Page 413 - Death of the Party

11th Mar 2014, 6:00 AM in Feeling Pinkie Keen
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Death of the Party
Average Rating: 5 (5 votes)
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Author Notes:

Newbiespud 11th Mar 2014, 6:00 AM edit delete
This is basically me after many things. I can't be the only one, I'm sure.

Daylight Savings Time is in effect where I live, so not only will the comic be updating an hour later depending on where you live, but the site time is now correct to Pacific Daylight Time as well.

Session 6 of Fallout is Dragons is up! This one's full of antics.


Raxon 11th Mar 2014, 6:08 AM edit delete reply
Wonderful comic as usual, Spud. I loved the use of Pinkamena there to indicate her paranoia. Of course, I don't really worry about that, since I know you guys would tell me if I crossed a line, or if I screwed up. Case in point, Raxon and China. You know it took a heck of a lot of rewriting to make him not a complete monster. I fixed it, though. Now he's just a prick to them because they cheated. No getting paid in schoolgirls... You know, that sounds much, much worse out of context, and I am very glad that it has been rewritten now. That's the kind of thing that would probably get me on a watch list, but what wouldn't these days? Now he just takes payment in raw materials. Iron, raw glass, and bamboo composite.

Now if I might be indulged, please allow me to express my consternation at this time change, in song!
Marioaddict 11th Mar 2014, 6:09 AM edit delete reply
No one has commented yet? Opportunity!

Let's see... story time is about... let's say your first time DMing, if you have! How did it go?
Raxon 11th Mar 2014, 6:19 AM edit delete reply
Sorry, pal. I beat you to it. With a song and everything.

Oh, and my first time solo DMing? Well... Paladin bitch tortured undead claiming they had no souls, and thus weren't people, therefore it was cool. Then she lied about her crit rate, and murdered a little girl vampire, rather than apply the freaking vampirism cure that the rogue had stolen from the child.

Then the cleric refused to rez the girl, sayingvshe was evil because she was a vampire. While everyones' backs were turned, the cleric utterly destroyed the remains to get his way. The rogue murdered the paladin and cleric in their sleep. The woman playing the paladin assaulted myself and the rogue's player.

I physically ejected her from the premesis, and then threw her bookbag after her. It was hit by a truck moments later, and college books and laptop bits went everywhere. She got banned and blacklisted. She showed up later, keyed cars, slashed tires, we had to call the cops...

It was bad. Shame, too. With a party void of total jerks, it could have been a great campaign. You can read a more detailed summary here.

I should warn you, however, after reading down, you will probably notice mistakes I made as a total novice. There were a lot.
ANW 11th Mar 2014, 6:41 AM edit delete reply
Yikes. And you didn't do anything wrong.
I wouldn't go as far as throwing the bag, I agree with your decision.
Raxon 11th Mar 2014, 7:16 AM edit delete reply
Well, the reason I got hit is that I ruled she was helpless while sleeping, and she wasn't allowed to take 20 on her listen check. I basically got punched for not letting her just wake up, even though she rolled poorly. I particularly disliked this woman, because after breaking both our noses, she said that we can't hit back because she's a delicate flower. I hate to break it to you, but if you break the noses of two men, both much taller and heavier than you in rapid succession with your bare hands, simply because you're angry, you're not a delicate anything.

There are certain types of women I do not get along with. The kind that believe in that type of double standards are a big chunk of them. I cannot stand the whole "I should be allowed to hit you because you're bigger" mentality.

That was one of the major reasons I disliked her. Fortunately, she learned that while I wasn't about to hit her back and risk seriously injuring her, I didn't have to. She fell flat on her face when she was ejected from the house. She looked like she had snogged a belt sander. I did have to force her out the door, but... you know what? Yeah, she tripped and rode those steps with her face. And it was a hell of a lot gentler than if I had let her stay in the house with Mr. Domestic Disturbance, whose nose she had also broken.

Mean, yes, but definitely nicer than what I could have done, which was turn around or leave angrily. Both would have left her with him and a guy and a gal who might call the cops, which would be ten minutes away. Minimum.

I will admit that none of this was going through my head at the time. I just wanted her out before I retaliated.
waffle911 11th Mar 2014, 11:38 AM edit delete reply
Reading that is actually a bit shocking. Makes me feel like the thing I would want to say to her in your shoes, which of course only comes to mind after all is said and done, is "Susan B. Anthony and the women's suffragist movement fought for the equal rights of women. To consider you to be a delicate flower as you seem to believe you are would make me a sexist pig. You are my equal. And I have absolutely no problems punching my equal in the face. You are no longer welcome here. Leave now or we call the cops and we will press charges for assault."

