Page 504 - Anti Memetic

16th Oct 2014, 6:00 AM in Luna Eclipsed
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Anti Memetic
Average Rating: 5 (6 votes)
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Author Notes:

Newbiespud 16th Oct 2014, 6:00 AM edit delete
Don't get me wrong. I love that earnest girl and I love what she represents. But we're three years into this. If I couldn't find a place to establish her before, it ain't gonna happen now.

Besides, no matter how much I may privately enjoy them, me and memes don't really get along. That might partially explain why my stuff never gets as "quotable" as I would sometimes like...


Raxon 16th Oct 2014, 6:09 AM edit delete reply
Derpy's appearance.

Tell a story about cameos in a game!
Digo 16th Oct 2014, 6:20 AM edit delete reply

Cameos and I never got along in table-top RPGs. This is because the majority of GMs I've dealt with make their cameos steal the spotlight and chew so much scenery that the game stops becoming about us the players and more like a bad fanfic the GM wrote.

...wait, replace 'like' with 'is'. >_>

When I do cameos, I like to make them stealthy. One of my favorites was in D&D. The party was investigating a crime spree on some well-traveled roads. Caravans were getting jumped and robbed of all their valuable jewelry, cash, and expensive fabrics like silk. The PCs believe it's a gang of thieves with good tastes and some intelligence.

Eventually they track down one of the thieves favorite spots and end up in a nasty fight with a young purple dragon (I've been known to throw nonstandard dragon colors because buck metagaming). The party barely survives and the dragon got away, but they at least know what's stealing the goods.

The party regroups and preps to fight a dragon. They track it down to it's lair and are loaded for melee with this thing. They start the fight, but then get broadsided when a unicorn shows up and she's partners with the dragon! So now the party has to deal with a spellcasting unicorn tearing into them with TK magic and color spells as well as the dragon who's just as prepared as the party was.

The PCs won, but it was a really hard fight. It wasn't until we were packing up the session for the night that one PCs realized it:

"Oh snap! We just survived an encounter with Rarity and Spike!"
Raxon 16th Oct 2014, 6:48 AM edit delete reply
I sometimes have cameos in my character backstories. Needless to say, if my character actually gets caught being directly related to Raxon, or old man Henderson, or owning any tool or weapon created by Raxon, He often gets killed early on.

This includes, but is not limited to:
The vibrating alcoholic sword that does inflicts 1/4 bleeding DOT.

Whisper stones.

Miniaturized bags of holding with increased storage capacity.

Any object with "infinite" in the name, even if that's just hyperbole.
jherazob 16th Oct 2014, 3:48 PM edit delete reply
I just had to unlurk for this, you are the one that created Old Man Henderson? If you were near here i'd owe you a beer or something. And somehow it makes incredible amounts of sense.
Raxon 16th Oct 2014, 4:01 PM edit delete reply
No, did not create him, but I do have him as a chaotic neutral deity in my pantheon. His domains are delusion, gnome, and war.
Evilbob 16th Oct 2014, 12:34 PM edit delete reply

Noicely done.

Now if only Twilight had shown up as well...
Sheepking 22nd Oct 2014, 9:56 AM edit delete reply
Please, PLEASE give us stats for the Gnome Domain.
Guest 16th Oct 2014, 10:45 PM edit delete reply
I'd much rather get into a fight with Rarity and Spike than Twilight and Spike. I don't know if she knows much battle magic off the top of her head, but I'm sure Spike could distract a party long enough for her to think of something overpowered to do.
Disloyal Subject 17th Oct 2014, 12:17 PM Fricken' Laser Beams edit delete reply
Disloyal Subject
I do love it when Twilight actually uses combat magic, so the even-numbered season finales have been good for me.
GrayGriffin 16th Oct 2014, 8:22 AM edit delete reply
Since most of my games are Pokemon games, cameos are to be expected. In one of our games, which took place in Kanto, we ended up crossing paths with Red, who, while maybe around our characters' level, was notable for being a 10-year-old while we were all adults. He served as more of a "background" character though, off doing stuff on his own while we participated in the final battle.

I'm not sure most of the others could be described as "cameos," actually, since they all played a large part in the plot in the end.
Giggle Tail 16th Oct 2014, 8:24 AM edit delete reply
Giggle Tail
I think the closest we ever had to a cameo was this:

It was one of the first few sessions of our first campaign. I had just gotten a new dagger with the soul of a halfling thief trapped in it (long story). We called him "Dirk".

Now, Dirk had a very...errm..."blue" sense of humor, which came up at one point while the at-the-time-only other party member was examining him.

His character was so scarred by this, that when my character gave him my old dagger, the DM told him that Dirk's words ran through his head again just from holding the thing. He chose to react to this by screaming and tossing the dagger aside.

Here's where the borderline-cameo part comes in. The DM said that the dagger just happened to hit "Old Man Jenkins". With his dying breath, he cried out, "LEEEROOOOYYY!!!"

That became a running gag from then on for any time anyone threw a sword or dagger for any reason.
Toric 16th Oct 2014, 8:55 AM edit delete reply
My group does an occasional Star Wars campaign where one of the players is a female from I can't remember what race, and she fights with a double-ended spear that kills everything. Well at one point we needed fake ID's to get through security, so our hacker decided she would get the name "Fightney Spears." The player really disliked that name, and vows were made to destroy that alias completely.

So in my homebrew pathfinder campaign, I had the players run into an inn that was run by a beautiful woman. When things inevitably became a trap, the woman was revealed to be a succubus, who fought with a spear, and I'm sure you can guess her name. That player was more than ecstatic to brutally mutilate Fightney to death.
123notit 16th Oct 2014, 8:57 AM edit delete reply
I'm running a 4e Monster Hunter campaign, Felynes and all. While we have some regular monsters and grunts take the stage sometimes, the big boys of MH are center stage for the good fights.

Only a couple of players actually know what the monsters are at first mention and glance since they're mostly homebrew'd creatures, so it's all about the experience. Last session one of the players successfully jumped on the back of a Lagiacrus, basically the flagship monster for MH3. Can barely wait for the next session.

