotten me to start up a pathfinder campaign with my friends; it's been fun, none of us have played before.

Enjoy your break!
mathias42 27th Mar 2012, 10:07 AM edit delete reply
Honestly I wasn't sure if you would go beyond the pilot. Good to knwo there will be more. I tend to read in chuncks so I'll see you in a couple months!
Qin the Kirin 27th Mar 2012, 10:42 AM edit delete reply
a celebration of 100 numbers, deserves something different, so I'll say in my native language.


Stairc 27th Mar 2012, 12:00 PM Well, it happened edit delete reply
It astonishes me to say this... But Newbiespud...

I now like Friendship is Dragons far more than Darths and Droids. And I didn't think that was possible.

Awesome job.
Drake 27th Mar 2012, 1:16 PM edit delete reply
I second this post. Though it might be cause I know more about MLP than Star Wars. I'm probably the only nerd on the planet to have never seen the whole original trilogy.
modulusshift 27th Mar 2012, 4:45 PM edit delete reply

Nope, I qualify for both of those descriptors as well. Though I think a few friends are planning to ambush me with the Blu-ray releases in the next month or so.

Of course, I've been on the internet far too long not to know the entire plot by now. Actually, I know a good bit of the Expanded Universe as well, since my roommate is obsessed with the books.
Drake 27th Mar 2012, 5:22 PM edit delete reply
I know most of the plot, too. I think eveyone does anyway, whether they've seen it or not. Or at least, they know the Darth Vader twist.

Aside from Darths and Droids, I don't have much of an interest in Star Wars. I've played both of the Battlefront games, but that's cause my bro is into shooter games.
Zuche 27th Mar 2012, 1:48 PM edit delete reply
Upon consideration, I agree. Maybe it's because it's easier to see why this group would continue to play together.
Drake 27th Mar 2012, 2:20 PM edit delete reply
I've never played any tabletop roleplaying games, so I can't really say for sure if the Darths and Droids group seems like a bunch of people that would get along. (Of course, a lot of the drama in that comic comes from the players disagreeing with each other.)

I've played text-based roleplays, but left most of them when things got too fast-paced for me, or else they slowed to a crawl.
Lyntermas 27th Mar 2012, 12:23 PM edit delete reply
Dragonshy should be good, as well as DragonTrainer's guest comics. Take a break, Newbiespud; we're not going anywhere.

And if I haven't said it already: Thank you. For all of this.
Albert the Absentminded 27th Mar 2012, 12:42 PM edit delete reply
One thing to remember is that the show seems to take place in anachronic order. Fall Weather Friends happens 2 episodes after Winter Wrap Up, for example. Newbiespud could very well have his own ideas about the chronological order of the episodes.

For that matter, some season 2 episodes - Luna Eclipsed and Hearth's Warming Eve in particular - could easily fit into season 1's "three months of winter coolness and awesome holidays".
Zuche 27th Mar 2012, 1:57 PM edit delete reply
That seems reasonable. It might also be practical to take episods apart and reassemble them in different combinations, but I'm not sure that would be a good choice.
Bronymous 27th Mar 2012, 2:36 PM edit delete reply
I can't believe I missed that. I always assumed the first season took place over the course of a year, in order, because there was never any significant reason or evidence pointing to the contrary.

Which, now I see is completely wrong. Its ok though, I've sacrificed much more than chronology in the past to make my headcanon work.

The second season, because of the holiday episodes, are much easier to fit into chronological order.
Azureink 27th Mar 2012, 6:02 PM edit delete reply
This is a true fact: Lauren Faust did state that the episodes were aired out of order.
Bronymous 27th Mar 2012, 8:32 PM edit delete reply
I know...
Like I said though, I'm already ignoring the fact that Rarity's parents are alive and well, so this isn't gonna be a big stretch.
Veya 30th Mar 2012, 12:25 PM edit delete reply
I actually had always assumed despite being aired out of order, all season 1 episodes are chronologically set before any season 2 episode, while Luna Eclipsed and A Hearth's Warming Eve could be set in the "three months of winter coldness", it could also be set on next year's winter, and we just skipped Winter Wrap-Up because nothing interesting happened.
mage wolf 27th Mar 2012, 2:53 PM edit delete reply
today was mah day off and ah still came into work 2 use the computer's interwebs cause of page 100.

bravo spud the whole damn thing is spec-freakin-tacular and the anouncement of dragonshy is jus' gravy on the taters as mah mom would say.

not 2 sure bout the onepeice crew.

thanks fer 100 pages the coments and stories put the whole thing over the top.

three cheers fer spud and hears lookin forward 2 pages 101-200!!!
Zarhon 27th Mar 2012, 4:51 PM edit delete reply
Congrats Spud! Looking forward to the One Piece guest comics!