Of course, in the heat of the moment,who the hell would actually think of that on the fly? It's just he wistful coulda, shoulda, woulda.
Raxon 11th Mar 2014, 12:42 PM edit delete reply
At the same time, I am a gentleman. I hold doors and chairs for ladies. Chivalry is not a sexist thing unless you do it very, very wrong. Basically, if it had been an accident, I would have defended her, since, physycally, she was absolutely no match for the dude. Also, 'delicate flower' to me has less to do with being smaller and more vulnerable than myself. Isn't that basically what chivalry is? Protecting the weak and maintaining a code of ethics?

My thoughts in short.
Zuche 11th Mar 2014, 3:42 PM edit delete reply
Congratulations, Raxon. You finally persuaded me to click a link. Easily more than worth the effort too.
Raxon 11th Mar 2014, 4:39 PM edit delete reply
And it's Booster Gold! Who doesn't like that lovable rogue from the future?
Digo 11th Mar 2014, 4:51 PM edit delete reply
His JLU episode is easily on my top 5 favorites.
Raxon 11th Mar 2014, 8:08 PM edit delete reply
I know, right!? It's right up there with that one with Hawkgirl and Grundy... You know the one.

And the opening of the Flash museum. And the Christmas episode with Flash and the Ultrahumanite. Or any episode featuring The Question. Or the world of cardboard speech.
Digo 11th Mar 2014, 6:38 AM edit delete reply
For some reason the site wasn't updating until just a few minutes ago for me. Weird!
Night Sage 11th Mar 2014, 6:53 AM edit delete reply
My first time GMing a session...

In the first edition Shadowrun book, I used that run, and added my own flare to set of the "long story" and do "short stories" to tie them over, and drop clues about the "long story."

So what I did was make sure I know which of my players characters knew each other in game, and which did not. I basically ran two sessions at the same time, as I placed my players into two different rooms, and worked with each separately. I took a "master map" between the two groups, so I can keep track of things, and neither of the groups figured out what I was doing.

When one group kills one of the bad guys, I would inform the other group that "this guy in front of you collapses and is bleeding on the floor unconscious." Or simply "the guy in front of you collapses unconscious," depending on what happened.

I gave them impossible enemies to beat on purpose. They lost, and told them, just as you are about to be arrested, "you all wake up in your beds at home."

Confused my players, and I had to explain it to them a little. "each of you just had the same dream, however you only saw the enemies and the people you know." That got them interested in what I had planned up my sleeve.
Raxon 11th Mar 2014, 7:24 AM edit delete reply
That is fantastic, Night Sage. Mind if I steal that?
Night Sage 11th Mar 2014, 10:39 AM edit delete reply
It's not stealing if you ask for permission. Feel free to use it yourself.
Night Sage 13th Mar 2014, 9:05 AM edit delete reply
Oh and Raxon, if you do end up using that, there is a scenario that I had planned for but never got to use, which would be helpful:

We have 6 characters: A B C D E F. Characters A B and C all Know Each other. Characters D and F know each other. Character E Knows the other 5.

In this scenario you need three rooms. A B and C all go into one Room, D and F goes into another Room, and E gets a room to himself.

For E, you will jot down the location of all 6 characters along with the bad guys. For A-C you include E's location on the map. For D and F, you also include E's Location.

With them all dreaming, but only seeing the people that they know, along with the baddies, it makes it completely possible, that on E's map, you can get A and F to take up the exact same location.

You also need to make sure, that you try to make mention that they seem a little crazy because they attack at nothing, if they shoot at a character that they cannot see.

It was also hard, because you have to make sure you go to the next player that has the next turn, which means during combat I was constantly leaving and entering each of the two rooms, making sure to hit all players in order. There was a lot of note taking on my end.
FanOfMostEverything 11th Mar 2014, 7:08 AM edit delete reply
Well, let's just say I learned some very important lessons about appropriate encounter levels. A fifth-level party should not be making expeditions of the Elemental Subplane of Silver. Also, psions are broken.
(Yes, Order of the Stick inspired me to explore periodic elementals. It's a fun idea.)
Razomyure 11th Mar 2014, 11:41 AM edit delete reply
Just as a seventh-level party shouldn't be trying to assault a Formian hive IN MECHANUS.

