DM: You find Merlin waiting for you in the heart of the castle.
Rainbow Dash: Merlin! Something's gone horribly wrong!
DM: Huh? You're not confronting him?
Rainbow Dash: I know that Merlin tricked me, but I don't think Presto does. Plus, I kind of want to hear the evil monologue.
DM: Oh, uh, okay...
Merlin: For centuries, I have bided my time. That blasted Merlin may have prevented me from ever casting my spell of vengeance...But it was so easy to find a fool to cast it for me.
Rainbow Dash: Wait. Aren't you Merlin?
Merlin(?): Imbecile! I am not Merlin!
Merlin(?): I
Merlin(?): AM
Venger: VENGER!
Rainbow Dash: Pfff.
Venger: ...What?
Rainbow Dash: Hehe, it's nothing, it's nothing.
Rainbow Dash: Just having a good time. Don't let me distract you from being the big scary monster.
Guest Author's Note: "This was what I was hinting at last time. The transformation sequence from Merlin to Venger is really well done, and I had to at least try and capture it a little bit in this comic. They managed to make it look imposing with an excellent use of a Dutch angle on the shot composition to make him seem even larger and more intimidating than he already is.
Personally, I'm always conflicted when it comes to confronting a big bad of any kind. Not because I don't want to do it, but I'm always on that line of "Do I wait to react, because I really want to hear them break out into a spiel about their motivations and plans..." and "Has the DM actually prepared that speech, or am I forcing them to improvise and potentially ruin the buildup to this fight?"
This is one of the many reasons I like DMing! I get to write the speeches and not worry about whether I'm imposing on someone. (That said, improvised speeches can both be really good and/or extremely funny. All that buildup over the course of a game to 'Um...I just don't really like you. Please die.')"
Notice: Guest comic submissions are open! Guidelines here. Deadline: February 20th.
I mean, he's been doing an okay job selling the danger of Tiamat. I guess trying to make humans scary when all you've seen is gangly teens is a bit harder. ; 3
The hardest part about having your BBEG confront the party in a reveal is how quickly the PCs want to just skip the monologue and start rolling initiative. There's no desire for banter or wit. Just attacking.
Guest Author's Note: "This was what I was hinting at last time. The transformation sequence from Merlin to Venger is really well done, and I had to at least try and capture it a little bit in this comic. They managed to make it look imposing with an excellent use of a Dutch angle on the shot composition to make him seem even larger and more intimidating than he already is.
Personally, I'm always conflicted when it comes to confronting a big bad of any kind. Not because I don't want to do it, but I'm always on that line of "Do I wait to react, because I really want to hear them break out into a spiel about their motivations and plans..." and "Has the DM actually prepared that speech, or am I forcing them to improvise and potentially ruin the buildup to this fight?"
This is one of the many reasons I like DMing! I get to write the speeches and not worry about whether I'm imposing on someone. (That said, improvised speeches can both be really good and/or extremely funny. All that buildup over the course of a game to 'Um...I just don't really like you. Please die.')"