Here's a question for you all: I've always wanted to play certain RPGs (D&D, Paranoia, and recently, pony RPGs), but I don't have anyone to play with where I live, while my timezone (GMT) makes it hard to play with most American players.
I've also never actually played any RPGs properly, so I'm a complete rookie in that aspect.

What's the best place / site to find various RPG's, campaigns or groups to play with, that can be played entirely online, in real-time? Preferably that work in European timezones?
The Lost 27th Mar 2012, 6:06 PM edit delete reply
Wow, that was a great ride! You deserve a break. Only a few weeks?

I will be eagerly awaiting the next comic anyway.
Bronymous 27th Mar 2012, 8:38 PM edit delete reply
1st shoutout on the article.

And I didn't even say "FIRST"!
Lyntermas 27th Mar 2012, 10:33 PM edit delete reply
Sorry, just realized Celestia said "my little pony game". Surprised I missed that.
HMorris73 27th Mar 2012, 10:51 PM HMorris73 edit delete reply
I'm pretty sure that was the DM talking OOC.
TheDoomBug 28th Mar 2012, 12:28 PM edit delete reply
Stealthy title drops are the best kind.
chifo 28th Mar 2012, 12:42 AM Amazing edit delete reply
I like this comic =D
I usually play D&D, and this is GREAT =D

I enjoy this comic strip =D
HopeFox 28th Mar 2012, 1:08 AM edit delete reply
Congratulations on 100 comics! It's been an awesome ride. Can't wait for Dragonshy! I've really enjoyed watching the character development of the players, as well as the characters... you know what I mean.
The_B 28th Mar 2012, 2:33 AM edit delete reply
When you do start up again, consider reordering the episodes to make sense chronologically? You can find a guide to it out there on the Interwebs with a bit of searching.
Guest 28th Mar 2012, 2:45 AM edit delete reply
Isn't this exciting? Are you excited? 'Cause I'm excited! I've never been so excited, well, except for the time I went <GASP>, but I mean, really...
Brony Is Magic 28th Mar 2012, 5:10 AM edit delete reply
*Serious Face*

Brohoof. Now. /)*
mage wolf 1st Apr 2012, 12:35 PM edit delete reply
AABaker 28th Mar 2012, 5:40 AM Place to find Tabletop players edit delete reply
The place to go for online tabletop games nowadays is It offers an easy to download program that mimics a tabletop, but you will need skype or something similar for chatting purposes.
As for finding people, the rptools forum has a whole section of people looking to put online roleplays together.
Brony Is Magic 28th Mar 2012, 5:52 AM edit delete reply
Lyntermas! I'm back and demand a Sisterhooves Social alt-script!

*Timid Face* That is, if you don't mind...
Zuche 28th Mar 2012, 6:24 AM edit delete reply
It would be another welcome addition to the Lyntermas Collection.
Lyntermas 28th Mar 2012, 8:05 AM edit delete reply
Good to have you back, BIM. I don't know how long you were gone, so you might want to check some of the earlier comics to see what alt-scripts you missed.

Anyway, my plan is currently to work on the Great and Powerful Trixie, but I will put Sisterhooves Social as next on my list.
Brony Is Magic 28th Mar 2012, 8:14 AM edit delete reply
Awesome. I've already checked them. Good job on the GGG Flutterrage. I've been gone since... Comic 97 I think. I had stuff to do.
Bronymous 28th Mar 2012, 11:43 AM edit delete reply
Well great, I don't know if you had read any of the comments, but I could have used some backup on a few of them!
Brony Is Magic 28th Mar 2012, 11:51 AM edit delete reply
Sorry Bronymous. I had to get service hours for Scouts, so I was helping my school's theatre dept.
Brony Is Magic 28th Mar 2012, 12:16 PM edit delete reply
Okay, I noticed some comments about it above, so if anyone has 3.5 questions, I'm your man. Ask away and I'll do my best to answer, considering I was playing since 13 and have just about every 3.5 book. Sorry, but 4 is just... Everyone's a wizard, Harry.
Karilyn 28th Mar 2012, 12:33 PM edit delete reply
I groaned so badly at "my little pony game" And then I just sorta stared in awe at your brilliance. It captured everything beautiful and horrible from every moment in the show where they manage to wedge it in.
winkingcorn 28th Mar 2012, 1:16 PM edit delete reply
While I have enjoyed this comic, I haven't D&Ded since before the 3.5 days. Few questions, CE means never have to listen to people and do what you want? Isn't that CN, or did they remove it? And most systems I've played have a rule that if you gain enough experience to level up more than one level, you gain one level and are set at 1 less XP than you need for the level after that. Doesn't 4e have that?
Brony Is Magic 28th Mar 2012, 1:45 PM edit delete reply
It all depends on how you roleplay it. Since FiD is set in 4e, there's only NG, LG, N, NE, and CE.