That was my first time DMing. It was last weekend. And I actually managed to make it work, too, without BSing something like the PM did last week.
Luna 11th Mar 2014, 7:10 AM edit delete reply
First time DM, I did it because I wanted to play some Vampire : Masquerade and nobody else wanted to dm or knew enough to do so. Unfortunately, I picked players who had too many differences on how to do things the "right" way. They stopped mid-way to their destination to drink some blood, one of the players killed the mortal in their sleep for no real reason. It ended up in a battle between the pc that took way too much time and in the end, they barely reached the village they were headed to and didn't really started the intended quest I designed.

I wouldn't call that first game I ran a success, but it taught me a lot of things. Starting with making sure all of my players are on the same page.
Kynrasian 11th Mar 2014, 8:07 AM edit delete reply
My VERY first time DMing was using a premade adventure from the 4e Dungeon Delves book. It started out with an encounter with kobolds that begun by lobbing the dwarven cleric over a fence, a story I've told before here. Next encounter involved a faux pas where I mixed up DM text with read aloud text long enough to warn the party of an ambush before realising that they weren't to know that.

The third and final encounter, Dungeon Delves being short, involved a young white dragon that might've achieved a TPK if I hadn't dropped the status effect of its breath weapon in favour of not effortlessly killing the party, although seeing a daily power hitting a minion was hilarious (for those who don't know, minions only ever have 1 hit point).

My first time DMing something I'd created myself was fraught with numerous mistakes. Firstly, I had no idea where I was going with the story arc, nor how to get there; second, what I did have written down was totally immutable, if anything changed, the whole thing ceased to work; third, I'd formed a few expected behaviours of the players, leading not only to an instance of one member of the party trying to kill the story arc's main antagonist right in front of his troops, and me subsequently forgetting in panic that this villain had archers at his command, but also later led to the party completely dodging what was intended as a sort of boss encounter.

In the end we just rolled it all back and let my co-DM do something while I collected my shattered confidence and tried something new.
Guest 11th Mar 2014, 8:48 AM edit delete reply
Oh boy... First time DMing? Take one overly chaotic chaotic neutral character (the asshole)... Take one overly lawful good character (the idiot)... Take one guy who never intended to contribute (I call him The Russian)... Take a couple who were introduced so badly, which was my bad, that they'll likely never D&D again...

Now give them all psionic powers, lightning, levitation, that kind of stuff, and give them a mystery that forces them to skirt the edges of the law in order to solve it.
In a university setting (don't remember why I thought that was a good idea).

Let me tell you, you could've thrown that group at Hiroshima instead. Woulda been the same effect.

I swear, the chaotic character would screw up a roll, for which the lawful player would start scolding him, meanwhile The Russian was flipping skirts all over the place, and the couple was sitting there silent praying it was over soon.

Luckily I DM over skype and, or it would have definitely come to blows.
Kaleopolitus 11th Mar 2014, 8:48 AM edit delete reply
Derp. Above guest is me.
Digo 11th Mar 2014, 10:05 AM edit delete reply
As for 1st time DMing... it's been nearly 20 years. I honestly can't remember much other than it was AD&D 2e and my brother was involved. So it must have been a goofy adventure at least.
Magnaliscious 11th Mar 2014, 10:58 AM edit delete reply
My time i DM'd (only) i ran a level 1 basic goblin beat em up module, with 6 people. I was about 14 at the time so i tried adding all thee "cool" things to the adventure, like a gnoll dragon shaman... and necromancers.... i still cringe when i think about it even though everyone tells me they kinda had fun with it.
MumaKirby 11th Mar 2014, 1:46 PM edit delete reply
After a long night, I'd fallen asleep around noon. Four hours later, my brother comes up to my room and says all his friends are here and they want me to run a game.

So, after quickly showering, I grab my laptop and grab a random adventure off the internet. A bunch of newbies and a completely unprepared person who's never DM'd before.

