Page 55 - Salute Our Flying Comrades

13th Dec 2011, 5:00 AM in Friendship is Magic, Part 2
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Salute Our Flying Comrades
Average Rating: 5 (2 votes)
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Author Notes:

Newbiespud 13th Dec 2011, 5:00 AM edit delete
Maybe you other gamers out there can help me out with a peculiar problem I'm having:

This weekend, I'm getting together with an old playgroup for a standalone followup to the campaign we finished a while back. Two of my party members - a Paladin and a Warlord - have somehow managed to anger every god we've ever encountered in the intervening time. I'm not yet sure what the fallout of that is going to be.

I'm playing an illusionist Wizard in this group. What should I do?

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Falgaia 13th Dec 2011, 5:13 AM edit delete reply
I say you should Pray. Pray and hope the gods only smite the Paladin and Warlord. Also, invisibility for the chance they might not see you.
Bubzgonzola 13th Dec 2011, 5:25 AM edit delete reply
While it mostly depends on the DM, I see two viable options for you:
1. Distance yourself as far away from this unfortunate pair as you can
2. Anger the remaining gods. I see two results:
a. The more unfriendly gods might just duke it out due to proximity
b. Cataclysmic lulz
Either way, best of luck.
Rhasputin 13th Dec 2011, 5:28 PM edit delete reply
If we were going for the lulz i would make illusions of the gods making angry faces at your party members.
Amehdaus 14th Dec 2011, 11:43 AM edit delete reply

Inform the DM beforehand you will be cantripping the voices and faces of the angered gods at the DM's narrative leisure. Watch the leaders squirm in anticipation of your prank, and gain favour with gods (DM-inclusive) by helping to chastise these mortal upstarts!
Anthonox 13th Dec 2011, 5:41 AM edit delete reply
Don't look at angry deities as something to avoid, but an opportunity! See, if the god is the aggressor, you are justified in slaying them and drinking deeply of their divine essence, thus fueling your own magnificent power. After the first or second god, the paladin should be able to count as their own divine patron. Maybe come up with a custom feat to reflect the power they get from themselves.
MirrorImage 13th Dec 2011, 5:45 AM edit delete reply
Someone takes suggestions from the comments box, though last I checked, Dash wasn't a Warlord.

As for what you should do with your wizard - you have the perfect opportunity to screw with the two by creating illusions of said Gods. Alternatively, if you don't want these two to die for whatever reasons, you could fake siding with the Gods at some point, then double-cross them and help kill them when they're vulnerable.
terrycloth 13th Dec 2011, 4:00 PM edit delete reply
Maybe she took a feat that lets her use inspiring word once per day?
Izandai 21st Dec 2011, 6:20 AM edit delete reply
Ormaybe she was just saying "Good work, solider."
Ranubis 13th Dec 2011, 6:22 AM edit delete reply
Huh. Your teammates have angered the gods themselves? And I thought my party was bad...
If it were me, I'd visit a temple or two WITHOUT the offending teammates and ask the head priests if there's any way to get the gods forgiveness. If your DM is good enough, they should be able to get a few weeks from side quests to pacify the gods.
Of course, this all depends on whether or not your party members actually want to make nice with the deities,..
Grrys 13th Dec 2011, 6:36 AM edit delete reply
What you should do is go seek out those gods again. Just your Illusionist. Have him make illusions of the offending party members so that the gods, in their blind rage, just smash the illusions, thus allowing them to get off scot-free!

Going to a temple of one of the gods and having the offending party members give generously (like all the money they currently have and then some) might help if you can't find the gods again.

But a Paladin?
Akouma 13th Dec 2011, 6:59 AM edit delete reply
I believe an Immediate Reaction is when the current action finishes, then the reaction occurs. Which would mean Rarity technically gets to *finish* her action (shifting out of the way in this case), THEN the reaction takes place, then Rarity continues the remainder of her turn as normal. An Immediate *Interrupt* would halt whatever is currently going on for the Manticore's power.