The payoff is likely going to be when Monster Hunter 4 Ultimate comes out; we're all planning on buying it. Then it's a contest between my campaign combat encounters and the players getting to fight them in the video game. If I can match it w/o taking an ice-age, I'll consider it a job well done.
kriss1989 16th Oct 2014, 11:54 AM edit delete reply
I want your home brew MH stuff.
Disloyal Subject 17th Oct 2014, 2:03 AM Kaiju Time edit delete reply
Disloyal Subject
I'd appreciate a look at it myself. I'm unfamiliar with the source material, but I'm always eager for more varied content.
Toric 16th Oct 2014, 9:00 AM edit delete reply
Later in that same campaign, in which the players were humiliating a set of six royal siblings, they reached the lair of the sibling who happened to be a wizard. I'd let it slip earlier that he was a transmutation wizard and that he'd been stealing portions of the royal tributes and squirreling them away in his own private vault.

After the party broke in to his keep, disarmed his traps, and found the vault, they obviously looted the shit out of it. They took everything magical and literally as much gold as they could carry (this guy had Scrooge Mcduck sized piles of gold, and their bags of holding and extra backpacks could only grab about a quarter of it). However, as they were cleaning it out they discovered a symbol of a sidhedron rune on the walls, with the inscription "He shall rise again."

We'd just finished Wrath of the Runelords a few months ago.
StoneCliff 16th Oct 2014, 9:01 AM edit delete reply
While my group hasn't had any cameos from an actual series, we have had cameos from other campaigns. The best example would probably be a spirit named Morty. Our party had recently cleared a small dungeon (We weren't any higher than level 4, i believe), and had gotten the standard treasure of some gold pieces and a few jewels. Oh, and a mysterious ring. My oracle detected magic on it, and voted we threw it into the nearest volcano volcano. He was outvoted because our monk didn't care, and psion and rogue wanted to see what it could do. Our rogue put it on, and lo and behold it began to talk.

I took matters into my own hands at this point, and attempted to eat the ring (yes, i was this kind of character). It reappeared on the rogue the next day, with part of my colon still attached.

Of course, it was evil, and the game ended soon after.

Cut to our next campaign, and we encounter a talking sword. Named Marty. We decided it would be best to leave it in its cave, and go home.
Mykin 16th Oct 2014, 10:12 AM edit delete reply
Same as Cliff really, never had a group that did cameos from popular culture. My current DM, however, has been playing DnD with two other people in the game store for so long that they literally had all their characters that they've personally made and played with form into a inter-dimensional council. If anyone recalls the story I told about my cleric being screwed over by a council, well that was it. Every single one of them was in a campaign they were in, all of them pass epic levels.

Anyway, my DM's characters were part of the Schvolsky family (despite none of them being related) that operated out of the Schvolsky Academy in a pocket dimension that Eric Schvolsky created which is the same place the council resides. So suffice to say, since that party's wizard was a student of Eric's we saw them quite frequently. Though the help they rendered was always iffy at best, depending on the mood they were in.

The best example of this would of been a situation we found ourselves in near the end of that campaign. We were chasing after a wizard of Thay when he decided to escape by teleporting himself away...But it backfired when we disrupted his concentration and the spell decided to take us with him into an odd cavern. So he died horribly and everyone else rummaged through his stuff while our wizard and I tried to figure out where we were ported too. They found two rings on the guy and an odd axe on him. Of course, the axe and one of the rings were cursed and our barbarian found himself host to a demoness intent on turning his body into hers while our monk was debating on if it was a bad thing that the ring of fire resist won't come off his hand. Then our possessed barbarian decided he wanted the cursed ring...

So, when our wizard ran out of patience (all of two second's worth) with all the shenanigans going around, she summons Eric. This was this player's go to for problem solving, so that's why I said we see him a lot. Since our monk was afraid of fire (kept triggering memories of an order he betrayed but no one ever bothered to find this out until after this session) and Eric was basically the archon of fire, he panicked. Since our barbarian was fine with the demoness possessing him, Eric immediately decided to help the monk overcome his fear of fire by travelling to the order he betrayed and leaving him hanging over one of the vats of lava while he discussed things with the master. Ironically, the order didn't know they were betrayed and since the monk couldn't think straight with lava catching all his robes on fire, it was deemed that the monk was ok. With that solved, Eric brought him back (I ended up having to heal his burns and give him my cloak since his clothes were all gone) and nearly left us in the cavern until we asked him to get us out.

So that was a typical cameo of Eric Schvolsky, the DM's level 64 wizard. We've yet to bump into any of the Schvolsky family in our current campaign, though I'm hoping we don't have to, given what happened to my last cleric...
Specter 16th Oct 2014, 9:49 AM edit delete reply

I've made an attempt at one during a Fallout Equestria I'm trying to run (it happens like once a month, hard to get the players to remember anything).

They've been traveling around the whole of the Zebra lands trying to figure out what happened to make the country a smoldering wreck. However, they all wanted the "Wild Wasteland" starting perk, and a lot of weird stuff happened to them... Half of them got the raider disease (from FoE: Project Horizons) and the other half accidently got a series of mechanical implants and what not to the point the first half couldn't eat them.

It got to the point of hilarity, I wanted to slap all of them. Which I eventually did by making see hallucinations of their ancestors (characters they've played before). Unknown to them, I had a copy of their character sheets, and actually had them fight their previous characters.

After the battle (where the players, after finding out the enemies were legitimately their old characters with same move sets and everything, got scared after remembering how powerful they were), the players actually thought for a second about what happened, and (after reading the sheets I gave them) remembered their past missions actually led to a giant portion of the world bombing itself (I had a pre-Fallout Equestria game before this, so the players had some history as to what happened).