It went about as well as you'd expect.
Bombom13 11th Mar 2014, 3:54 PM edit delete reply
My first time DMing went something like this:
-Players arrive in town and gather supplies
-They meet a crazed man living in a box near the Tavern (Named a Captain Box man.)
-they go to a different tavern for news.
- they hear an explosion
-they fight through an army of kobolds only to see the town square explode as a level 15 dragon charges through.
-they charge it, putting out fires along the way.
-they discover my patented triple bladed battle axe.
-they are about to die when, captain box man turns out to be a hidden guardian of the city, saves them, sends them down the river out of the city, and goes one v. one with the dragon
-They don't see who wins, but they liked the captain because they had gotten to know him pretty well throught the day.
All this in 12 hours.
Guest 11th Mar 2014, 5:41 PM edit delete reply
When I ran my first game as DM, it was almost an unmitigated disaster. It was the first game any of us had played, so we were not very experienced, and none of us were very good at roleplaying, either. There were some pieces of the game worth salvaging, but not many.
To begin with, the party. One was a genasi ranger, probably the best of the bunch. Not particularly well built, and a bit bland, but not much more than that. We had a drow cleric who did nothing particularly noteworthy in the campaign - not even as much as the ranger. He was essentially a nonentity. The paladin was tring to build a giant undead abomination the entire game, and was played somewhat poorly besides. The additional things I tied in to his character didn't help. And the last member was a warlock, who murdered everything he saw, just about.
The campaign itself needed a lot of work. The plot was clumsy, the hooks were not so great, and parts of the main premise were very poorly thought out. I almost never planned anything in advance, and things rarely stood up to inspection. The plot threads were disjointed and confusing.
There was some good in it. That campaign had an excellent recurring villain, that the players hated just right, and he always managed to escape. They never truly defeated him either, when the campaign fell through. There was also one city, that while poorly executed, had a lot of interesting notions worth reusing.
Marioaddict 11th Mar 2014, 8:07 PM edit delete reply
If by "Excellent recurring villain" and "he always managed to escape" you mean "that a*yay*hole who you kept having teleport away with 1hp due to teleporty amulet bullsh*yay*", then I agree with everything you said.

I was the Genasi Ranger, BTW. You forgot that I had a pet spider.

...then again, so did everyone, I think.
Guest 11th Mar 2014, 5:42 PM edit delete reply
I haven't DMed much, but my first time was when I was pretty young, with one person. So it was pretty easy. Apparently I creeped him out because I described the creepy swamp so well. The overall plot was that a war was starting and he had to get to some place to help fight, and then he found someone who had lost their kid in the swamp. It was pretty good the first half hour.. and then he got a talking wolf, a dragon's egg and scales, and the ability to change into a minotaur and wield a massive battleaxe.
A few sessions later I forced him to give up the dragon and the minotaur (he had forgotten about the scales, thank goodness) and forced him to only be able to turn into a hawk and a human with wings for a limited time. ...and conveniently forgot about the talking wolf. Thank god.
LilyK 11th Mar 2014, 11:05 PM edit delete reply
My first time DMing? It was literally just my brother playing. He was a rogue, so I had the local thieves guild give him a mission to retrieve the treasure from an underground waterway. Basic low level enemies, with a slightly threatening sea creature guarding the treasure. About halfway through the waterway, I had him meet up with two more experienced adventurers, also after the loot. It was supposed to be a race to the treasure, one he was set up to win as long as he didn't completely screw it up.
He tried to backstab them, and wasn't even stealthy about it. A few rounds later, he was tearing up his character sheet.
Jadelynn 14th Mar 2014, 5:44 PM edit delete reply
First time I DMed was hilarious. I went for a bit of an MMORPG feel, where there was a big established world and there was stuff to do pretty much anywhere, and the main quest could be held off indefinitely if needed. the PCs ended up going on a quest where they had to take care of a goblin clan. I decided to give the clan chieftain a braggart personality, and his right-hand goblin was kind of like Radar from MASH. Hilarity ensued.

To be specific, the encounter ended up with over half of the unnamed goblins intimidated away, with I think 3-4 of them having pissed their pants thanks to the Vampire PC's eerily high Intimidate skill. The clan chieftain died pretty easily and his right-hand goblin, a mage, ended up hilariously beating everyone off with his staff and came close to killing some of the players. When they found out the guy they had so much trouble with wasn't a melee fighter, the looks on their faces were priceless.
Pathfinder 11th Mar 2014, 6:26 AM edit delete reply
You are not the only one - especially since some of the sessions I run as GM that got the highest praise from my players, where in my humble opinion the worst one I ever did. Fortunately my players are mostly as blunt as I and when the session sucks they have no trouble saying so. At least I hope so.
Digo 11th Mar 2014, 6:42 AM edit delete reply
I'm the same way, being my own worst critic of any campaign while my players all seem to think the adventurers were overall quite good. The few times that they mentioned I could improve things I'd be quite eager to please. ...and then while they think the improvements are great, I still wonder if I could have done better. XD

I'll never be satisfied with my own work as a GM, but at least that means I'll keep trying to improve. And that's not a bad thing.
Specter 11th Mar 2014, 7:46 AM edit delete reply
... Yeah, I'm pretty much the same. I started with a nice small town where all of the player started, (2 players, 4 characters) they all eventually ended up at a bar in town where the adventure eventually began. The elven characters where assaulted by cloaked people, the barbarian lost his ale and went berserk, and the wizard wanted to restrain everyone with a "use rope" magic and resolve it peacefully.

