SFX: (FWOOMP)
DM: And this is kind of what it looks like on paper!
Rainbow Dash: Woah!
Twilight Sparkle: Wooowww...
Fluttershy: Oh my...!
Applejack: That's a lotta paper.
Pinkie Pie: Coolio!
Rarity: Did you get this professionally printed? Custom order?
DM: Granted, my version doesn't look quiiite as good as the crystal map your characters are seeing... The crystal map actually shows the elevations of the landscape and major buildings. And it's not, y'know, drawn in basically Microsoft Paint. But yeah! It's an updated world map for you all. I've got the digital files if you want them.
Pinkie Pie: More important question! If we touch the map, does it affect the real world??
DM: Er... No. It's just a hologram.
Pinkie Pie: Awww...! My dreams of being a kaiju...
Getting custom-made professional materials to shower upon my players has usually been a pipe dream for me, unfortunately, outside of fanart and help from friends. When it's not a lack of funds, it's social anxiety stifling whatever opportunities I do have.
Sometimes learning the software can be just as daunting as getting the maps done. [Points to Adobe Creative Suite, Corel Draw, Affinity Suite, Maya, Blender, Vegas, Profantasy Campaign Cartographer...]
On that note, this is probably off-topic, but does anyone have any recommendations for art programs that are (relatively) easier to get into if you have no prior knowledge as to how they work? Because I'm a little tired of just using Microsoft Paint all the time.
Gimp is a free tool that lets you do more than paint. It is pretty user friendly and gives you some of the nice stuff that more powerful tools have. I have no special aptitudes and was able to do image alteration drawing my own stuff and layering to create some decent things for my game while I was doing digital.
FireAlpaca has a silly name but is a really solid program for a freebie. I found GIMP to be rather constraining when I tried it (but then, that's about a decade back now). There's also Photopea, which is an online Photoshop clone with ads, for what that's worth. Krita also gets thrown around but being honest, as somebody with a bit of art program experience, I couldn't make heads or tails of it when I tried it. The other one is Paint.net, but I haven't really got all that much experience with that.
Depends on what you want to do; if it's raster art (.jpg, .png, .gif, etc.), GIMP is a pretty high-quality tool that doesn't take too much work to learn the basics of (and is free, as mentioned). For vector art (.svg, but exportable as .png) Inkscape is a nice free program that's quite powerful. If you don't know what vector art is, you might find it interesting to look up; it's basically art that's made up of individual objects instead of an array of pixels. Some effects that are tricky to do with raster art are a snap with vector art, and vice versa, so they both have their strengths and it can be very useful knowing (at least a little of) both.
This is where a grand embittered smirk grows upon my face like an age old willow. I was one of the poor sods who got somewhat competent at using AutoREALM, if anyone happens to recall that one. I wonder if that's even still alive at all...
I used to make a bunch of documents for my campaign, until I finally got the message that the players weren't much into actually looking for clues in them or trying to break the code or what have you. I enjoyed making them, but the effort was disproportionate to the benefit, and while any true art is always worth doing, the campaign is complicated enough that I simply have to cut them for time even as just an immersion thing. Pity, but what can you do?
I've done this too, and appreciation is definitely uneven. Some players really get into physically handling things their characters have - and others just won't care no matter what it is.
I once created a bunch of physical documents for when my players had to visit an ancient archive, and the most fun things were the ones I made as jokes, so that they would be able to tell the ones that were just scenery from the one they were actually looking for. Only ever did it the once, though—that was enough.
just because its a hologram doesn't mean you cant hop around and pretend to be a Kaiju, in fact, in this way you definitely WONT hurt any pony.. so relax, have fun and dance around Canterlot without worrying about stubbing your toe on that beast of a mountain.
besides if I remember right it has a ZOOM IN feature so you can really have some fun :3