Most cameo's I have usually turn hostile.
Digo 16th Oct 2014, 10:18 AM edit delete reply
By default I assume all players in any given game has the 'wild wasteland' perk automatically. Even if not in a Fallout game. They are that weird. XD
Solitary Performance 16th Oct 2014, 9:53 AM edit delete reply
The only cameo I've had in my games was the Chaotic 'Insane Wizard', Jiggle Twang. This was 3.5e, and his alignment was basically a mock-chaotic, and an excuse for silly actions to be done. Cue the next games after him, where the party was against the wall, and someone had something like the Robe of Useful Items, so we tossed a door. It was decided that, because it was the least expected result, this crazy wizard popped out and helped us escape... sadly, queue players after that trying to force it happen... I tend to reserve him now-a-days as the guy who runs an impossibly large non-magical goods store, basically mixing 'Bigger on the Inside' with a D&d themed Walmart/other big all-in-one store (Fred Meyers, etc).
XandZero2 16th Oct 2014, 10:06 AM edit delete reply
When I was first introduced to roleplaying in-general, our GM was quite fond of cameos (and I think he handled them rather well). We played two Star Wars RPGs with him, one set during the Clone Wars (right before Order 66) and one set post Episode 6 (during the Yu-Zong-Vong invasion - think a race of evil, shape changing force-adepts if your not familiar with the species).

In the Yu-Zong-Vong invasion, we fought alongside Luke Skywalker while he dueled the lord of the YZV on Hoth... well, we were only Lvl 2 characters at the time... so it was less like we were battling alongside Luke, and more like we were just trying to stay out of the way as he and Lord YZV fought in the background. We did get a hold of a defense laser at one point though and try to shoot it at the YZV leader buuuuuuut...

He deflected it.

The Clone Wars cameo was personally my favorite however, as from the beginning of the campaign, I'd been very vocal about wanting to encounter General Grievous sometime.

Now, General G was something like a 16th level character. I knew this, and didn't think we would face him until waaaaaaaay on down the line, when our characters were higher level. Little did I know however that the GM was planning for us to encounter him at Lvl 3!

So we're sitting in a canteena just minding our own business - a Tradoshan Fringer (me) and a Wookie Jedi Apprentice (my brother), when in walks this cloaked guy, along with his four cloaked bodyguards. I think they noticed the lightsaber on my brother's belt, and the leader of the group walks up to ask about it.

Well, this being one of our first RPG experiences, we don't think to lie or anything. My brother just starts telling this dude how he's a Jedi with a special mission in the area... yadda, yadda, yadda...

-And then all five of these guys tear off their cloaks, and before we know it we're staring down General Grievous and four of his droid bodyguards!

My brother and I almost wet ourselves.

Then, while our Wookie tried to duel a character with 13 levels on him, my Tradoshan started frantically running around the canteena being chased by droids, desperately looking for anything he could possibly use to help in the fight (I felt like my standard vibroblade and blaster pistol combo just wouldn't cut it here).

We should've been way past dead, but I think our GM was going easy on us - I found the equivalent of a blaster bazooka in a lockbox and used it to nuke half of the droid bodyguards in one shot (and blow a hole in the wall of the canteena to boot).

Meanwhile, my brother managed to miraculously score a crit on General Grievous and lop off two of his four arms...

-And that my friends, is the cliff-notes version of how two level 3 characters made General Grievous flee for his life.

Robin Bobcat 16th Oct 2014, 11:13 AM edit delete reply
Our GM has a habit of naming the townsfolk after Star Trek characters...
Raxon 16th Oct 2014, 11:45 AM edit delete reply
I recounted a story online a while back where all the peoples' names were replaced with the names of stores. Naming conventions can be lots of fun, and net you some sweet, sweet karma.
Odious Call 16th Oct 2014, 12:09 PM edit delete reply
Odious Call
Ohhhh boy, I love cameos. They can be subtle, buy my favourite was the time I had the party working for Theresa from Fable, complete with pure white spire that massively amplified Psionic power, Theresa in this campaign being a Psion.
No one realised who she was and eventually the ranger was consumed by the evil entity he had allowed to possess him and he snapped, smearing Theresa across the wall with the fantasy equivalent of a gravity hammer......

Seeing as that was our last session, the ranger also decided to put together a ritual for stopping the ominous evil entity that was the main evil force of the campaign, sacrificing himself at the end of it. We were all packing up thinking 'that went well' when the party Psion said "Wait. Am I all alone. Inside a spire. That massively increase Psionic power?"

And that's how I accidentally let a deranged adventurer, who really puts the 'overkill' in 'murder hobo', take over the world.
Or at least part of it.
Disloyal Subject 16th Oct 2014, 10:16 PM Shas'o R'myr and ELH Mk2 edit delete reply
Disloyal Subject
Pretty sure I already told the story of getting a Nat1 on a summoning attempt to get the Forge-Daemon we'd nicknamed Wormbag after an exchange of insults upon our first meeting. (40K RPGs use a roll-under d100 system, so a Nat1 is the equivalent of a Nat20 in D&D.) The GM decided that we'd succeeded TOO well, so in addition to Wormbag and enough of his equipment to get to work, we got a fellow Bloodletter we'd already antagonized on multiple occasions and Cultist-chan. Her voice really does get annoying when spoken aloud.
In other games... Well, there's the constant cameos in the Dark Heresy game. Aside from a vodka-swilling space-Russian Genetor (high-ranking member of the Biologis branch of the Adeptus Mechanicus) ex-PC from many campaigns ago who installed our Knight-interface MIUs and fixed our salvaged pre-Heresy Astartes Warship, there was a moment dedicated to letting a combat maneuver designed by a Dark Eldar PC in the campaign immediately preceding ours shine. Intended for destroying large foes efficiently without undue risk or fuss, the Krallic Maneuver - unless I misunderstood - consists of rappelling up the target to a weak point, eg the nape of the neck, and unloading heavy weaponry like Dark Lances at point blank. Watching DEldar raiders employ it against a berzerk Mechanicum Taghmata combat automa that would've dwarfed a Space Marine in Terminator armour was glorious - especially since we took bets on it, and I was the only one who put money (300 thrones, IIRC) on the Eldar. The other PCs grumbled about heresy for not betting on the war machines of Man, but I never got around to making them pay up anyway.
loyalChaos 16th Oct 2014, 12:31 PM edit delete reply
I'm the DM for my group, and the story had them go into a zombie filled cemetery. They kill all the bad guys, rescue the damsel in distress, and are just about to get away, when I pull out my phone and start playing the Ghostbuster's theme.