One guy went through the window, and the gaurds were alerted.

They all went to jail to set their stories straight, because these guards arn't novices who don't want evidence, they are CSI operatives who know what to do.

The barbarian and one cloaked guy were guilty and were sentenced to fight for their life in the gladatorial arena. They won non the less against 4 or 6 criminal scum.

The barbarian is now an exalted hero of the arena... didn't see that one coming.
Wyrm 11th Mar 2014, 6:29 AM edit delete reply
I have a very small group of friends, and a while back I decided to try my hand at DM'ing a low-powered Mutants & Masterminds campaign. More of a 'detective of the supernatural' sort of series than flying and spandex, actually.

So, I've never DM'ed before (or since) so my storylines had a habit of spiraling into the over-ambitious, and I would find myself floundering just to keep things going. Unfortunately, one of my players, an old ex-friend that I'd recently reconnected with, decided that she was sick of hanging out with me again, so she just quit and cut off all communication.

This left us short a player when I started what I wanted to be a 'Saw'-style arc where the antagonist was a man who was trying to get justice for his dead son, and who kidnapped one of the players to make his statement.

The idea was that, while the captured player would be solving the puzzles on the inside, the ones on the outside would be helping however they could, and find out more about the antagonist and his motivations along the way.

Except one of my players, the one who was most experienced, also turned out to be the most allergic to subtlety and mind-games. He nearly got the kidnapped player's head blown off through his own stubborn refusal to play along. Realizing that it wasn't going to be a fun scenario, I decided to stop.
ANW 11th Mar 2014, 6:31 AM edit delete reply
Tia and Luna got another choice for you.
Stay as long as you want, but you have to change into something else.
And it can't be a pony.(They got too many as is).
Me: A wolf cub. Favorite animal, plus how could Fluttershy resist♥
Digo 11th Mar 2014, 6:39 AM edit delete reply
Changeling. Cause then I can be a pony. :D
ANW 11th Mar 2014, 6:57 AM edit delete reply
Loophole 1.
Luminous Lead 12th Mar 2014, 3:21 PM edit delete reply
Heck yeah, changelings! I once made an age-regressed, amnesiac Light-magic wielding changeling for a Shadows of Equestria RP ( that was being run on a forum but it was full so I didn't end up getting in at the time. This was somewhat fortuitous as school was getting really tough, but the game later collapsed when the DMs broke down from overwork and overly critical players.

I still want to play that character someday.
Raxon 11th Mar 2014, 6:42 AM edit delete reply
I can't be an earth pony, unicorn, pegasus, or alicorn, right? Those are the only things off limits?
ANW 11th Mar 2014, 6:47 AM edit delete reply
Human as well. Hey, that would be the most obvious answer, and I try to avoid that type of answers.
Raxon 11th Mar 2014, 6:51 AM edit delete reply
I wanna be a sea pony!♥

Shoo be doo!
ANW 11th Mar 2014, 6:58 AM edit delete reply
Loophole 2.
Raxon 11th Mar 2014, 7:29 AM edit delete reply
Fine. I choose to be a bushwoolie.
FanOfMostEverything 11th Mar 2014, 7:12 AM edit delete reply
Embodiment of a concept, a la Discord. Not a draconequus, of course, he's already got that covered. I won't even ask for something as all-encompassing as "chaos." I'd gladly be the spirit of pie.
Raxon 11th Mar 2014, 7:39 AM edit delete reply
If you get to be the spirit of Pie, I get to be the spirit of impromptu musical numbers. And a bushwoolie.
terrycloth 11th Mar 2014, 10:46 AM edit delete reply
Do you really want to have to agree with the last thing anyone says in your presence?
Raxon 11th Mar 2014, 1:13 PM edit delete reply
Hmm... you make a fine point. Fine. I would be a grundle, but I would still want the power to summon impromptu musical numbers, though. Wait. Can I be a gummi bear!? Bouncing here and there and everywhere?
FanOfMostEverything 12th Mar 2014, 5:24 AM edit delete reply
High adventure that's beyond compare does seem to be readily available in Equestria. And if all else fails, you could always have a rap battle with Discord.
Classic Steve 11th Mar 2014, 7:23 AM edit delete reply
Maybe a griffon. I could still associate with the ponies. And fly.
Spetcer 11th Mar 2014, 7:50 AM edit delete reply
YES! A CHANCE TO USE MY OWN HOMEBREW-ISH CANNON CREATION. Omni-pony. I have no powers like a unicorn, can't fly, and don't have superior physical prowess, unless I morph my body to that particular race, and I can never have any two going at the same time.
DracoS 11th Mar 2014, 9:07 AM edit delete reply
Since Mule and Zebra would be Loopholes 3 and 4, I'll say dragon. BWA HA HA HA....why are you staring at me like that? Stop it. ...stop it! STOP IT! AHHHHHHHHHHHHHHHHH!
Tatsurou 11th Mar 2014, 11:22 AM edit delete reply
I would be a clouded leopard cub. Not only would I be one of the coolest looking cats ever, no one would ever expect me to actually do anything, I could spend all my days up a tree, and I'd be the cutest thing ever!