But in 3.5, and I quote on both, CN is "Free Spirit: A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. The chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). [examples, flavor text, and all that good stuff.] Remember that the chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it."

And for CE, "Destroyer: A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse. Thankfully, his plans are haphazard, and any groups he joins or forms are poorly organized. Typically, chaotic evil people can only be made to work together by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him. [More examples and flavor text.}"

As for the XP question, I'm afraid I don't know. I've never DMed a 4e campaign before.
winkingcorn 28th Mar 2012, 2:34 PM edit delete reply
hmmmm, sounds like "oversimplified the alignments" is something I'm gonna have to add to the file of things I've heard about 4e that make me not want to play it. I always played my rogues as CN so while with the party I'd act all good, then slip away during town time to rob, and snatch particularly good stuff during looting, while bringing the rest of the decent stuff back...
Someguy 28th Mar 2012, 3:56 PM edit delete reply
Actually, they somewhat complicated it a bit. In D&D 3.5, the world, and alignment, was on an objective scale. Further, alignment held meaning in game mechanics. So if your paladin went and burned down a village, he was doing evil stuff! 3.5 didn't care about your reasons, though the descriptions and examples it gave were very extremist in point of view. The only folks that fit the "Evil" alignment were folks that regularly did evil things for no other reason to be evil, as if supervillains and psychopaths were standard enough to devote a full third of the alignment spectrum to.

As for 4E, what it did is it said "What you do doesn't matter, instead it's all about WHY you did it." This means that the good paladin can go burn down that village for good reasons and still be considered good. They also removed alignment from practically every mechanic in the game, so it's more a character description thing, and has almost nothing to do with mechanical stats. The spectrum of good and evil was also redescribed as "Good being thinking of others before yourself, Evil is thinking of yourself and disregarding others". Heroes and Villains can now easily fit either alignment readily. They also got rid of neutral as being between the two, and added "Unaligned" which equates to most people of the world, having the temptations of standard folks and the general compassion most folks have, etc.
Someguy 28th Mar 2012, 4:05 PM edit delete reply
It's important to remember that in 3.5, you either ARE good, or you ARE NOT good. There are mechanical methods of determining if you are or are not. Likewise, you either ARE evil, or you ARE NOT. There was no room for perception of others, if they perceived you as evil and found that paladin what's his name says you are good, they either must trust the paladin or suspect the paladin of deceit. Alignment was a thing that you could not fudge. It was as true as your hair color or height.

In 4E, not only is there no method of mechanically determining alignment, alignment is a subjective thing. You may act in a way described as good, sacrificing the town to save the world, etc, but that doesn't force anyone to view you as anything but an evil tyrant or whatnot. Person A can say you're evil, Person B can say you're good, and they can both be drawing their conclusions from personal experience and be telling the truth with no tricks involved. There is simply no way of determining if you are good or evil within a mechanical point of view, and that means perspectives can vary wildly.
Brony Is Magic 28th Mar 2012, 4:09 PM edit delete reply
Partially true. 3.5 actually left a lot of grey areas and optional rules for DMs to interpret. Most of the time, unless it's just a dungeon crawl, alignment is ALL about why. If the paladin had a good reason to burn down the village (i.e. everyone living there was turned into a demon from a supernatural plague with no cure), then he would be well withing his rights. In 3.5, it all depends on the DM and players that you're with.

And in 3.5, you chose your alignment based on how you're going to play the character. It's entirely up to you, and people don't react to you based on alignment. You don't go around and everybody says, "Oh, look out for him, he's Chaotic Evil!" An evil character can still do good things, and a good character can still do bad things. Sure, the prior is out of self-interest and the second may be through deceit or possession, but they can still do those without having their alignments changed.