A tall man with uses a vacuum to basically whoop every characters butts. They barely won by clever thinking and flanking, and by then they had already figured out who it was.

"Guys, we just killed undead Bill Murray."

The looks on their face, just... It was awesome.
Freelance 16th Oct 2014, 12:45 PM edit delete reply
At the tail end of one campaign --retirement point for our characters--the gods had gone on a scavenger hunt set up by Loki. (Yeah, no guesses how THAT turned out for them for the most part.) Each player had to face a different evil and defeat them. My case? a tree that was built out of the various conservative talking heads from radio and television.
Stavaros-the-arcane 16th Oct 2014, 6:29 PM edit delete reply
Over on (previously on a forum called the atomic think tank) is a universe that a number of the site's Mutants & Masterminds Play by post games take place in named after its original GM as the Crinoverse. It is a truly massive amalgam universe which starts from the basic M&M setting and has found a way to work in EVERY piece of media you can think of. As such Cameos are very common, ranging from being majorly important to the story to just being interesting background characters. Plus as different games are canon in the crinoverse you often have guest appearances by PC's of previous games.

For instance one of my early games was set in the 1980's of the Crinoverse, it was a modified TMNT Roadtrip campaign where a bunch of nobodies with super powers were recruited by the local equivalent of SHEILD to escort a truck carrying special high tech microchips across the USA. One of our stops was the town of South Park. The woman who would be Cartman's Mom tried to seduce one of the other players characters before changing her interest to my character. Now if you think that doesn't seem too weird, my character at the time is a Mutant Platypus with laser eyes. It was kind of weird. Plus then the locals shot my characters hat. Once we had defeated the Crab People we were happy to get the hell out of town.

Now I've had my character from that game (Picasso the Platypus) make cameo appearances in other games. In one where a group of celebrities (some of whom had superpowers) were holding a charity even for a sanctuary where individuals forcibly granted superpowers during an event called called the 'silver storm' were sheltering, Picasso was involved since he is a rather beloved children's television star in universe.

Also I'm currently in a time travel based game which is full of these in pretty much every adventure. It would take me a whole other post to list them all but we eventually learn the ones who put the team together to help preserve time include: Sailor Pluto, The local equivalent to the doctor (and we've met several of his regenerations), Homura Akemi, Leman Russ, Kyubey, and a couple other whose names escape me.

Because cameos are such a part and parcel of this kind of fusion universe they are handled in many different ways and to varying levels of importance. Overall they don't tend to steal the spotlight from the players and can be a lot of fun.
TyrantViewer 17th Oct 2014, 12:41 AM cameos edit delete reply
I had an idea for NPC's that were almost entirely for cameos, mainly I just went overboard making the background for this campaign but most of the NPC's were there to be used later, most based off of characters from other media.

One was meant to be another adventuring group, Moses the fast talking, no nothing know it all bard (leader and with connections via his successful wizard brother Joseph Hermeticlese), fuzzy a half orc barbarian with uncontrollable rage and low intelligence, and jerry a very gullible and desitratable cleric of Olidammara.

The were based of the three stooges, intended to be available for laughs, and cameos, they would run into the players while on separate adventures and either help (they are not totally useless) or move on to make the world seem bigger, as if it doesn't revolve around the players. They have certain areas of expertise, but their own flaws and bad luck makes no one in power take them seriously, except in very niche circumstances (they are relied on for clearing the caves and sewers below the city of hostile wildlife and violent criminals by the official in charge (surprising other adventurers that realize what kind of monsters occur there)). Their lack of luck with more prestigious and profitable work (the offical's department has the lowest budget in the city) they play as a band in taverns to pad thier income.

Besides them I am trying to stat Izaya Orihara (to be used as a plot hook generator) and already have Shizuo Heiwajima stated as a barbarian/hulking hurler/war hulk, as a Tax collector, the government is the only group that can pay for his damages, and he keeps new gang activity down (old gangs have survived long enough to be afraid of him. I was going to play him up as a person to be feared in the area, so he could help the players if they were over their head in the right locations, he shows up and thugs flee or fall as they attack the human wrecking ball)

I havent actually finnish making all of this, but I designed the starting city to be easy for modules to branch out from it while I create more personalized adventures.
MissFinefeather 17th Oct 2014, 7:24 AM edit delete reply
I remember I ran this makeshift custom Pathfinder campaign. The basic idea of the setting is that everything exists at once.
For example, my first campaign had the adventurers slice through a horde of Team Rocket, Waddle Dees, and Koopas in order to save Tom Nook and Sable Able who were set to be sacrificed to Chzo. It was an "Everything but the kitchen sink" kind of deal.

Because of this, surprise cameos was the name of the game. Like the party would walk in to meet with the mayor of capital city and be horrified to find that Kyuubey from Madoka Magica was the mayor.

My favorite cameo was a character named Guu. She comes from an obscure comedy anime, and her key powers include reality warping and being able to fit an endless amount of things in her stomach. I figured the party wouldn't recognize her at all.

But the second they saw her face on the token, the room was filled with screams and uproarious laughter. And to add to the shock, thanks to a series of bad rolls, all but the witch and Pinkie Pie were eaten by her. Thankfully, she had no intent to kill the party, so she spat everyone up.

Had her tag along for the adventure. Turns out she was behind everything and just wanted to troll everyone. The game ended on a cliffhanger as Mr. Popo from DBZ abridged showed up out of the blue and banished everyone to a death maze.

