Page 284 - Rebel Rebel

14th May 2013, 6:00 AM in Swarm of the Century
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Rebel Rebel
Average Rating: 5 (6 votes)
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Author Notes:

Newbiespud 14th May 2013, 6:00 AM edit delete
I'm always fond of villains who can roll with the punches, no matter how snarky or meta the heroes get on them.

In the comments, care to tell a story about an antagonist taking the players' inherent player-ness in stride?

Notice: Guest comic submissions are open! Guidelines here. Deadline: January 27th, 2023.



ptmc 14th May 2013, 6:01 AM edit delete reply
Sadly, I have very few stories since I've only been in 1 campaign so far, didn't even finish it since the DM had to move away
Raxon 14th May 2013, 6:01 AM edit delete reply
Oh dear. Your diplomacy attempts appear to be going quite poorly. Perhaps you should call in a professional.

I'm sorry, were you expecting something different? Here, have a totally inoccuous clip of an adorable ferret playing, and absolutely nothing bad happening to it at all. Because I'm such a nice, generous guy. And I'm totally trustworthy. When have I ever lied about my links, or linked to something horrible without warning? MWAHAHAHAHAHAHA!

Okay, I'm gonna level witcha. Now that I've got my rep for being totes batplops loopy, I need to throw in some links with adult subject matter. Like this one! You've been warned, it's a very adult subject matter. A graphic depicting of adult life, you might say. heh heh heh...
Zaranthan 14th May 2013, 3:44 PM edit delete reply
Ooh, do you have more of that last one? My fetish folder is getting a bit stale.
Flubflub 15th May 2013, 11:09 PM edit delete reply
If you get too into that kinda stuff, it gets really taxing, best to just let it slip. You don't wanna pay for it later.
Walabio 14th May 2013, 6:07 AM Once, in a campaign, a player explained his plan. edit delete reply
Once, in a campaign, a player explained his plan. He forgot to mention that it was suppose to be meta. The DM had fun letting the NPC beat up the talkative fool, but let the character escape because it would be no fun to end the campaign at that point. All the players had to come up with a new plan because the adversaries new the old 1.
Lyntermas 14th May 2013, 8:11 AM edit delete reply
You mean like this?
Digo 14th May 2013, 6:36 AM edit delete reply
D&D adventuring party captures an evil priest (Edward) who works for the BBEG (Elena). We proceed to intrrogate Edward for answers. Poorly.
(PC names made up because I don't remember them all)--

Vash: "Ok, tell us everything."
Edward: "About what? I have 47 years of experience, you might want to be specific."
Vash: "About Galileo. What's he up to?"
Edward: "I don't work for Galileo, I work for Elena.
Saphi: "I doubt he knows anything useful. Let's just end him and get out of here."
Mina: "I have no ranks in Interrogation. I'm out."
Vash: "Don't need ranks, I can pursuade with pain."
Edward: "Um... ranks?"
Derrick: "Dude, it's not even a class skill for you."
Vash: "Interrogation?"
Derrick: "No, pain. You can't hit worth beans."
Edward: "...what are you all talking about?"
Vash: "Ed. PAIN. Tell us what you know about Galileo."
Edward: "Uh, He's tall. Elena hates him... that's about it."
Vash: "Jared, think you can summon a wolverine? Put something in his pants?"
Jared: "The book only says I can summon a Badger."
Edward: "You all are not making sense. I know nothing about Galileo!"
Mina: "I'm going to check on my Doctor Who download."
Derrick: "Doctor Who?"
Mina: "Yes, that's the one."
Vash: "I'm sure I can convince Edward if I use a weapon... I don't have a sword, anyone have a sword so I can interrogate him?"
Jared: "Check your pants?"
Edward: "Someone else interrogate me? someone with intelligence please?" :(
Saphi: "At this point, ending him would be a mercy kill."
Edward: "Deal!" :(
TheStratovarian 14th May 2013, 8:54 PM edit delete reply
Haha, Ouch for you, seriously. Thats just, ow... Excuse me while face and desk interchange impacts of communication.

Though we had a moment of humor. The party was a male desert cat scout/warrior, a male human fighter/thief, a lady lion paladin monk, and a lady coatl sorcerer/psywarrior (our priestess). The group was interviewing a halfling whom was rescued from a group of three war trolls. The party was talking and trying to find out things, and the fourteen foot winged snake was in the background lamenting the fight, and how badly off it left our fighter, let alone that it was an unavoidable fight.

