Page 1746 - Light Is the Head

22nd Sep 2022, 6:00 AM in What About Discord?
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Light Is the Head
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Author Notes:

Newbiespud 22nd Sep 2022, 6:00 AM edit delete
Sometimes instances where you have to sacrifice a beloved item are more tear-jerking than saying goodbye to a character...

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ChaoticBrain 22nd Sep 2022, 6:07 AM edit delete reply
"Sometimes instances where you have to sacrifice a beloved item are more tear-jerking than saying goodbye to a character..."

I'm sure Frodo can attest to that.
Peliaos 22nd Sep 2022, 6:41 AM edit delete reply
At least Gollum never really will feel that way.
Classic Steve 22nd Sep 2022, 8:23 AM edit delete reply
Gollum got separated from the Ring for decades. He didn't say goodbye because it was gone before he knew.
maybe 22nd Sep 2022, 8:13 AM edit delete reply
maybe the treasure wasn't the real treasure but the friends we made along the way -- so I should get the +5 item "friend"
CyanWhisp 22nd Sep 2022, 8:23 AM edit delete reply
Farewell, +5 necklaces of orbital friendship lasering. We hardly knew yee.
Veylon 22nd Sep 2022, 4:30 PM edit delete reply
I was surprised how little they got used on the show. I was expecting them to be busted out every other episode. Instead they were used...twice? Three times?
Kuraimizu 22nd Sep 2022, 2:44 PM edit delete reply
there is a certain "Moral Trap" I have thought of using for a D&D game
where the heroes have to choose between Killing a prisoner,
or destroying the powerful magical items
each of which is protected by a magical forcefield that is powered by the other

destroying the Magical items, would allow access to the prisoner
killing the prisoner, would allow the magical items to be gained

written in the room would be a Lie about the identity of the prisoner
written in Celestial, and commmon / elvish / druidic
the claim that they must kill the prisoner, to gain the weapons to slay a great evil
and that her death would prevent an apocalypse

also written in the room would be the truth about the identity of the prisoner
Written in eldritch / Cthulhuian / infernal, and Dragonic / fey / Arcane
the claim that killing the prisoner would start the apocalypse
the moon would fall from the sky, and evil would be unleashed on the world
and the Gods would blame and abandon the mortals for the murder of the prisoner
and that weapons once broken, can always be reforged

I really want to know if the players would end up being heroes or villains
Guest 22nd Sep 2022, 4:36 PM edit delete reply
I don't think I've ever heard of any group not choosing the prisoner over the cool items lol
Winged Cat 22nd Sep 2022, 5:27 PM edit delete reply
Winged Cat
Wouldn't the force fields that prevent access to the other, also prevent destruction of the other?
Draxynnic 23rd Sep 2022, 2:49 AM edit delete reply
Could be something like a forcecage, so attacks can pass through, but you can't get them out. Or there's some form of "press this button to fill prisoner's force field with deadly neurotoxin, press this button to drop magic items into fire" arrangement.
RuBoo 24th Sep 2022, 5:42 AM edit delete reply
Sounds like something GLaDOS would do. “Press the red button to flood the facility with deadly neurotoxin. Press the red button to drop the magic items into the Aperture Science Emergency Intelligence Incinerator.” Thing is, there are two buttons, both red… And both of them do the same thing… Drop the magic items into the incinerator… And flood the facility with deadly neurotoxin.
Malroth 22nd Sep 2022, 9:51 PM edit delete reply
Player: So let me get this straight, untill this crown thingy is destroyed mr locked in a cell here for 10,000 years is completely immortal?
DM: Both the Celestial and Infernal prophecies seem to agree on that point yes.
Player: I mind control him and make him the new party tank.
Roguim 22nd Sep 2022, 10:28 PM edit delete reply
And here Rarity is the soul of the party.
Digo 30th Sep 2022, 9:10 PM edit delete reply
Yeah, I know lots of stingy GMs who take away even trivial little things. I'm with Rarity on this one. At least let have something to buy a drink at the tavern to sob into. XD
Chakat Firepaw 23rd Sep 2022, 4:54 PM edit delete reply
Back in the day, one adventure that was published in Dungeon Magazine was based on The Tempest and involved the PCs being trapped on an island. If you know the play, you know what the condition for escaping the island will be: Not only must Prospero give up his magic, so must they¹.

While the adventure does note there are ways of transporting things out with them that meet the restrictions, there also was a reward for parties who trusted the DM: Prospero was still a powerful wizard and a duke, furnishing rewards to those who restored him was well within his power. The PCs would end up with gear that was a bit better than what they had, (if a bit more focused on a smaller number of items).

1: In game terms this means expending all spell slots and discarding all magic items and spellbooks.
parker smith 11th Oct 2022, 10:38 AM edit delete reply
what the hay?