Sadly, the game ended soon after that because of the insurmountable stress of homebrewing literally everything when you've never played a tabletop game before.
mistriousfrog 18th Oct 2014, 5:24 AM edit delete reply
I often drop cameos to pop culture and various fantasy stories when I am GMing. It is never explicit and I never call it out directly but I will often have characters show up int he background as NPCs. For instance my group has met the fellowship of the ring while walking down the road, had a brief conversation and went on their way, once while they were in a tavern I had Haley and Belkar from order of the stick discussing plans at one of the other tables. I never call them out by name but my players are genre savvy to to know when I am making a cameo at least 2/3 of the time.
Mikoc5 14th Oct 2022, 12:34 AM edit delete reply
A story about cameos, huh? I might have something...
Back before I played Lobotomy Corporation and didn't know anything about it, my BF would make me add the occasional Abnbromality to the fray, both to keep me on my toes (even though I am the GM) and to see what I do with the limited information available to me. This worked for both of us, as I sometimes had few ideas on how to make things ingeresting.
If you need a primer on what Abnormalities are: They're essentially SCPs. Seemingly supernatural monsters with freaky powers and strict requirements to keep them contained.

The two most memorable encounters my BF's character Alex had with these SCPs were both happened in the same RP and for different reasons. We've set this particular one on Earth, Steven Universe universe, and Alex was a witcher-style swordfighter with a crossbow and simple magic, hailing from another dimension.
Alex, Steven, Connie, and a captured Perridot (not the canon one) were traversing a sunlit forest, investigating rumors of a gem monster roaming the area.
On the way, they heard the sounds of crying... And found a human child, around Steven's age, albiet a strange one. The child seemed to have been afflicted with something, as their skin had turned void black, their hair blue, both reflecting the starry night sky (despite it being the middle of the day) all over its body. The simple, grey pants the child was wearing had gotten ragged and tattered from what seemed like days or months of traveling the woods and wilderness.
However, it was rather obvious this child wasn't a Gem, despite its fantastical nature.
Steven, being the gentle soul that he was, naturally tried to console the blue-eyed child, who just wanted to make some friends... Everyone had left him. Alex was suspicious and Connie was cautious, but Steven was just offering his heart on a silver platter; and so the Child held out a gleaming pearl for Steven to take; a symbol of their friendship.
Alex was having none of it, and yanked Steven back. This made the child go BERZERK! How DARE this man separate them and their friend! From the child's tears, two watery cloud monsters had formed and attacked the party!
The party wasn't very long. The child had no combat capability of its own, and the two clouds were only able to do so much, so thanks to an opportune moment, Alex was able to decapitate it with a lucky roll and end the encounter. Steven and the gang had a long, difficult talk afterwards, because young Mr Universe had just witnessed a murder. Ultimately he was convinced the child wasn't actually a person, and it helped ease the trauma a LOT. Connie was similarly shaken, but she managed to talk herself out of it quickly.

Then, there was the other Abnormality, encountered another day: A crawling, reaking, rotting monster the size of a bison that left a trail of blight in its wake! This time, it was discovered by Alex and Garnet as the two of them were doing a thing.
Being composed of decaying matter, this rot creature adorned with skulls twisted into smiling faces posed quite a problem for Alex, who was a living person and thus suceptible to the rot. Thankfully, Garnet had a lot more luck. With her serving as a distraction and knocking the creature around a bit, they managed to whittle it down to a more managable size, brekaing off chunk after chunk until it's lifeless.
They took a well-earned break. And then another showed up! It was twice as big, thrice as mean, and had an piercing shriek that did some nasty damage, now posing a threat to Garnet.
They quickly came up with a plan, letting it feast on the remains of the 1st monster in the meantime. Once everything was ready, one magic trampoline trick, and the monster being knocked sky-high and punched back down by Garnet, the triple-sized rot monster was on its way to the Sun to burn away into ashes.

Just to be safe though, they torched everything the monster touched.
And yes, I know. Posting story time too late. Eight years too late.
Digo 16th Oct 2014, 6:10 AM edit delete reply
Memes never can be forced. They just 'Happen'. The internet is a strange place and what becomes trendy is sometimes the most weirdest thing you'd never look twice at otherwise. :)
Anonymous 16th Oct 2014, 6:11 AM edit delete reply
She's a paper bag wizard! she's a paper sad wizard...
Philadelphus 16th Oct 2014, 10:32 AM edit delete reply
I'd love to know what she did to those paper bags to keep them from getting soggy.
Mykin 16th Oct 2014, 10:39 AM edit delete reply
Magic. Of either the unicorn or plot convenience kind, I am not sure of.
kriss1989 16th Oct 2014, 11:59 AM edit delete reply
Aww I love that video.
kiapet 16th Oct 2014, 6:30 AM edit delete reply
My DM had a wide range of NPCs that she'd spent years developing the personalities of. Naturally, we didn't look twice at half of them and then befriended ones she'd stuck in last minute.
Digo 16th Oct 2014, 10:22 AM edit delete reply
I've had a handful of villains that have become timeless over the years. Evil that have built up a grand history with really good motivations and memorable battles against the PCs.

And then one player tried running an Oriental D&D game and ripped off every single one of those villains verbatim by flanderizing them as 2D cutouts. He thought he was being clever. The campaign died in 3 sessions because all the players felt insulted that their favorite villains were disrespected.

I was completely floored that my villains meant that much.
Mykin 16th Oct 2014, 10:38 AM edit delete reply
People get attached to npcs for various reason. For example, one of my earliest DnD campaigns that I was in had us going to save a farm from a bunch of bandits. When we got there, they had surrounded the farmer's daughter and, in the first round, she proceeded to literally rip one guy in half before beating the ever living snot out of the rest of them. We affectionately called her "Demon Lady" after that and demanded that she join us as we rid the world of evil. She continued to be that awesome for the duration of that campaign.