But really, I don't want to argue. I'm just here to answer questions.
Someguy 28th Mar 2012, 4:17 PM edit delete reply
I won't debate it with you, but I will state my experience with 3.5 differs. In my experience, evil was objective, not subjective. The why didn't matter so much as the what, and you were simply expected to know if what you were doing would result as an evil deed or a good deed in those iffy areas. Burning down a town at random could be a good deed in your situation you depicted, but good and evil were cosmic forces, and they didn't care about your perception of the event or what you knew was going on, or didn't. You could be some bandits sacking a town and happen to accidentally be doing a cosmically good deed. Alignment didn't care about perception.
winkingcorn 28th Mar 2012, 4:41 PM edit delete reply
Does that mean that there's no way to lose your alignment in 4e? Like a paladin, burning down a village in 3e would be classed an evil deed, and they'd lose their LG alignment, and lose all those nifty paladin powers. Are there no longer magical items with alignment restrictions?

The whole objective/subjective thing seemed to be based on the DM. When I was running campaigns I was pretty black and white. In the example of a village with every inhabitant turned into a demon, if the paladin just "oh, well." And burnt the village they'd be losing alignment, mainly because it would be a character test, where there was no obvious cure, but prayer to their deity would reveal a cure that required some massive sacrifice on the part of the paladin. Like travel all this distance, then sacrifice a power or level or major magical item you love for a cure. Uncurable just sounds like an example of bad DMing.
Brony Is Magic 28th Mar 2012, 4:53 PM edit delete reply
Yep, all alignment restrictions have been lifted. Go paladins with demonforged armor!
Ranubis 28th Mar 2012, 8:08 PM edit delete reply
It's been a while since I could bring up my current campaign, but I'm sure my DM Cain is about to post his frustrations with my dwarf paladin tonight. Ended up fighting against the rest of the party with the goal of killing the person we were hired to rescue. Long story...
Bronymous 28th Mar 2012, 9:04 PM edit delete reply
This is me, being soooo happy I missed that whole conversation since it is about the fifth time we've had it.

I understand if you haven't been keeping track, or never participated in comments in the past and overlooked it. You guys are just lucky I was busy all day and couldn't jump in earlier.
Kaleopolitus 29th Mar 2012, 1:55 AM edit delete reply
Oh gods, the alignment issue, isn't it? Let me pull something up here...

There, that guy talks for an hour about alignments and he is freakin' awesome. Watched every last one of his vlogs and they are just way too funny ^_^
Arcona 29th Mar 2012, 12:25 AM edit delete reply
Heh, this has been an awesome comic so far.
You know, after I joined the fandom, I started seeing references to DnD, such as the '100 things Pinkie is not allowed to do in DnD', and this comic. It got me interested.
At around page 30 I started to read up on the rules, spending hours a day researching the 3.5 ruleset. At page 70, I'd drawn up a campaign world, and by this page I've been the DM of three Pathfinder (very similiar to 3.5) games with a totally newb group, and this is the best game I have ever played.
Thank you for getting me interested in Tabletop RPGs.
Also, the darkness takes 1d4+1 damage.
Doctor Whooves 29th Mar 2012, 12:30 AM edit delete reply
Dragonshy huh. Totally called it.
dragonfire 18th Apr 2012, 8:41 PM do i know you edit delete reply
ok seriously do I know you by any chance because I swear I witnesed a game of D&D while in junior high that had similar dialogue and that was way before MLP FIM was even thought of. i am from new hampshire btw
andrew smith 18th May 2012, 3:29 AM edit delete reply
that is impossible to jump from level 1 to level 6in one go you cant even get two levels for killing a god at that is hard to the most exp you can get is enough to jump to level 2 and 1 exp short to get another level just saying from a player in some dnd campaigns.
Guest 19th May 2012, 6:42 PM edit delete reply
That's because you're relying on real XP numbers. They suck. Just go by achievements. It's more fun.
Kindulas 19th May 2012, 6:40 PM edit delete reply
Five levels? After speeding through a large section of campaign, my party got 5 levels for waking UP the boss, :p
Vulpis 23rd Jul 2012, 11:09 PM edit delete reply
On the levels thing...I don't know 4e, but given how it's beased in MMO-style mechanics, I'd be surprised if they had that kind of 1-level-at-a-time limitation. I've known more than a few MMOs where if you get involved in some event thing or get carried though an area way over your head--or in some cases are dealing with a game that was capped for some reason *but* your lifetime total was still tracked (and rewarded when the cap was increased), it's entire possible to go 'ding-ding-ding-ding-ding' in the early levels. Later levels, obviously not.
Ajedi32 13th Nov 2017, 6:22 PM edit delete reply
Okay, this comic is brilliant! I'm definitely gonna be catching up with this one over the next few weeks.