The three were talking and helping her recover from the shock, as she was in cage at the time. The fact there wasn't any bodies about, and trolls, even war trolls are rather smart, she decided to use an innate ability, discern lies. The coatl here, of the party, was fluttershy like in being a friend to all things. Very timid, despite the fact she could likely take on the rest of the party and win.

To watch her glide over there, and in a very polite, and calm, and kind way, to say she's lying, as the halfling just goes ballistic in fear, both in the fact of being caught an evil servant to the paladin. The group investigating a cult of tharidzun, evil god of entrophy. Its was rather strange to watch someone comforting the snake, to the words of an evil halfing servant as the paladin and scout decided to take their hands on interrogating her. And stopping the tears of the coatl easily twice his size coiled about.
Digo 15th May 2013, 4:23 AM edit delete reply
I'm picturing that scene unfold and yeah, it's pretty amusing. :)
Roy Hankins 14th May 2013, 9:41 AM Zelda edit delete reply
During my Legend of Zelda campaign, the PCs were trying to bring a cursed sword they had managed to retrieve to the rightful protectors. As they were exiting Kakariko Village, they were ambushed by a Zora mercenary, who immediately kills their horses. There was a bit of banter, and when my Gerudo player drew weapons and said the fight had begun, it was obvious from their faces they thought they had won. So, I let them roll their initiatives, and then told them the Zora went first. He looks at them, 3 badasses with weapons out, and backflips into the river and swims away. Their reactions were great.
Digo 14th May 2013, 10:15 AM edit delete reply
Haha, convinience! :)
Guest 14th May 2013, 11:18 AM edit delete reply
You must have had an epic troll face after that.
Digo 14th May 2013, 1:43 PM edit delete reply
Must be a comic-related holiday, there aren't many comments today. ...Eh, I didn't mean that to rhyme.

Tomorrow's my birthday, but then Thursday I look forward to this comic. I'm hoping to see how the GM handles the fight that's about to go down. :D
Raxon 14th May 2013, 6:01 PM edit delete reply
Happy almost birthday! I'll bake you a coke.
The Captain 14th May 2013, 10:09 PM edit delete reply
The Captain
Everything is better with coke!
Norakos 14th May 2013, 9:21 PM edit delete reply
Happy actual birthday!
Guest 15th May 2013, 12:15 AM edit delete reply
Digo 15th May 2013, 4:26 AM edit delete reply
Thanks everyone!
Though, I'm trying to cut back on coke. Mostly the friend stuff, so maybe a baked coke for once wouldn't hurt much. :)
Lyntermas 15th May 2013, 7:50 AM edit delete reply
Happy birthday!
Blake Black 14th May 2013, 5:28 PM edit delete reply
There was this one time that I was playing with some friends when we were younger, one of the guys had brought his older female cousin with him and we did a spy run. All in all we were doing pretty good, despite the fact the DM threw everything at us from Amazons to Zebras. (Literally, he had a gun that fired Zebras.) We finally get to the boss and were are ready to rip this guy a new one when he catches us in, get this, a WEDGIE RAY. The cousin of course objects and when the DM asks why she responds, "I'm not wearing underwear." And then she stands up and full moons all of us. Being thirteen at the time we called a fifteen minute break to soak our heads with the garden hose and get our acts back together. Needless to say she beat the bad guy while the rest of us hung around by our boxers.
Digo 15th May 2013, 4:30 AM edit delete reply
Wow, that... that was a golden moment. :D

Sounds like a game of toon though. I was once in a 1920's Toon Mafia game. One of the players had a tommygun he named "Giga-Gat" and the running joke is that whenever he fired it, he rolled on a random table to see what ammo came out of it. My fav moment was a car chase scene where he fired game show podiums at the guys chasing us.

My bro and I burst into a series of gameshow buzzer sound effects and we made the GM break down laughing to the point of tears. :D

theguyindarkglasses 14th May 2013, 5:45 PM edit delete reply
one of my player was the main villain all along! the party was like... wut, wait, him? and then proceeded to murded him in a pair of rounds.