While everyone's reasons for having her join us was that battle, I ended up liking her for a completely different reason: She was the only npc in the entirety of my time playing DnD with that group that didn't try to kill my character off just because. In fact, both characters became good friends, a feat that most of the other party members never managed to achieve for some odd reason.
FanOfMostEverything 16th Oct 2014, 6:45 AM edit delete reply
She may be best pony, but there's a time and a place even for her. These sorts of things have to occur organically.
j-eagle12212012 16th Oct 2014, 10:34 AM edit delete reply
But Applejack "is" an established charecter how much more organic can you get
kriss1989 16th Oct 2014, 12:01 PM edit delete reply
That's not how you spell Flu-*shot to prevent this BS again*
Raxon 16th Oct 2014, 12:30 PM edit delete reply
That's not how you spell Pinkie Pie! *shoots self in head to pass the time*
Specter 16th Oct 2014, 2:22 PM edit delete reply
*Looks at Kriss' body*
*Looks at Raxon still shooting self in head*
*Face hoof*

I thought this got resolved. We all have our own position on the subject, and no matter the answer, we're ALL wrong. There is no best pony, only an individual's favorite pony.

... Said the Changeling while he revives Kriss.
Raxon 16th Oct 2014, 2:29 PM edit delete reply
My semtex armchair says otherwise. Interested in watching a little Maud?
Specter 16th Oct 2014, 7:26 PM edit delete reply
Still haven't gotten that far.

*Looks down in sadness and shame.*
Disloyal Subject 16th Oct 2014, 9:41 PM Great to be Different edit delete reply
Disloyal Subject
I am of a similar opinion, Specter, but rather than saying that best pony is relative as I do for most opinion-based things, I profess that there is a best pony, and that it is every pony.
Mykin 17th Oct 2014, 8:12 AM edit delete reply
I agree with Disloyal here, every pony is awesome in one way or another.

...Even if my own personal preference is Luna...
kriss1989 17th Oct 2014, 2:58 PM edit delete reply
Agh! The pain! Why!? Why must I feel eternal pain!? Agh! Don't revive somebody until you heal their injuries!
Specter 17th Oct 2014, 4:27 PM edit delete reply
Sorry, morphine's out.
Raxon 17th Oct 2014, 5:22 PM edit delete reply
Joke's on you, Kriss. My head wound prevents me from feeling pain! Now if only I could taste something other than blue...
Mykin 16th Oct 2014, 9:32 AM edit delete reply
I don't know Spud, your pretty creative. One day you might be able to fit her in somewhere. Though I'd rather you not try to force it either. But I might be saying this because Derpy tends to be my patron spirit in DnD games. Always well meaning but everything always goes to hell in a hand basket in the end. ALWAYS.

As for being "quotable", I've never really read a web comic that was quotable. In fact, the only quotable thing I ever use would be Powder Keg's "Traditional Greeting" quote and that's only because of how relevant and true it is with my current group. I'm sure we understand the concept of subtle but...Anyway, I wouldn't lose sleep over it.
McBehrer 16th Oct 2014, 10:16 AM edit delete reply
Really? You've never read a quotable webcomic?
You've obviously never read Dr. McNinja or Homestuck, then.
Dr. McNinja has such awesome lines as "BAD MATH PROVES A POINT!" and (talking to a gorilla receptionist) "look up 'witch gorilla.' No? Not there? It might be spelled with a B..."
Raxon 16th Oct 2014, 10:20 AM edit delete reply
Dominic Deegan.

"I hate you 'cause you're smug."

"Death from above!"

"I've already fought someone from hell. He didn't have so much crap in his hair."

"Dance, puppets! DANCE!"
Mykin 16th Oct 2014, 10:27 AM edit delete reply
...Ok, Raxon wins. I have read Dominic Deegan and I do remember that quote. Though I don't remember where that was said.

Maybe that's my problem. I just don't remember any of the quotes because I never find a way to actually quote them to people...
Raxon 16th Oct 2014, 10:57 AM edit delete reply
The first one is from Stunt. He was talking to Dominic, naturally.

Dominic is a smug asshole, but he's definitely earned the right to be smug.
kriss1989 16th Oct 2014, 12:05 PM edit delete reply
My landmass is erupting with kittens!
Disloyal Subject 16th Oct 2014, 9:44 PM Godspeed, Mookie edit delete reply
Disloyal Subject
"Those who live by the sword must respect those who die by the sword."
Ilka tuk tak, I miss that comic sometimes. It's to thank/ blame for my playing D&D.
Lixie Lorn 16th Oct 2014, 1:36 PM edit delete reply
I think this is the first time I've seen anyone say nice things about Dominic Deegan. You made my day. <3
Raxon 16th Oct 2014, 3:37 PM edit delete reply
Dominic is a sneaky, manipulative, smug asshole who cheats his way through every great battle.

How can I not love a comic about this guy?

Dominic was part of the inspiration for Raxon's final personality, by the way. It convinced me that a trickster can work much better than a dude who just wails on his enemies with brute force.
Rokas 16th Oct 2014, 12:02 PM edit delete reply
Raxon 16th Oct 2014, 12:56 PM edit delete reply
Mykin 16th Oct 2014, 5:42 PM edit delete reply
Ok, enough with the quotes. I got the idea, apparently I need to fix my memory or something. We don't need to all start pitching in quotes from different webcomics and turn this into another "Welch list" incident.

I'm not angry or anything. I just think I see where this is going and I'd rather we not go there. That's all.
Raxon 16th Oct 2014, 8:17 PM edit delete reply
Good point. I've started two welch lists here already.
NeutralDemon 16th Oct 2014, 8:10 PM edit delete reply
Oh gods that comic was epic!