Alternatively, I'd be a dracony (pony/dragon hybrid, like al the speculated Sparity kids.)
JellyJuice 11th Mar 2014, 12:59 PM edit delete reply
Specter 11th Mar 2014, 1:01 PM edit delete reply
Or maybe...
1) Changer (White-changeling).
2) Good Timber wolf.
3) Juvenile Dragon.
4) Spirit?
Zuche 11th Mar 2014, 3:50 PM edit delete reply
Euric 11th Mar 2014, 4:08 PM edit delete reply
Ooh, so many choices! Let's see...

1) griffin
2) zebra or dragon
3) deer (like what's-her-name from the appleoosa episode)
4) donkey or mule

But really, I would love to be a griffin. You can fly AND you have fingers! It's hard to play music without fingers after all.
JackTheGreatOfPojo 12th Mar 2014, 11:20 PM edit delete reply
she would be a buffalo
Disloyal Subject 11th Mar 2014, 8:40 PM Morph edit delete reply
Under the assumption that the Everfree has most of the Magical Beasts of 3.5's Monster Manual running around inside, I'm leaning Displacer Beast. Being a tentacled great cat that's never where it looks like it is would be just too fun!
Failing that, a Diamond Dog could be fun, though I'd be missing out on fully quadrupedal locomotion. I don't favor griffins solely because having a beak weirds me out, but I could roll with pretty much any form I got; I am few things if not adaptable.
Dragons are awesome, but Draco, fittingly enough, beat me to that particular punch.
JackTheGreatOfPojo 12th Mar 2014, 11:18 PM edit delete reply
Loophole #6, and what I would chose, an incorpreal being capable of effecting the world, and creating corporeal forms at will to house itself
Loophole #7 a polymorph
Loophole #8 a cyberpony
Loophole #9 a pony golum
Loophole #10 a cenutor
Loophole #11 any of the many types of humanoid races, such as elves, dwarfs, minotaurs, halflings... You know, the stuff none of us have even mentioned because Q.E.D. we would rather be some type of pony?
Loophole #11 although it is completely insane, more then 1 ponies!
Loophole #12 although you would die, keeping with the numerical theam of one loophole ago, less then 1 pony! This would probably kill you...
Loophole #13 something capable of disguising itself as a pony through illusion!
Loophole #14 some creature that could convince Twilight to turn said creature into a pony!
Big Nemo 11th Mar 2014, 7:44 AM edit delete reply
Big Nemo
Not strictly related to today's comic but... I just ran into this stuff minutes ago:

Bronies Are Redefining Fandom — And American Manhood | Underwire | -

(The bathroom sign is awesome <g>)
Tatsurou 11th Mar 2014, 11:23 AM edit delete reply
Could someone make this a hyper link, please? I'm having trouble with copy/paste.
DungeonMiner 11th Mar 2014, 8:37 AM Lurker edit delete reply
I know that feel, Pinkie. I know that feel.
DracoS 11th Mar 2014, 9:08 AM edit delete reply
Poor Pinkie. My friends who have DM'd have felt the way you do.
Masterweaver 11th Mar 2014, 10:59 AM edit delete reply
Hey guys, I'm Masterweaver. I play Javolt, the crazy awesome donkey. And I've got a project that needs some help.

This is the Bionicle Tabletop RPG test forum. If you want to help out, feel free to join! We're in the making content phase.
Raxon 11th Mar 2014, 12:56 PM edit delete reply
I am uncertain if I've seen you around, but I will definitely know you now. Shame on you.

If you're gonna plug your stuff, you gotta do it all subtle-like. Like when I plugged the gameloft mlp game in the hopes of getting more friends.

Watch this and learn better before you try a boring plug again.
Specter 11th Mar 2014, 1:04 PM edit delete reply
Yet when I try to plug in an idea for a video game or story concept, NOPONY COMMENTS ON IT, not even saying I can't do it here. (Except Newbiespud a few pages ago when I met a new commenter. Again, sorry.) I wish I lived near more reliable bronies, let alone more bronies in general.
Raxon 11th Mar 2014, 1:20 PM edit delete reply
I'm not saying you can't plug, just make it entertaining, and people will comment on it and check it out more readily.

