Page 49 - Rocks Fall

29th Nov 2011, 5:00 AM in Friendship is Magic, Part 2
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Rocks Fall
Average Rating: 5 (2 votes)
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Author Notes:

Newbiespud 29th Nov 2011, 5:00 AM edit delete
These screencaps tell a fairly disturbing story: Right out of the gate, Nightmare Moon was trying to make these ponies dead. In the show, Nightmare Moon's involvement blends into the background of the dangerous Everfree Forest. But in these frozen moments in time, Nightmare Moon's intent becomes awfully clear.

Notice: Guest comic submissions are open! Guidelines here. Deadline: February 20th.



Falgaia 29th Nov 2011, 5:08 AM edit delete reply
Yep. I'm still calling this a children's show.

I had forgotten the wonders of Wings in RPG's as well, actually. Amazing things, wings are.

Also, saving scene is 50 comic. That means super long edition!
Adam Bomb 29th Nov 2011, 5:09 AM w00t! edit delete reply
Awesome comic, keep it coming!
Ranubis 29th Nov 2011, 5:19 AM edit delete reply
NM: "Now let's see. I could show up in person and try scaring them back to Ponyville, attack them with some minions, or I could shatter the ground beneath their very feet and send them careening to their horrible deaths. Hmmm, choices, choices."
kriss1989 29th Nov 2011, 5:45 AM kriss1989 edit delete reply
NMM: "Aww who am I kidding? Death all around! Free death for everypony!"
swenson 29th Nov 2011, 5:48 AM edit delete reply
"Death now remarked to the low, low price of free in honor of Black Friday!"
Guest 29th Nov 2011, 6:50 AM edit delete reply
Because here at the world of Nightmare Moon's Discount Deathporium every pony must DIE!!
NhoVahdy 29th Nov 2011, 5:59 AM edit delete reply
Oh! Oh! Anecdote time! I heard this one from my older brother...

My brother's party was running from this Rock Golem out in the middle of wilderness. And, strangely enough, they had decided that scaling a cliffside would be their best bet for getting away.
So they all make some climb checks for a few turns, getting out of reach of the golem fairly quickly.

However, after they all reach about two-thirds of the way up, the party rogue fails his check, and careens off the cliff, down towards the Rock Golem, and into his doom.

The rogue, though, was a bit of a rules monger at this point, and gently reminded the DM of damage taken from free falling objects. After calculating the weight of the rogue and the height of the fall, and looking at the Rock Golems stat sheet for a few moments, the DM scratched his head for a few seconds and said the following: "You fall, Rocks die."
Rookiehistorian 29th Nov 2011, 6:07 AM edit delete reply
Now that my friend, is both amusing and clever.
Delorin 29th Nov 2011, 11:10 AM edit delete reply
It gladdens me that you spelled "rogue" correctly all throughout your post. It pains me to say that I've seen rogues in WoW use rouge.
felinoel 29th Nov 2011, 12:06 PM edit delete reply
You have seen rogues in WoW use rouge? Is there a problem with rogues who want to put on a little makeup?
kriss1989 29th Nov 2011, 12:39 PM kriss1989 edit delete reply
Sometimes they just want to feel pretty.
Limey Lassen 29th Nov 2011, 6:52 PM edit delete reply
Limey Lassen
This is WoW we're talking about here.
reynard61 29th Nov 2011, 7:39 PM edit delete reply
Too bad they didn't call it "World of Wordcraft"...
Disloyal Subject 8th Dec 2013, 10:36 PM Rocks edit delete reply
As nifty as that is, were I DM, methinks I'd factor hardness into that, though were it a monk that was falling I'd allow them to bypass it since they're used to using their body as a weapon to fight armored foes.
After all, jumping off a cliff onto a boulder will smash you, not the rock. I bend the rules mainly in the interest of realism, though occasionally fun wins out, be it because an idea that's "just crazy enough to work" at least deserves a chance, or because a TPK would be no fun.
(Incidentally, this is probably the dozenth time in the past few months I've come back to this page just to read the sentence "You Fall, Rocks Die." Searching that on Google just takes me to TVTropes' 'Rocks Fall, Everyone Dies' page.
Rookiehistorian 29th Nov 2011, 6:03 AM edit delete reply
Actually, its clear what Nightmare moon is up to when its animated.