Never did read all the way through it though.
Sheepking 22nd Oct 2014, 10:10 AM edit delete reply
"Young lady, you fail to grasp the basic principles of mad science. Common sense would be cheating."
-Professor Lupin Madblood, Narbonic
"Okay, you can tell the internet, but no real people."
-Captain's Fancy Valentine Sweetheart, Skin Horse
"Punching Justin Bieber may be the only normal thing former congresswoman DeSanto has ever done."
-unnamed news reporter, Shortpacked!
"Oh my god; there were so many plot-holes I forgot about the killing! Chaaaaaarge!
-Nuclear Dan, Another Gamer Comic
I could go on.
Steeeve 16th Oct 2014, 9:53 AM edit delete reply
DM once had a NPC 'wizzard' join up with the party to help with a quest.
He was an odd little fellow, with an even odder spell list. Seems he was a 'specialist' or something and specialized in... rainclouds. While he wasn't unskilled, lets just say he had fairly bad luck, which is probably why he was such a pessimist.
About.. 3/4 of the way though the campaign, while the party was resting, he was helping make dinner.. and spilled the hot soup all over himself. "Why does this sort of thing always happen to me!?"
... and then the healer starts cracking up.
When asked why she states .. that our 'wizard' is a D&D version of Grumpy Bear.
Yeah Grumpy. From 80's (Nelvana) Care Bears.
(Short, Blue Robes, 'Raincloud Magic', pessimistic, and that quote)
Once she pointed it out, it was both obvious and hilarious and we called him Grumpy for the rest of the campaign.
Ted the saiyanwolf 16th Oct 2014, 11:38 AM edit delete reply
Ted the saiyanwolf
What is with most of these people making paragraph size comments?
Raxon 16th Oct 2014, 11:48 AM edit delete reply
It's called story time. It's very popular, and it doesn't use much of data space.

In fact, all the comments on the largest page probably takes less than half a megabyte. There's no real reason to hold back.

And if you think these are big comments, you clearly haven't seen any of the multi page comments, one of the most recent ones springing to mind was my tribute on the 500th page.
kriss1989 16th Oct 2014, 12:14 PM edit delete reply
You must be new here. Hi, welcome to Friendship is Dragons, where the comics are great and the comment are an adventure in and of themselves. Come for the comic, stay for the insanity. And the rest of us besides Raxon too.
Raxon 16th Oct 2014, 12:33 PM edit delete reply

A helper will be along shortly to accompany you to Friend Computer for education. If you do not cooperate, you will be extirpated.
Zuche 16th Oct 2014, 3:48 PM edit delete reply
I miss my tirp. It used to since nice songs.
Mykin 16th Oct 2014, 5:20 PM edit delete reply
Well we used to have a Friend Computer until it got blown up due to someone messing with someone else's shipping order. *Glares at Raxon*

...But yes, I did make a backup. You get a cookie at the end of it so no reason to delay!

Oh and Welcome to the party!
NeutralDemon 16th Oct 2014, 8:12 PM edit delete reply
Welcome to a site where the best part is arguably the comments.

No offense Spud.
kriss1989 16th Oct 2014, 11:51 AM edit delete reply
One time the players had to team up with a group of NPC adventurers. Frederic the paladin, Daphnie the cleric, Vel'ma the elven wizard, Shagicus the shifter druid, and his awakened animal companion Scoobicus. They teamed up to hunt down a powerful vampire lord in an abandoned spooky castle.

My PCs loved it.
Raxon 16th Oct 2014, 11:52 AM edit delete reply
That sounds like a blast.
kriss1989 16th Oct 2014, 12:04 PM edit delete reply
It was. Especially when the vampire turned out to be a liche in disguise.
FanOfMostEverything 16th Oct 2014, 12:07 PM edit delete reply
Jenkins the Ancient, feared throughout all lands?
kriss1989 16th Oct 2014, 12:12 PM edit delete reply
No no no. Jenkins is the name I save for the crazy yet helpful old man. No, like any good ancient evil I use, his name is Carl. He does stuff that kills people.
Raxon 16th Oct 2014, 2:33 PM edit delete reply
Every now and then, I will give the villain the same name as one of the party, and have them look very much like that pc, except scarred and haggard.

So many ways to go with that.
Blues 16th Oct 2014, 7:34 PM edit delete reply


"Caaaaaarl, that kills people!"
Guest 17th Oct 2014, 5:22 PM edit delete reply
Digo 16th Oct 2014, 12:15 PM edit delete reply
Just when I thought Kriss' idea couldn't get any better... XD
Odious Call 16th Oct 2014, 12:32 PM edit delete reply
Odious Call
"I grab the vampire's face and tear it off."

"Wait what!?"

"Come on, it's obviously a mask."

"Uh, you tear off the vampire's face. Underneath is a skeleton. He's dead."

"......So, he's a lich then?"

*sigh* "Sure, whatever.....You weren't supposed to kill him yet anyway......"
kriss1989 17th Oct 2014, 3:02 PM edit delete reply
No no, the liche had flesh. He was pretending to be a vampire so that his enemies wouldn't be properly prepared to fight him.
Disloyal Subject 16th Oct 2014, 9:58 PM Mystery Inc edit delete reply
Disloyal Subject
Velma as an... Elf? Eh, okay. I'd have made her a Dwarf or Gnome, but I'm biased.
...actually, I think I WILL make her one of those, or maybe a half-Dwarf, and steal your idea. As antagonists though; I already have too many NPC parties. I guess I'd better find an appropriately evil and/or tricky group of PCs to pit them against.
Raxon 17th Oct 2014, 3:48 AM edit delete reply
Well, hot damn. Here I thought Velma couldn't get sexier, and you make her a bearded dwarf lady. You are a king among men, DS.
you know that guy 17th Oct 2014, 4:51 AM edit delete reply
Carl, of the Carl-Carl Empire? From Wh40k?
Disloyal Subject 17th Oct 2014, 12:30 PM Linky Edit Imminent edit delete reply
Disloyal Subject
Glad to be of service, Raxon.
No, You know, not directly 40K related this time - Carl the llama. I suspect he and Lyra might get along alarmingly well, at least at first.
Edit: Missed your reference. Excellent show, though not quite as grim as 40K. Still looking for a way to finish it; was lucky to get my hands on disc 1 for a few weeks.
kriss1989 17th Oct 2014, 3:01 PM edit delete reply
And this is why I made her an really, it is. I have somebody in my group who unabashedly finds her the hot one.
Disloyal Subject 17th Oct 2014, 5:22 PM Jinkies! edit delete reply
Disloyal Subject
Are... Are there people that don't think Velma's the hot one? Bizarre.
I can understand discouraging lusty PCs and/or players, though. It now makes sense.
Starphoenix 16th Oct 2014, 8:34 PM edit delete reply
In a Vampire Game I was running, I once threw a Nosferatu in a Bear Costume at the players. His name was Nicholas.