Correct me if I'm wrong on this, though. I've never actually read the relevant rule, only heard something to that effect through word of mouth. (The same is true for every single rule in the game, except for how character creation works.)
MirrorImage 13th Dec 2011, 7:35 AM edit delete reply
The Escape Artist's Trick lets Rarity shift 2 squares now and again, as a free action, at the end of her turn. An Immediate Reaction responds to the resolution of the action (in this case, Rarity's attack, not her turn).
Akouma 13th Dec 2011, 7:45 AM edit delete reply
Ah, thank you. I was assuming that she was getting that second shift as part the attack itself, hence my confusion. I've never actually played a Thief, just seen them played a couple of times where I was DMing.
Kobrakin 13th Dec 2011, 7:24 AM edit delete reply
Well, what to do in your situation relies largely on how powerful your party is. If you and your fellow party members aren't pretty deep into epic levels, with gear to match, there's not much you can do to stop a bunch of homicidal deities, at least not directly. Even if you are geared and leveled out the wazoo, deicide is notoriously risky business, especially when multiple divine beings are involved.

The best bet may for the Paladin to seek the intersession of his patron deity and his patron's allied deities to help protect your party from the vengeful gods. This is of course assuming your paladin is in good standing with his patron.

As for what your character should do personally, that would depend on your wizard's alignment. Is he willing to stand by his allies against angered divinity even if death is likely, or would he be more concerned with self preservation? If it's the former, load him up with all the combat and support spells you can. If the latter, prepare as many escape and evasion spells as possible.

Finally, I've noticed several other posters suggesting you have your wizard attempt to use illusions to fool the gods. Unless the beings in question are merely demigods, that's probably not going to work. Almost any deity with a modicum of power is going to have permanent True Seeing effects, divine perception that can see the party from miles away, and all manner of other ridiculously overpowered abilities that are what separate Gods from really strong monsters.

Bottom line: even if your party is powerful enough to have a shot at killing one of the deities in question, there's pretty much no way in the Nine Hells you're going to be able to trick one of them. Gods, as a rule, can only be deceived by other gods, unless you're dealing with the patron god of gullibility. Even if you somehow DID fool one of the gods initially, they will inevitably discover the trickery, and be all the more enraged for it when they do, this time with a legitimate reason to want to extend their wrath to your wizard.

Whatever happens, I wish you luck! If worst comes to worse, you can always try some Diplomacy checks and throw yourself prostrate before the enraged deities, begging them to spare your life, since it was only your foolish companions that affronted them.

Note: I'm working only off of 3.5 edition knowledge, but even if the mechanics are far different than 4th, I would think that Gods are still, well Gods. No matter what the framework being used to convey them is, their power should still be far beyond anything else your party has faced before, unless your DM is really dropping the ball!
Couchman 13th Dec 2011, 8:31 AM edit delete reply
Actually, in 4th edition by the time characters have reached 30th level, they're effectively gods. They've stated up a few deities (3 to my knowledge. Tiamat and Bahamut in the respective Draconomicons, and Lolth in Monster Manual 3) with the intent for the players to kill them. It's true that the deities are still more powerful than a single party member, but that's why adventurers always come in party form. There also is the issue that gods generally don't die when reduced to 0 HP, they simply dissipate and reform in their base of operations. It takes some serious ritual work to be able to truly kill them.
kriss1989 14th Dec 2011, 3:46 PM kriss1989 edit delete reply
Slight problem with that, their ASPECTS, little chunks of themselves sent to the mortal plane, are Level 28+. The gods themselves are much tougher.
Couchman 13th Dec 2011, 8:33 AM edit delete reply
Sidenote: I find the idea of a God of Gullibility highly amusing, if useless.
Guest 22nd May 2014, 12:08 PM edit delete reply
patrin of fools, clowns, harlequins, secrets, the insane,
terrycloth 13th Dec 2011, 11:40 AM edit delete reply
You can't trick the gods, but you can trick their followers. If you can somehow keep the gods from seeing what's happening, you can have your party members appear to die horribly with trusted followers of the gods looking on and being fooled. The gods will always make their sense motive checks, but the people they're talking to believe they're telling the truth.

