Page 1265 - Three Are One

27th Aug 2019, 6:00 AM in School Raze
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Three Are One
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Newbiespud 27th Aug 2019, 6:00 AM edit delete
There's something to be said for the idea that, even though you might end up drifting back towards your archetype as a player no matter what you roll, characters you spend a lot of time with add a little to all your future characters, stacking a little bit of their dimensionality on top of each other every time.

Unless your archetype is painfully bland, but that could either mean you're just starting out or you're always the murderhobo, in which case it doesn't apply to you yet/ever.

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Pablo360 27th Aug 2019, 6:18 AM edit delete reply
I always seem to end up playing martial characters who don't act like martial characters. The barbarian tactician who retires to become an architect after the campaign, the mage slayer fighter who has the best Arcana check out of everyone in the party, etc.
ANW 27th Aug 2019, 6:22 AM edit delete reply
Of course he have high Arcane checks.
He specializes around fighting those that uses it.
Anvildude 27th Aug 2019, 4:16 PM edit delete reply
Gotta know if that's a fireball or a Burning Hands, after all!
Pablo360 28th Aug 2019, 3:10 AM edit delete reply
It got embarrassing when I was the first to realize that the phantasmal terror that was attacking us was an illusion. In the temple of illusions.
ANW 27th Aug 2019, 6:19 AM edit delete reply
Some classes have what we call low hanging fruit.
These are the easy to get moves and abilities that only take a few easy to get levels to grab.
They can be quite useful for other classes for variety, role-playing, or just usefulness.
What are some of your favorite low hanging fruit?
TheStratovarian 27th Aug 2019, 1:23 PM edit delete reply
Being sadly pegged as the groups healer or the groups arcane one (if not both) my lowest hanging was playing a barb in 5th.

I sorta enjoyed it for a while. (I finally got to play a durable fellow.)

But, I think im just used to enjoying complicated. (I loved the class, but it wasn't enough.)

I want to heal. I want control. And I also want to throttle my companions for getting in the way of my aoe's. Even I don't say anything. I want to exactly position myself into that one spot and heal the split party in 60'.

(Help me...)

But in all good humor. I think I just enjoy the puzzle of being the one guy to do those plays that let everyone else do theirs.
Winged Cat 27th Aug 2019, 2:44 PM edit delete reply
Winged Cat
D&D-wise, Prestidigitation. Last D&D session I was in, we were in a hot town, so my sorcerer used it to chill the clothes of our host, who was quite grateful for it.

In general, I drift toward the techie - who knows lore about how things work in the setting, and thus can often pull off environmental hacks to boost the party or derail the narrative.
Anvildude 27th Aug 2019, 4:19 PM edit delete reply
I'm finding that I gravitate towards Barbarian, of all things. I enjoy buildy character, but more than that, I enjoy characters with strong, diverse themes- and Barbarian (at least in 5E) seems to scratch that itch in a way nobody else can. They're also a good excuse to play over-the-top bombastic characters, which I enjoy.
SilverShadow4 27th Aug 2019, 10:37 PM edit delete reply
I am right there with you. I LOVE playing Barbs. I enjoy (role)playing characters that dominate the battlefield but are socially inept. My 5e Warforged Barb is an excellent example as he spent most of his life as a battlefield tool, then got buried for 1000 years giving him crippling claustraphobia, then he was freed, betrayed by those that freed him, then freed from them by a small-time mob boss/pimp who wanted him for "muscle."

Now he travels with a less-than merry band of mostly-former criminals and is having a hard time adjusting to modern society lol
Dakkath 28th Aug 2019, 12:09 AM edit delete reply
Ditto on Barbarian. There's just something very cathartic about smashing your problems with a greataxe and making them go away.
Robin Bobcat 27th Aug 2019, 4:59 PM edit delete reply
Any sort of remote manipulation I can get. Depending on edition, that could be Unseen Servant or Mage Hand, or similar.