Brownie points for whoever gets the reference.
kriss1989 17th Oct 2014, 3:03 PM edit delete reply
"Gummie bears, bouncing here and there and IN YOUR FACE!"
Raxon 17th Oct 2014, 5:20 PM edit delete reply
"Hey, babe. You wanna see my gummi berries?"
Disloyal Subject 17th Oct 2014, 5:36 PM I Know This From RWBY fanvids edit delete reply
Leonite 16th Oct 2014, 11:28 PM edit delete reply
Oh, we're doing cameos? Then I think I can debut with one of my favorite stories.

See, my party was stranded on this island. Mysterious, shadowy, and it seemed cut off from the other realms. Not to mention we kept running into things like damaged TARDIS's, Night Hags and stranger encounters. It ended up being quite an interesting and dark campaign, but early on there was a lighter tone to it.

Case in point, one of our first adventures had three of our top physical fighters (Ranger, Barbarian, Monk) go off into the woods... and within they found some ruins that transported them into a strange play stage like area. And there they found Jackery Bard.

Jackery Bard was our DM's character that he had used once when we played Paranoia. Keep in mind the way we play Paranoia is never serious, and rarely with a coherent plot. We play it if we find ourselves with a couple of hours spare in a session. To those who don't know about Paranoia, it's basically a dystopic Cyberpunk game where you're all given secret goals and secret super powers that are illegal, so not even your party members can know. And you can be awarded points for doing stuff in character, so we try to make them distinctive.

Now, Jackery Bard was an interesting case. His player always insisted in having him speak loudly and in the third person... and insisting that he'd solve every problem "With the Power of Music". What's even weirder is that a lot of the time he'd claim to do so and it'd work either due to his role or his player spending points on it. He was also one of the only characters out of 4 to survive the session.

Come to this game and it ends up that since we last saw him, Jackery Bard's abilities to solve things with the power of music had ascended him to Godhood. As a result, the three had to go through a series of tasks within it for a boss battle, ending up with a fight between a troll and our Half-Orc Barbarian named Krull. The best part about this fight is that Krull managed to break his jaw during this, and we couldn't fix this,l not even with me as the cleric. As a result even when the campaign took a darker turn, we remembered how Jackery Bard faced off against the party.

I was slightly peeved at not getting to be there though. In Paranoia my character had been killed off because of an ill timed mistake combined with Jackery Bard doing something at the same time. Fortunately the guy who killed me was then killed by Jackery Bard "Setting his heart on fire with the power of music", that is using pyrokenisis to set the guy's heart on fire, literally.
XanatosDrake 17th Oct 2014, 12:51 AM edit delete reply
I once sent an npc in to help the party. he wore orange armor and "accidentally" got the party killed with his "help". My players were upset until i told them his name. Caboose.
Disloyal Subject 17th Oct 2014, 2:14 AM Sheila Is The Brawniest Womanly Name edit delete reply
Disloyal Subject
I'm amused at a chain of coincidences today - this morning, I decided I'd finally watch RvB Vol.1 this week. Then, in tonight's session, an archeotech Glaive Superheavy Tank's machine spirit introduced itself as Sheila, directly quoting the namesake Scorpion's startup lines, though we cut her off after she started the tutorial. Afterwards, I actually started watching, and retroactively got the reference, and now... I check back to proofread my comments on FiD, and find: more RvB.
waffle911 17th Oct 2014, 12:08 PM edit delete reply
Orange? Why not blue? Grif is orange. Or something approximating orange, at least.
Jadelynn 17th Oct 2014, 7:29 AM edit delete reply
10 bits on "You can't force it, DM" to become the next meme
Specter 17th Oct 2014, 8:09 AM edit delete reply
Some players have characters that become good enough to become a cameo. It works if it is done right, weird if not.

It takes a while to get to the part, and it is long, but it is still a good watch.


and it's a two parter.
KingArthur5 17th Oct 2014, 3:13 PM edit delete reply
What are you talking about? You're totally t-shirt quotable!
kriss1989 17th Oct 2014, 3:16 PM edit delete reply
Name a quote.
Specter 17th Oct 2014, 4:20 PM edit delete reply
Infernalistgamer 18th Oct 2014, 2:25 AM edit delete reply
So, cameos. I have a few in my games:

*"The Shroom-eating Wild Mage" - This eccentric wild mage in the prismatic robes is a powerful ex-adventurer from back in the 2nd Edition days of D&D. He has contracted a magical disability, where he can still spell-cast, but he no longer controls which spell he casts. This may have alot to do with the pouch of hallucinogenic fungus he enjoys snacking on. More than one party has gotten a planeswalker from the SEWM trying to light his pipe in an inn with a cantrip, and accidentally ;) hitting a PC with Hornung's Random Dispatcher, flinging them out of their campaign setting of origin and into my current game.

*The Orc With the Golden Axe - Drogg the orc used to be a mundane orcish warrior, until a magical accident with a battle cleric and a sorceress left him with some additional voices (and class levels) in his head. Since attaining a superior set of mental ability scores and spellcasting, Drogg promptly became a powerful warchief, vanished from his clan, retired, and became an adventurer, and later, retired to bartending with his one trophy, a magically-forged greataxe made of gold. It hangs above him, behind the bar of the Angry Orc, which is the name he gave the World Serpent Inn when he took it over from the last owners.

* The Questors are an order of mage/priests who venerate Questor Gonfli, my first D&D character, a half-elf wizard, now a god of magic in my setting. All the Questors wear the same grey robes, and focus on battlefield effects and force/telekinetic magic, and join adventuring groups to train as their god did.

There's more of these, but that's the big three.