Of course, finding a place the gods can't observe directly could be a problem.
Lixie 13th Dec 2011, 7:45 AM edit delete reply
Leave an illusion looking like you so they think you're backing them up while you run. xD
Kyouhen 13th Dec 2011, 7:46 AM edit delete reply
I vote you create a complicated illusion to trick the rest of the party into thinking you're joining them. Through the use of various scrying/invisibility/illusions they'll think you're joining them on the adventure while you're actually as far away from them as possible. You won't be able to stab anything, but you're an illusionist, so just keep making more illusions and nobody will notice. :P
Akouma 13th Dec 2011, 7:52 AM edit delete reply
That's among the best ideas I've ever heard. I'd pay many various monies to see the look on the other PC's faces when they find out!
kriss1989 14th Dec 2011, 3:47 PM kriss1989 edit delete reply
I am throwing money at the screen but nothing is happening.
Sjosten 13th Dec 2011, 7:55 AM edit delete reply
I play a different game, but can you cast disguise over both of them, and f so would it trick the gods?
Anon 13th Dec 2011, 8:15 AM edit delete reply
By pissing off a majority of the pantheon, the party has caught the attention of a benevolent(?) trickster god who thinks it's hilarious. Trickster god deflects the worst of divine retributions, which sets off a cascade of consequences that eventually bite the players in the ass.
Oblivion 14th Dec 2011, 7:20 PM edit delete reply
I approve of this.
Advice 13th Dec 2011, 9:03 AM Run. edit delete reply
Run as fast as you can. Hide yourself within many layers of illusion. Alternatively, enable more quests by offering a task in penance to each god!
Akouma 13th Dec 2011, 9:03 AM edit delete reply
I've got an idea for your dilemma:

Go to the gods (or an appropriate priest/priestess), and offer to assassinate the offending party members in exchange for personal amnesty! You can TOTALLY take on your entire party as a squishy low-damage class! If nothing else, you could recreate that scene from Batman Begins with all the ninjas lined up in rows, except with your entire party in place of Batman. Since Batman would probably wipe the floor with your average adventurer party (Disclaimer: This is playful exaggeration. I do not actually believe that Batman could actually stand up to six mid-level adventurers by himself. However, I DO have an idea for an encounter. I'm not THAT ONE GUY who believes Batman is the toughest, coolest living thing in the universe. He is a cool character, but there certainly are cooler. Primarily Iron Man, but I digress.), putting that party into a situation where BATMAN had a tough time means that your victory is assured! Plus, how badass of a betrayal would THAT be? Even if you screw up and lose, your party would REMEMBER THAT FIGHT.
Masterofgames 13th Dec 2011, 9:59 AM edit delete reply
I say the players should tell the gods that they can not be smited/smote/smitten/whatever by all of them. Thus, they must hold a tournament of the gods to see who has the right to smite them most.

While the gods are competing and arguing, run like hell.

I hear the elemental plane is nice this time of year...
Masterofgames 13th Dec 2011, 10:00 AM edit delete reply
"Elemental Plane of Water" I should say.
Sean Renaud 13th Dec 2011, 10:10 AM Don't do that edit delete reply
Step one. Do not piss off Gods. Step two. Identify what kind of gods you have angered. Are these Norse and quite killable? Greek and easily tricked or Abramic in which case you're just plain screwed. My guess they are petty and the best way out of the situation is to give an offering.
TheDoomBug 13th Dec 2011, 10:34 AM edit delete reply
Just how many Gods did they offend?
Steel 13th Dec 2011, 11:03 AM edit delete reply
I would go with either a really really nice set of gift baskets or begging... or seeing if they need favors done. they might be suicide missions but hey taking on a hoard of dragons might hurt less.
Guest 22nd May 2014, 12:17 PM edit delete reply
yes, gad can be creative when angry,i mean a angry go of love bad mojo,
Urthdigger 13th Dec 2011, 11:09 AM edit delete reply
You're an illusionist, doesn't "for the lulz" come with the territory? Get some popcorn and observe from a safe distance.
terrycloth 13th Dec 2011, 11:41 AM edit delete reply
Disguise yourself (or better yet, some expendable patsy, just in case) as one of the offended gods. Offer to forgive them in exchange for an offering.
Guest 13th Dec 2011, 12:56 PM edit delete reply
immediately cast wish and change into a level 20 monk.
leafia6 13th Dec 2011, 2:01 PM edit delete reply
Do they still have dragon related magic in the 4th edition? Maybe you can turn into a dragon for extra firepower.
Dragonflight 13th Dec 2011, 2:16 PM edit delete reply
The illusionist should hold a late-night "FEAR NOT!" session, with twenty-foot tall angelic servitors surrounded by golden radiance, etc, etc... and then set the idiot PC's a dangerous task... which not incidentally lets them solve the Illusionist's most dangerous quest for him.

