Page 1177 - Tails of Empire, Part 2

2nd Feb 2019, 5:00 AM in Intermission 12
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Tails of Empire, Part 2
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Author Notes:

Newbiespud 2nd Feb 2019, 5:00 AM edit delete
Author: ChrisTheS

Guest Author's Note: "While the story scenario on this page comes out of the 'Tales of the Jedi' comic ('Ulic Qel-Droma and the Beast Wars of Onderon'), the game scenario is roughly based on a true story. I would like to take this opportunity to apologize to everyone who played in that game. (The bit about getting planet name puns from Wikipedia is also true, btw)."

Newbiespud's Note: Real quick - new RPG podcast launch! We're livestreaming Sundays at 2PM Pacific Time, and the episodes go up the following Saturday!
Spudventures - The Cinematic Universe, Session 1: Podcast Video

Notice: Guest comic submissions are open! Guidelines here. Deadline: January 27th, 2023.



ANW 2nd Feb 2019, 5:12 AM edit delete reply
Story time
"What was you thinking?!"
HappyEevee 2nd Feb 2019, 7:37 AM edit delete reply
The puns in this are so bad I am applauding. Well done, sir. You have certainly done your homework.
ChrisTheS 2nd Feb 2019, 10:56 AM edit delete reply
Planet names are the hardest part of my job...
Referee 2nd Feb 2019, 7:53 AM edit delete reply
Nice reference to the Series Premiere! (Part 2)
Composer99 2nd Feb 2019, 7:53 AM edit delete reply
Ohhh boy. DMPC comes in to save the day. What can go wrong? (Apart from "all the things", that is?)
Digo Dragon 2nd Feb 2019, 10:02 AM edit delete reply
Digo Dragon
In addition to losing out on treasure and Exp?
Hankroyd 2nd Feb 2019, 9:24 AM edit delete reply
I never thought about using wikipedia to get punny names...
So many missed opportunities...
Borg 2nd Feb 2019, 9:25 AM edit delete reply
That makes sense. As annoying as I'm sure they often are, I imagine Dash wants to finish this race with roughly the same number of daughters she started with.
ChrisTheS 2nd Feb 2019, 10:55 AM edit delete reply
In meta terms, she only made the encounter that tough so she'd have the opportunity to grandstand.

When I did this, I wanted an excuse to divert the characters to a settlement they had no reason to visit otherwise, which is slightly less ignoble but it still didn't work.
GrayGriffin 2nd Feb 2019, 11:02 PM edit delete reply
Ah. I was wondering if it was the lack of optimization/teamwork mentioned in-panel (although we could have used an actual panel of the mentioned "sabotage," imo) or an encounter actually designed to be too tough.
ChrisTheS 3rd Feb 2019, 6:52 AM edit delete reply
Not having access to the actual class powers for the assassin, I didn't want to do anything technical.
Wulfraed 2nd Feb 2019, 10:59 AM edit delete reply
It's a slow race if she finishes with more daughters...
Winged Cat 2nd Feb 2019, 12:21 PM edit delete reply
Winged Cat
"You lose some, you gain some"?

Faster if the new daughters are adopted, though.
CrowMagnon 2nd Feb 2019, 11:43 AM edit delete reply
To address both Borg and Wulfraed, I have two words:

Cloning tanks.
ChrisTheS 2nd Feb 2019, 11:28 AM edit delete reply
Extended commentary

(well... different at least)
Guest 2nd Feb 2019, 1:46 PM edit delete reply
Ah, yes, the old "ultra-deadly encounter so the GMPC can show off".

A classic.
Digo Dragon 3rd Feb 2019, 8:12 AM edit delete reply
Digo Dragon
Yeah, classic pain in the butt.
GrayGriffin 3rd Feb 2019, 8:16 AM edit delete reply
One of the online games I spectated did something like that for the final battle. The difference is that the NPCs were all characters the players were already attached to, and also they were only serving to hold off the final boss' waves of mooks she was sending at them. So it was basically a big anime-style power of friendship ending, plus the player characters were still the ones to take out the final boss.
CrowMagnon 3rd Feb 2019, 8:45 PM edit delete reply
GrayGriffin: Yeah, there are times when the cavalry is needed, and ways to make it more of a payoff than a way of taking the wind out of the players' sales. Holding off waves of minions so the PCs can focus on the big bad is one.

My group once had a situation where, after taking down an area boss, we came out and walked into an ambush of all the baddies we'd avoided fighting on the way in while we were battered and depleted, but a literal cavalry of paladins showed up to fight them off (after my character had been ganked by an invisible assassin for dramatic effect) and offer us mounts to get to the final confrontation.

When it gets ANNOYING is when the DM sets it up so the PCs have no chance from the start so they can show off their OC, Drizz't SonGoku.
LordHylia 3rd Feb 2019, 10:23 PM edit delete reply
huh, that's a pretty obscure Star Wars EU ship you have there in panel 5!