For what it's worth, you strike me as a highly intelligent girl that I would love to game with. You do have good ideas. Trust me, folks here would tell you if your ideas were bad.
Specter 11th Mar 2014, 2:53 PM edit delete reply
I thank you for your highly (mis)placed compliment, but I am a guy, so... yeah. Sorry to burst your bubble.
Raxon 11th Mar 2014, 4:46 PM edit delete reply
Argh. Sorry. I'm usually so good at guessing. Maybe it's because I don't have my crystal balls handy. I hold them in my hand and turn them over and around while I think. It helps me figure people out.

People are remarkably easy to read when I fondle my- what? Why are you all looking at me like that?
Specter 11th Mar 2014, 5:40 PM edit delete reply
Don't worry, most Malkavians are wrong too.
Malroth 13th Mar 2014, 2:31 AM edit delete reply
You have to be careful that the goblin minions don't swap them out for the non-magical ones when you're off tormenting poor Sarah
JackTheGreatOfPojo 12th Mar 2014, 8:22 PM edit delete reply
oh? would you mind subtlety telling you your friend thingy so I can add you?
redwings1340 11th Mar 2014, 8:04 PM edit delete reply
Reid, is that you?

Assuming it is, I can attest to his awesomeness. Good luck with the project. I'm pretty busy right now so I don't want to join full out at the moment, but if you need help, feel free to talk to me at some point.

If it isn't, sorry, I just worked with a person in my sc2 ponies group (that really needs 3d modelers by the way, contact me at if anyone is interested!) with a screename of rpmasterweaver, and he is awesome, and really helped me get the project rolling.
Specter 11th Mar 2014, 8:34 PM edit delete reply
If you mean me, no sorry.
If you mean Raxon, I don't know.
redwings1340 11th Mar 2014, 8:37 PM edit delete reply
I mean Masterweaver. Not you two.

Though, you and Raxon are awesome too based on what I've seen in the comments.
Specter 11th Mar 2014, 8:57 PM edit delete reply
Yeah... I just realized who made the original post/ chain-start... My bad. Pretend I didn't jump the gun.
Raxon 12th Mar 2014, 12:39 AM edit delete reply
I have two guns to jump! One goes on my hip, but the other one is hidden where only the most fun searches will find it!
Specter 12th Mar 2014, 7:26 AM edit delete reply
(Face hoof)
Raxon 12th Mar 2014, 11:49 AM edit delete reply
That's deadpool canon, by the way. He hides his gleaming silver gun in a place that "needs a lot of lube to get it there."

He's a special kind of crazy.
Specter 12th Mar 2014, 11:59 AM edit delete reply
I know, I just prefer to not think about it, cause my brain goes with literal first, logical second, and random third.
JackTheGreatOfPojo 11th Mar 2014, 3:51 PM edit delete reply
wait, what happened to the friendship lesson?
Raxon 11th Mar 2014, 8:12 PM edit delete reply
Write a letter to Princess Deadpool.
Specter 11th Mar 2014, 8:35 PM edit delete reply
Dear Princess Deadpool,

That is scary dude. Please don't do that again.
Specter 11th Mar 2014, 8:36 PM edit delete reply
Who made that?
Guest 11th Mar 2014, 8:58 PM edit delete reply
I ask simply because animation alone is of great quality and the seemingly ease to the eyes is just amazing, but what was depicted was, how should I say... believable, therefore scary.
Specter 11th Mar 2014, 10:17 PM edit delete reply
OH, FOR THE LOVE OF- (Previous comment=me)
Raxon 11th Mar 2014, 11:58 PM edit delete reply
FanOfMostEverything 12th Mar 2014, 5:30 AM edit delete reply
Dear Princess Deadpool,

Today i learned that there is a time and a place for madcap zaniness, and amazingly enough, it is not "always and everywhere." People who don't think in little yellow boxes value sanity, stability, and continuity, even in group flights of fancy. Weird, right?