not to self, next time, get the villain better gear
skysong6 14th May 2013, 7:47 PM edit delete reply
Oh! Oh! I will earn a reputation for making strange doctor who references now. The daleks also announce their ambush. I mean seriously. What monster shouts "exterminate" (or "I'm about to have my henchmen grab you") when they would have just been able to kill (or grab) the person?
Digo 15th May 2013, 8:33 AM edit delete reply
I think the Cybermen shout "Delete" or something when they start shooting.
skysong6 15th May 2013, 8:18 PM edit delete reply
Yaaaaaay whovians
Destrustor 15th May 2013, 1:21 PM edit delete reply
To be fair, getting attacked by daleks is hardly a surprise. Staying quiet wouldn't really make a difference for them.
skysong6 15th May 2013, 8:15 PM edit delete reply
They're used too much. But still, in the classic who, it would have. A lot. The Doctor would be dead by now..
kriss1989 14th May 2013, 8:28 PM edit delete reply
Sadly, my players keep their meta out of character, and stay in character remarkably well.
Raxon 14th May 2013, 8:37 PM edit delete reply
I allow my character to get meta in character, but only if I can reasonably make that character do what they would do anyway.

For example: "Wait! The front door will be booby trapped. There could be some nasty surprise waiting for us there. but nobody would be stupid enough to waltz right in the front door, so they must be expecting us to search for some alternate entrance. If they're expecting us to find another way in, we can catch them by surprise if we rush through the front door immediately! It's brilliant! By doing something absolutely idiotic, we'll be outsmarting the enemy and guaranteeing success!"
Thanatos 15th May 2013, 12:34 AM edit delete reply
The Bardic Knock spell, if you will.
Raxon 15th May 2013, 10:48 AM edit delete reply
If you cast inspire competence twice simultaneously, it does not make you double competent. The two cancel each other out, allowing for Red Mage style idiocy while under the delusion that you're super double awesome competent.

Or so says the DM.
Darkside 16th May 2013, 5:08 AM edit delete reply
Reminds of this one time, the party was stuck on a magically sealed door. We tried smashing the door in and picking the lock, but it didn't work.

So I suggested we smash through the wall instead.

Everyone just sorta stopped talking and stared at me for a few seconds.
The Captain 14th May 2013, 8:33 PM edit delete reply
The Captain
I once had a player try every good guy line in the book on my bad guy, who was like a super bad guy. When I say super bad guy, I mean ultra powerful. When I say ultra powerful, I mean really really strong with magic. When I say bad guy, I mean this guy was relatively morally questionable.

So, our group's Paladin, who is also the Captain of the Guard, starts to talk to this guy and tell him to stop, then he threatens him, then he tries fighting him, then eventually he has to give up and give in to the bad guy's demands, which were simply a game of chance. I had the Paladin roll against me, best two of three wins. If he won, the Paladin kept his life, if I won, the bad guy would become the owner of his soul.

My Paladin was very lucky and the bad guy faded away laughing.
Norakos 14th May 2013, 9:40 PM edit delete reply
We were playing a Star Wars game a while back. I was a badass Trandosian Merc type and my buddy was a force user. Oh, and we had an assassin bot, like HK-47 but oh so much snarkier. So we ended up boarding an enemy star destroyer/space station looking for some evil dude, or a bounty. Can't remember which. So we stumble upon this apartment like building that the DM had spend hours working on. It was filled with hostiles and traps and the whole nine yards.

We had just cleared out the bay landing area, and by this time I was going on close to 30 hours no sleep. I had the Trandosian look around and eventually pull out a proton torpedo from a loading bay. Oh right, he was about 7 1/2 feet tall, had the powerful build trait and a base strength of 20. And a wicked high tech skill. So I had him rig the torpedo to go off upon striking something, regardless of speed and looked at the force user. 'So hey, remember that shadowcloak thing we read about that Yuuzhan Vong wiki article? Where you can force throw a rigged torpedo?' 'Yup.' So I hefted the torpedo onto my shoulder and aimed it at the apartment, the entire time the DM is slowly muttering no,no,no... under his breath.

We crit on the torpedo damage. That apartment never stood a chance.
Digo 15th May 2013, 4:32 AM edit delete reply
"You sank my 1/1 Studio!"
TheStratovarian 15th May 2013, 8:20 AM edit delete reply
So what would the condo complex be? A 3x1 or a 5x5?
ionotter 14th May 2013, 9:46 PM Oh yes. edit delete reply
I was playing a Kangaroo Rat Druid, and the GM was playing my apprentice, a Spectacled Flying Fox. We were defending a caravan from a pack of feline bandits, and the bandits were well-armed, with skill, weapons and magic.

The leader pitched a spear at me and scored a critical, right through my leg, pinning me to the spot. My apprentice was airborne and started attacking the leader who'd skewered me, trying to distract them. The leader was a massive lion about 8 feet tall. Mind you, my character is only 5 feet tall, including the ears.