Unseen Servant really is one of the best spells. It can't act in a combat capacity, but that doesn't mean your opponents don't know that floating sword can't attack them. Use it to tap suspicious flagstones, or open trapped chests.
Specter 27th Aug 2019, 6:27 AM edit delete reply
I usually end up being a fighter, because we get someone who is willing to play a healer, or multiple people who want to partial heal (druid for example), but no tanks/dps. In case anyone was wondering I can adjust a fighter to tank like no tomorrow, or land devastating hits. No in between without magical gear sadly (except in pathfinder).
Digo 27th Aug 2019, 12:53 PM edit delete reply
I always fell into the support/buff/healing roll those few times I could be a player and not the DM back in my old group. Seems to have become my default role and I've actually embraced it!

Bards are my fav class for this. They support, they buff, they heal, and I have this well-known thing to constantly quote movies and make up filk songs on the fly. :3
BackSet 27th Aug 2019, 6:33 AM edit delete reply
Somehow! Somehow! /Somehow!/ I always end up playing a rogue even when I'm not playing a rogue and don't have a dexterity score worth crap.
Medicshy 27th Aug 2019, 12:52 PM edit delete reply
What happens, every single time, is I start off wanting to be a rogue or a monk, and then I find out we have no tank and no healer, and end up just being the sneakiest, punchiest druid anyone's ever seen.
Binary Toast 27th Aug 2019, 1:10 PM edit delete reply
Yeah, I know that feeling, I've basically been my group's default healer since 3rd edition came out.

Even when I'm not the cleric, I still tend to lean towards spell casters, or at least away from straight-up fighters.

I think the closest I've done to a "simple" fighter was a rogue built around D&D 3.x's feint maneuver, which uses bluff to render a target temporarily vulnerable to sneak attacks. Was pretty funny the first time I fired that off at the table.

"Wait, how many dice did you just roll?"
"Counting the weapon and its enchantment, 7d6."
"Um... Yeah, yeah I think it's dead."
TheStratovarian 27th Aug 2019, 1:28 PM edit delete reply
Spud, I actually sorta went this way with a barbarian. (As yona here went with the beastmaster.)

I sorta ended up, if at the end of things. He would have been a barbarian/cleric.

The cleric thing sorta happened as I played. He had the acolyte background. And i played his barbarian in that he was not formally trained to fight by someone martial. (A cleric of life taught him to fight.)

Each focus, from his willpower to resist the elements. (He was not a loud raging barb, but the quiet one with the dangerous silence when he did.)

Everything sorta ended up that way, with even the gm, offering a unique magic item in the weapon that healed him as he healed others with his small magic pool at the time.
Malroth 27th Aug 2019, 3:24 PM edit delete reply
I always wind up as the Sneaky Manipulative warlock/dark cleric type playing the interests of the party against those of a questionable patron.
Dakkath 28th Aug 2019, 12:11 AM edit delete reply
Yona has become a barbarian warlord (Not to be confused with a multiclass Barbarian/Warlord). My little baby is all grown up and off to save Chin- I mean, Equestria.
Kaze Koichi 28th Aug 2019, 1:46 AM edit delete reply
I don't know... Do I even have character archetype? I always want to try something different. I guess when I play females everyone expect a slutty bitch from me. One player even made a habit of creating alpha males and hit on my characters. Was funny when I tried uncharismatic asexual bitch instead.
GrayGriffin 28th Aug 2019, 2:13 AM edit delete reply
My recent type appears to be "generally nice person who will freaking snap if their loved ones are threatened." Generally the difference lies in how much tension it takes for them to snap and how they behave after they end up snapping.
POTaDOS 28th Aug 2019, 4:59 AM edit delete reply
I inevitably gravitate towards CHA based characters, usually Bards. Played a one shot last week, decided "I'll do something different! Maybe a grappler build?" Started looking up guides and guess what was recommended?

Jehan Criec 28th Aug 2019, 8:38 PM edit delete reply
I like playing hitty characters. I want to play the mindless berserker. I end up playing Singed Kari or Egil Skallagrimson. The berserker who happens to also be a skill-monkey.