By the grace of your glorious tutu,
Specter 12th Mar 2014, 7:28 AM edit delete reply
Eh, sometimes that box is transulcent and is accepted everywhere, depending on; the user, reciever, context, and location (Even School!).
JackTheGreatOfPojo 12th Mar 2014, 8:14 PM edit delete reply
why can't we just throw them into little yellow boxes, Fan? Seems a lot easier then self restraint, and all that
JackTheGreatOfPojo 12th Mar 2014, 8:18 PM edit delete reply
Also more fun...
Also, it's brooding there minds, so that makes it moral, and stuff, right?
FanOfMostEverything 13th Mar 2014, 5:04 AM edit delete reply
Sadly, not all of us exist in a universe that uses sequential art as its expressive medium. It's hard to throw people into the boxes when those boxes only exist in your mind. Not impossible, of course, but much harder.
Great Dinn 13th Mar 2014, 4:22 AM edit delete reply
Great Dinn
Dear Princess Deadpool,

Today I learned that sometimes you encounter wet blankets. And that's okay. Just throw them in the dryer, and they come out nice and fresh. They sure do scream loudly for the first ten minutes or so though.

Your Valet-In-Training,

Great Dinn
Zuche 11th Mar 2014, 3:53 PM edit delete reply
I felt that one, Newbiespud. Well done. Time to go for a walk.
Comet 11th Mar 2014, 4:25 PM edit delete reply
I know my DM goes through this often. But he does turn to me on the side and I'm there to reassure him and point out all the great moments from the past 3 months or so to prove that yes, we really are all enjoying what he's giving us.
Curb 11th Mar 2014, 5:45 PM edit delete reply
I may have alresy told this story, but my first solo DM was a one shot Rifts adventure at Chimeracon here in San Antonio Texas years ago. i had set up a short adventure setting, starting with a quick and dirty how to build a character session.

basicly, they encountered some nasty critters(whos stats i had screwed up so they were weaker than they should have been) and a party verse slightly damahed giant robot battle.

they did rather well against both sets of enemies and even salvaged some gear from the robot crew. while the group enjoyed it, they were a mostly D&D group and didn't want to try a short campaign. that and the head of the group didn't like sci fi settings, so he made stink about not wanting to slpit the groups attention.

i left the group shortly ther after due to some infighting, major cheating, and a change in work schedual.
Disloyal Subject 11th Mar 2014, 10:15 PM It Begins (take 2) edit delete reply
My first time DMing was actually my first game at all, but it went OK because I'd spent several years reading about both sides of the game and familiarizing myself with the rules after Order of the Stick and Weregeek helped me start understanding the terms and system.
After months organizing the party and building a custom dungeon I accidentally got my first attempt at this comment rejected by the system for too many characters in describing, we never played a full session, having 2 meetings over lunch that almost got them to their first encounter. (Snakes. Later: weasels, a homebrewed hippo, hobgoblins, a medusa traveling merchant, a giant, and then the actual dungeon, containing: zombies, vargouilles, a basilisk and hellhound, vampires, and the dragon cult they were there to purge.)
It wasn't a total loss though; the dungeon is awesome. Humility be damned, I busted my chops on that thing and I'm confident it'll work when I get another party to throw at it. (The others have their own stories carrying them past its level, and I have no desire to rebalance.)
Euric 12th Mar 2014, 11:04 PM edit delete reply
Hey, another start-from-scratch gamer! I thought I might be the only one! /)
Eagar Stories 11th Mar 2014, 11:55 PM edit delete reply
My first DMing experience was while trying a MLP roleplaying game. (The one listed in the links.) I had a story lined up and the players were made with an understanding of what the story will be like. Well... due to ADD and a wild imagination I sent the story in another direction, destroying the rails as well as the train the was the plot. I got through the introduction and then winged it for 6 hours. I turned a small get to know each other and the world you are in into a long epic quest over Equestria. Oddly enough we're currently going onto game 5 right now and I'm completely pulling everything out of nowhere. o.ou Not sure if this a good thing or bad thing.
Antipode 12th Mar 2014, 9:52 AM edit delete reply
Hey, if it works, it works!
Kaze Koichi 12th Mar 2014, 6:50 AM edit delete reply
No, that's not me. I'm too proud and full of myself. If someone didn't like my DMing it's clearly their fault and not mine.

Of course, I am still searching for ways to improve my DMing skills and make the game more interesting. This and that are two completely unrelated things.
Specter 12th Mar 2014, 12:35 PM edit delete reply
I just took a second read of the title, and now i'm terrified. Plus the way that pinkie is thinking, way ahead of making any kind of real jugdment, is scarily like how i think.
Curb 12th Mar 2014, 2:14 PM edit delete reply
Just a side note, with my Two Empires RPG concept being worked on, I am looking at trying to do a pure fantasy version that isn't around Pathfinder or D&D.
Doctor Sweet 12th Mar 2014, 6:37 PM edit delete reply
Is the title a Batman reference?
dracostarcloud 12th Mar 2014, 8:53 PM edit delete reply
It's a play on the phrase "Life of the Party."