Also, before anyone else can have claim at it:

Cliff crumbles, Ponys fall, everypony dies.
Guest 29th Nov 2011, 6:18 AM edit delete reply
Actually, this is a fail at TPK. 2/3PK, maybe.
Akouma 29th Nov 2011, 7:18 AM edit delete reply
Maybe the idea was that she'd finish off Rainbow and Fluttershy with other obstacles up ahead. In fact, maybe she had no intention of wanting to kill Rainbow in the first place, considering the final challenge she puts to them before they reach the palace is offering Rainbow a job to distract her from helping her friends. In fact, her plan seems a lot BETTER in hindsight than it did watching the show.
MirrorImage 29th Nov 2011, 8:22 AM edit delete reply
It must be said that it's easier to kill off 2 ponies than it would be 6, especially if you can take out the OP Wizard, or even just the ringleader who possesses the master plan, in the first shot. Also, the DM just effectively split the party.

"Ok, the 2 Pegasi catch two different ponies, but the remaining 2 fall and encounter a Manticore at the bottom of the cliff."
Woolytop 29th Nov 2011, 10:58 AM edit delete reply
Actually, she really would have only had to bump off one pony to render the elements worthless. This seems like a solid plan; Send four of them careening down the cliff face. the pegasi would only be able to save two, and even if the remaining two stuck together to break one anothers fall, one of them would probably wind up at least too injured to continue.
Akouma 29th Nov 2011, 3:48 PM edit delete reply
BUT she doesn't know that considering she was legitimately surprised when the mane six pulled the "we ARE the Elements" move. It seems that as far as she knows, the elements can easily used as a solo or duo act. (Her and her sister did it as a duo act to defeat Discord, after all.) So she might've been really just playing at being confident by the time the whole group showed up at her doorstep ready to beat her down. Even if she knew that they couldn't beat her without all six of them there, basic villain theory says "if you can get EVERY enemy you're facing out of the way with minimal effort, why settle for one or two?"
Azureink 29th Nov 2011, 10:07 AM edit delete reply
This is why I put down the gold for Slippers of Spiderclimb.

Also, I love playing flying characters. Now in 4e, with the release of Heroes of the Feywild, we can play pixies. They can fly, but can't end their move more than one square above the ground square. As such they can effectively be in the square above another party member.

And I barely ever play Wisdom-based characters, so I can feel Applejack's pain on not having a good passive perception.
Kiana 29th Nov 2011, 2:15 PM edit delete reply
Hm. After Heroes of Shadow, I'm not too keen on the 'Heroes of' supplements. But the 'can't end their turn more than one square above the ground' thing is an interesting idea.

In my pony campaign, Pegasi can fly freely outside of 'high stress' situations (i.e. Pretty much every situation an adventurer is in...) but have an Encounter power that lets them fly Speed +2... And negates falling damage, once, regardless of the height of the fall. The racial power actually goes up to Speed+4, then Speed+6 with each character 'tier'. They also have Cloudwalking as an at-will and gain Fly 6 at level 11. (Though I'm thinking of making it Clumsy flight, so they get an accuracy debuff while in the air.)
I am a nerd with too much time on my hands.
Akouma 29th Nov 2011, 4:01 PM edit delete reply
Kiana: Heroes of Feywild is a much better supplement than most of the other essentials supplements. Satyrs are really fun (if really, really limited in their use if you're paying Feywild-only since they can only be a couple classes well), Hamadryad's are blatantly the best race in the game ever, Pixies are fun, and the classes available are all interesting. (Witch is among the best Wizard options I've seen in terms of both fun and usefulness.)

Also, since unless they're young almost all pegasi are very good flyers, it seems a little unfair to not let them fly freely. If I might make a suggestion: why not make it so they have fly 6 (or 5 if you feel like it's that important that it not be too strong level 1) Clumsy, a low normal move (like a 4 before armor penalties) to represent the fact that most fly unless they're inside or have some reason to be on the ground? At Paragon tier, give them Smooth flight, and have the encounter racial power just be for one turn their fly speed gets +2/+4/+6 squares of movement. That way players get what you'd expect from being a pegasus (able to fly whenever they want) without being broken or anything. Also, the occasional encounter that actively grounds them for a round or two would make the low ground speed relevant.
Kiana 29th Nov 2011, 5:19 PM edit delete reply
They can fly as much as they like outside of combat. I'm trying to keep them from being over powered while also balancing utility and user-friendliness.

