Page 1251 - Star in His Eyes

25th Jul 2019, 6:00 AM in School Raze
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Star in His Eyes
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Author Notes:

Newbiespud 25th Jul 2019, 6:00 AM edit delete
You know, for all the time we spend questing for glory and heroism, there are few things more instantly problematic for an RPG character than actual blindly devoted hero worship. Unless you're the type to mercilessly exploit those kinds of people. (See also: Adoring Fan (Oblivion).)

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Jannard 25th Jul 2019, 6:08 AM edit delete reply
I'd say there are few things more instantly problematic for an RPG character than actualy roleplaying it's flaws or weak spots. I'd see that as a plus, though, but still.
Digo 25th Jul 2019, 6:24 AM edit delete reply
Collectively, I think my PCs have spent more time trying to woo a pretty face over any kind of hero worship. By a large margin.

There's one player in my local group that likes to play clerics and tends to really fawn over their deity of worship. It has been hilarious whenever we have a scene of that deity showing up.
CrowMagnon 25th Jul 2019, 7:19 AM edit delete reply
Spud's commentary makes me think of Kynan from the first campaign of Critical Role. Of course, there are good ways and bad ways to respond to that sort of thing.

Never had to deal with "superfan" NPCs in games I've played, though.
ZhonLord 25th Jul 2019, 6:43 PM edit delete reply
This isn't even about the hero worship though, think about it.

AppleJack's player can use this opportunity to poke at her party this way.
Wulfraed 25th Jul 2019, 8:20 AM edit delete reply
Pardon, but...

Second panel, third narration box: should that be "other", rather than "either"?
Newbiespud 25th Jul 2019, 10:01 AM edit delete reply
<sigh> Thanks.
MechaDitz 25th Jul 2019, 8:39 AM edit delete reply
Is it just me, or is it always a red flag when a past PC shows up as an NPC?
Some Bob 25th Jul 2019, 10:32 AM edit delete reply
Having past PCs show up as not-allies is completely terrifying, since the players already know what devastation their former characters are capable of. Having them show up as allies can be just as bad, because the players already know what devastation their former characters are capable of.
CCC 25th Jul 2019, 12:08 PM edit delete reply
This isn't a past PC showing up as an NPC. This is very clearly *an illusion of* a past PC showing up as an NPC.

...which provides a wonderful excuse for them to act completely out-of-character.
Digo 26th Jul 2019, 6:04 AM edit delete reply
Yeah, usually is. I once had someone's dead PC show up a campaign later as a villain (the original PC was CN). The lesson I learned as a DM is that if you're wearing rose-colored glasses, all the red flags just look like flags.
TheStratovarian 25th Jul 2019, 9:07 AM edit delete reply
I've never had a pc with a hero worship meet them.

I've had the opposite occur, where a pc met the person that killed his family, and also the god that did the same for one unlucky sod. funny enough, the former actually trusts him, the god(des) still wants to kill him.

Still, this is a nice touch on sandstars.
GrayGriffin 26th Jul 2019, 10:16 AM edit delete reply
I've had a PC who hero-worshipped a friend's PC in a game set in the same setting but earlier time. Actually there were quite a few games going on set in that setting, so a lot of my PCs ended up having some connection with each other, though it was mostly just background details.
Enigmatic Jack 25th Jul 2019, 9:22 AM edit delete reply
We kind of ran into this to our detriment in a Shadowrun game that's been on-again-off-again for years. There's a rough bar in the Barrens where we met the fixer for one of our first runs, and we just kind of kept going there. Even got to know some of the staff and took down a local gang that messed with one of the bartenders.

The problem is that we've built up a reputation over time. And since we're regulars at the bar, it's slowly become overrun by the wannabes and hangers-on who think that getting to know is will somehow make them "real" runners.

Let's just say that the bar staff isn't thrilled.
BackSet 25th Jul 2019, 4:46 PM edit delete reply
I see there's no story time (unless I missed something). Let me rectify that.

Stories of past PCs showing up as NPCs?
albedoequals1 26th Jul 2019, 5:43 AM edit delete reply
My players are currently playing the children of the previous party, and they have had to rescue each of the parents one-by-one from a sinister organization of evil.
Solitary Performance 26th Jul 2019, 12:23 PM edit delete reply
Past PCs as NPCs? My dear BackSet, that's where I get my DMPC collection... mostly because I knew some pretty cool people doing 3.5 in Job Corps, and the only character not my own that I've lifted, can be played just about however because he's Chaotic Whatever, and operates on the principle of unusuality. If it would make little-to-no sense for the party to open a door in the middle of the dungeon, and have it open into a sprawling megamart ran by a wizard in robes that look strangely like a straight jacket? Why, then, that's exactly when they'll do it... because that's the ground rule for that specific DMPC's use.
Otherwise, I just reuse a few old characters of mine as DMPCs to solve certain unusual problems people have as parties, like "don't get in a bar fight when the barkeep tells you to stop it, because he's really an epic level paladin/monk who just wants a quiet day.", "Don't piss off the town guard, they're really members of the local thieves guild which is headed by an epic level pure thief who is also lawful good", and my favorite, "don't piss off the oldish looking half elf wizard guy, he's also epic levels, but sorc/DD with a dancing granite greatclub (that's baseball bat shaped)"
Ransom 25th Jul 2019, 6:08 PM edit delete reply
I get a kick out of Applejack/Sandbar's player embracing the roleplay and a little Schadenfreude.
ZhonLord 26th Jul 2019, 3:11 AM edit delete reply
"Hi Freakazoid! I'm Fan Boy!"
albedoequals1 26th Jul 2019, 5:42 AM edit delete reply
My barbarian once had three teenagers following her around because they thought she was cool. It made fights harder, because she's nice enough she felt obligated to protect them, even though they were kind of mostly useless and annoying.
Story Time 26th Jul 2019, 8:30 AM edit delete reply
When the GM use past characters from the players to put a trap, that could be uncommon but not unheard, but... What if the GM make a bad imitation that everyone could see it's a bad imitation as the PC don't act like that, any story like that?