I manage to chop through the haft of the spear, but the lion is a dangerously good shot. He flings a spear at my apprentice and scores a hit through their wing. Enough to hurt, but not enough to bring them down. "I'll skewer you next time, you flying rat!" he roars. I hop up and engage, saying, "Please don't ignore me."

The lion looks down at me and laughs, "Oh really?"

I roll my attacks. Three hits, two criticals. *SLASH!* "Yes." *SLASH-SLASH!* "Really."


The rest of the bandits all surrendered.
JSchunx 15th May 2013, 2:19 AM edit delete reply
In an evil campaign that didn't get very far, I had my players meet with a lich who was looking for henchmen. Among the candidates were themselves, a death knight, and a few other evil-types.

One of my players was being very talkative and repeatedly made requests to be given a cat while talking to the lich. In turn, the lich, on a whim, balefully polymorphs the death knight into a small kitten and hands it over to the player, who quieted down long enough for the lich to finish his briefing.
Kindle 15th May 2013, 5:55 AM edit delete reply
In our teen anime superheroes campaign, I played a character who was sort of the essence of meta. She was a girl from another dimension. In her dimension, all the PC's were the subject of her ~favorite~ comic book, and she was their ~biggest~ fan!

She was also obnoxious and twelve and was extremely precocious. I'd spent a huge chunk of the character's value on a skill in universe-specific knowledge. Also, she thought she was playing a highly-advanced virtual-reality game (because of course her favorite heroes weren't real! She wasn't dumb!) so she walked around taking pictures and notes like some sort crazed tourist. She also told everybody they weren't real and when they weren't behaving in-character.

Heroes in town were concerned because she clearly knew everyone's secret identity. Once they realized that she wanted to "play the game" and "didn't want to lose the game" they became only a little less concerned.

Eventually, she figured out it was real. But, in her universe she was now also a character in the comic books. (And until she had gone back home the company producing her favorite comics was under investigation because they had put the likeness of a missing child in their comic book. And they seemed to know suspiciously many details of her life.) from then on she would go off to break the fourth wall of the comic book often. But we decided that she was often depicted in her own comic likeness as choosing the wrong wall. Invariably future comics showed her off in the distance talking to nothing.
Joural 15th May 2013, 9:07 AM This Guy edit delete reply
I love being the fast talker. I once played a game where we got a quest to clean a bunch of dragons out of a cave(it was quite high-level by this point), and I was a sorcerer who spoke draconic, with something like a +18~ to diplomacy checks. I walked out of that cave with a new follower. The DM was gnawing on his hat. :D
Raxon 15th May 2013, 11:06 AM edit delete reply
The high point of diplomacy is convincing the king that rats are actually devils in disguise who intend to destroy his kingdom. Telling him that they can't see the color puce, so the king has an entire squad of puce ninjas formed to hunt rats. Then you convince him that house goblins demand tribute in the form of lovely young virgins, to be delivered to them in the cellar once a week, dressed as Gene Simmons. Finally, you convince him to throw a party with ribbons and streamers and maypoles and things, with punch and snacks and music. This celebration takes place once a year in honor of the annual goblin buggering contest... Which you will convince the king to make an annual holiday out of.

You would not believe how fast the king is deposed by his son after being found senile.
Akouma 15th May 2013, 12:18 PM edit delete reply
In the game I play in on Mondays (formerly the Tuesday game) one of the players is a veteran of pretty much every single major mutant-related disaster. In the US, he has a pretty bad reputation as being disrespectful to authority figures, destructive, and just generally kind of a dick. He's also a massive name the world over for his various exploits and a leading scientific mind in electrical engineering.

So at one point he ends up having to investigate a lead in South Korea, and it turns out the local police are huge fans. He winds up instead of working on the lead (which he pawned off to the other party member with him) going on a crimebusting rampage throughout the criminal underworld of SK using a list of known crime lords the police tossed him. He even bought a run-down tenement building where he made neon lights displaying the names of every major crime lord he took down. The South Korean police even issued him an official bounty hunter's license so they could kind of look the other way at the obvious vigilantism.

Oh wait, the SK police weren't antagonists. Still a fun story though. He's considering a summer home there now.
Rokas 15th May 2013, 1:41 PM edit delete reply
They're probably hoping he'll eventually get tired of North Korea's BS and go slap Kim Jog-whatever they're on now and slap him with a fish until he surrenders the country.