Seeing as how some players are REALLY new to 4e, I wanted to ensure the races were mostly balanced... And seeing as how the one guy with speed 5 is already hugely limited, I'd rather not gimp them anymore in that regard.

I'm not claiming the way I'm doing things is great or the only way to do it, but in the campaign thus far it's worked out pretty well. And seeing as how over half the party are fliers, pegasi must be working out fine... If anything.
Chakat Firepaw 1st Dec 2011, 10:55 PM edit delete reply
"But the 'can't end their turn more than one square above the ground' thing is an interesting idea."

Limitations on Flight along those lines have long been used in Hero to represent characters who can fly, (but are not able to sustain altitude), or who have physically impossible jumping abilities.
Yinan 29th Nov 2011, 10:16 AM edit delete reply
I'm wondering how Rarity didn't see that coming, since she had a Passive Perception of 18, that already beats a 15 DC, so she should have been able to see that ^ ^
Sogen 29th Nov 2011, 10:44 AM edit delete reply
You've forgotten modifiers for low-light conditions and for spotting incorporeal creatures, that might've affected the DC.
Kyronea 29th Nov 2011, 10:46 AM edit delete reply
I hope we eventually get to see Nightmare Moon's origins in the show...fanon aside, I've always wanted to know the details of her turning evil, and why Celestia was forced to lock her in the moon instead of, ya know, doing what Twilight and the others do and change her back to good.
Drauken 29th Nov 2011, 11:22 AM edit delete reply
Well, Both Luna and Celestia used the elements on Discord, so that's half of the users of them out of the equation. And honestly, Celestia herself doesn't really embody any of the elements that well, so they'd be much weaker in her hooves compared to the mane 6.
felinoel 29th Nov 2011, 12:11 PM edit delete reply
I always figured she just embodied magic while Luna embodied the other five? Since she is a magic teacher.
TheDoomBug 29th Nov 2011, 1:46 PM edit delete reply
Maybe the split them evenly.
Magic - Could be either. I can see why you'd give it to Celestia.
Laughter - Celestia loves small pranks. Luna didn't know what fun was.
Loyalty - Celestia didn't go crazy.
Honesty - Luna seems more open about her thoughts.
Kindness & Generosity - Could be either. We haven't seen enough of Luna to really push either element.

Mind, this is entirely subjective.
Linden 29th Nov 2011, 4:19 PM edit delete reply
I like the idea of Luna being honesty. During the pilot, Celestia was never upfront about anything. >___>
xuincherguixe 29th Nov 2011, 10:41 PM edit delete reply
This one is a bit subjective I think. Twilight needed friends to unlock the elements of harmony. Could she have made them if Celestia came right out and said, "Yeah. The magic artifacts require friends. Go make some."

Admittedly, that probably still qualifies as dishonest, though I'd say it's a bit of a gray area.

... Yeah. Celestia strikes me more as the type to withhold information so people can be left to figure things out on their own.
terrycloth 29th Nov 2011, 9:41 PM edit delete reply
I'd give Celestia Kindness, Laughter and...

Luna needs either Loyalty or Generosity to cover for her need for attention, if the dark sides of the main cast are related too. Maybe both?

That would give Celestia Honesty. She doesn't seem as down to earth as Applejack but Luna is practically the mistress of deception, especially in nightmare moon form.
terrycloth 29th Nov 2011, 9:45 PM edit delete reply
Oh! And remember that the only reason the 6th element is named 'magic' is because Twilight called it that. It could actually be something entirely different. Like, you know, 'friendship' or something.
Kyronea 30th Nov 2011, 11:33 AM edit delete reply
No, I'm pretty sure it's both. By which I mean, watch the episode again. Watch how as Twilight develops a friendship with the other Elements, she is eventually able to call upon the sixth Element. Since they are the Elements of Harmony, they naturally have to work in Harmony, and they're magical. By having a strong friendship, they can summon the magic of the Elements of Harmony. Thus, Friendship is Magic.

I mean, come on, didn't anyone else realize that's what the title of the show is getting at?
MirrorImage 30th Nov 2011, 1:36 PM edit delete reply
I'm sure we all realized it the first time we saw the episode and simultaneously groaned at that specific point in the episode just before it was announced.

Twi: "The spark ignited within me when I realized that you all are my friend! That spark is..."
Audience: "Ugh... defeating her with Friendship"
Twi: "MAGIC!"
Audience: "Wait, wha-? Oh you son on a-"

Though I must agree with terry, nothing has ever come out and specified what this 6th Element's name actually is called. All we have to work with is what Twilight said, and there's no indication on whether she actually knew it, whether the Element "spoke" to her its name (in the sentient Artifact kind of way), or whether she just pulled it out of her plot.
Nurio 30th Nov 2011, 7:13 PM edit delete reply
Didn't Discord also call it The Element of Magic? I think that pretty much confirms that Magic is its actual name.
OpMegs 1st Dec 2011, 2:22 AM edit delete reply
I can honestly see Luna being Kindness and Celestia generosity.

My reasoning? Luna is actually genuinely kind in her S2 episode. You can watch her be hurt by everyone's general fear of her, but she doesn't do more than basically ban a holiday dedicated to (seemingly) demonizing her.

Also, who else is Kindness? Fluttershy. Who *royally freaked out* when her Cutie Mark Related Talent backfired? Fluttershy.

Nightmare Moon is just FlutterRage amplified by phenomenal cosmic power.

After all, all Luna wanted was for people to love her as much as they did her sister.
Laurence 29th Nov 2011, 1:25 PM edit delete reply
I love the fact that the rogue is the only one on four hooves still in the final panel. Hooray for having a high acrobatics score!
Azureink 29th Nov 2011, 1:29 PM edit delete reply
What about Pinkie Pie? She is on all four hooves.
Laurence 29th Nov 2011, 1:54 PM edit delete reply
She looks to be more in a 'sitting on her rump', going down a slide kind of pose to me at least. YMMV, I suppose.
Kiana 29th Nov 2011, 2:17 PM edit delete reply
I suppose that's the difference between training in acrobatics and just having a class bonus?
Dexam 29th Nov 2011, 8:12 PM edit delete reply
That actually makes sense. I think Dexterity or Acrobatics checks are being rolled here: Rarity makes a Hard DC, stays upright and slides down at a slower speed; Pinkie Pie makes a Moderate DC and also slides at a slower speed. This enables Fluttershy and Rainbow Dash to get to them first.

Twilight Sparkle and Applejack fail to make even an Easy DC on their checks, and go careening out of control down the cliff at twice the speed of Rarity and Pinkie.
Zenhow 29th Nov 2011, 2:14 PM Paladins edit delete reply
For a while there, I had to think to remember whether or not one out of Rainbow or Fluttershy were Paladins or not.
xuincherguixe 29th Nov 2011, 11:00 PM edit delete reply
It suddenly dawned on me that you might have something here with Rainbow Dash as an evil Paladin. The problem is that she doesn't really have a cause. Not even as a nihilist. She does however channel radiant energy.

Seems like the DM and RD player are inexperienced, so maybe cross class feat in the future? Just a thought.
Azureink 30th Nov 2011, 9:45 AM edit delete reply
Heroes of Shadow: Blackguard (of Fury).
Limey Lassen 29th Nov 2011, 7:26 PM edit delete reply
Limey Lassen
So after they descend into the canyon, they cross a river and reach a bridge spanning a DEEPER canyon.

The topography in Equestria is pretty dramatic!
Azureink 29th Nov 2011, 8:10 PM edit delete reply
Though we don't know whether they went up another hill before any of those points.
xuincherguixe 29th Nov 2011, 10:46 PM edit delete reply
I was going to post a comment about how Nightmare Moon isn't acting like a good villain, but the other readers managed to point out how her actions probably do in fact hold strategic value! Why fight all of the ponies at once when you can engage in Guerilla tactics? 6 on 1 isn't very good odds. Perhaps she cast "detect protagonist" or something of a similar nature, and realizes that they're trouble.

Other people. Makes playing the devil's advocate easier.
leafia6 30th Nov 2011, 12:46 PM edit delete reply
I think someone on TVTropes WMG'd that the reason NMM didn't outright destroy the Mane 6 was because Luna was subconsciously making herself lose. That makes sense.
kriss1989 30th Nov 2011, 1:43 PM kriss1989 edit delete reply
It also covers the GMs butt when the PCs call him out on it in the end.