And who knows? If all those Gods they ticked off just happen to be watching, they may even get in on the fun! :)
Kitsudragon 13th Dec 2011, 2:19 PM edit delete reply
So the moral of the story is "Come up with something entertaining, and you might get the DM on your side."

<Thinks about it>

Sounds good to me!
Lucas 13th Dec 2011, 3:25 PM edit delete reply
That can actually work out quite in your favour. Today I had a meeting with my friends and they all leveled up. I'm a few sessions behind since I joined late so I didn't level up. But I did get bonus XP from something that made the DM laugh. I delayed my turn instead of fighting the one goblin left, my friend then attacked it and it was bloodied with pretty much no HP left. I then took my turn and stole the kill from our Paladin who was next, and to make it funnier last week I stole every single kill so now I'm known as Morthos the kill stealer XD
Other Guest 13th Dec 2011, 2:47 PM edit delete reply
Find out which direction the paladin and warlord are going. Then ride in the other direction.
Azureink 13th Dec 2011, 4:53 PM edit delete reply
I wonder what relationship RD and AJ have outside the game? It seems like RD is poking fun at AJ, and AJ is used to it.
Izandai 13th Dec 2011, 8:55 PM edit delete reply
there lesban hate-lovars ololol!!111!!!11!1!1

Celestia, I hate those people.
Dragonfodder 14th Dec 2011, 8:57 AM edit delete reply
I'm actually rather proud of myself for managing to piss off Lolth and live to tell about it. Granted, abuse of spell mechanics, absurdly high bluff and diplomacy, and a rather forgiving DM do help a lot.
Aegis Steadfast 14th Dec 2011, 9:54 AM edit delete reply
There are only two words that can bend fate to your favor if you wish to survive: Delicious pizza.
Limpurtikles 14th Dec 2011, 11:15 AM edit delete reply
Whatever you do, DOCUMENT IT! No matter what happens I really want to know!

Dis gon' be guud...
xuincherguixe 14th Dec 2011, 1:30 PM edit delete reply
Wait, isn't half the point to raise your fist against heaven? To beat down on it's gates, and scream your will across the universe?

No? Well in that case try and trick them into learning a lesson.

... Yeah, those two suggestions are completely well thought out and have no possible potential for negative ramifications!

Might be the best thing to do is be ready to die when the wrath of the gods comes down. Seems like a pretty awesome way to go out to me. Everyone is talking about how to get out of the situation, but seems to me being able to play the game at all is the priority. You can always roll up new characters. But losing a gaming group is something a lot less trivial.
Xuncu 14th Dec 2011, 2:29 PM What To Do edit delete reply
1) Equip your party with a 10'x7' canvas sheet (or any size suitable to cover party)
2) tap whoever has any skills in craft
3) Have rest of party hold up sheet (leaving space to let Crafter back behind it when done)
4) Write "Feelin' fine" on it
5) get into that position whenever said angry gods look your way.
Raxon 14th Jun 2012, 6:41 PM edit delete reply
Alternatively, the animal husbandry skill allows any number of things, including airship repair, and soothing the anger of the gods.

Sometimes, being so horribly incompetent that they pity you works just as well as actually apologizing.
kriss1989 14th Dec 2011, 3:42 PM kris1989 edit delete reply
Depends. If the gods in question are good, visit some temples and ask for forgiveness; it'll probably be quests. If they are evil, screw them they're the enemy anyway.
Guest 14th Dec 2011, 5:18 PM edit delete reply
Depends on how the DM reacted. Best case scenario, he thinks this is awesome and is totally down for a godslayer's campaign so long as everyone else is. Worst case scenario, he's annoyed that those two characters are pissing all over his pantheon and has decided that they have to pay for it with their lives.
Malak 14th Dec 2011, 11:05 PM Uh Oh edit delete reply
Nein! Death is the boring way out. What the party should be afraid of is a DM that' feeling inventive.
Guest 22nd May 2014, 12:21 PM edit delete reply
you can never die and be unhappy
Keairan 14th Dec 2011, 11:09 PM edit delete reply
Using a ritual, summon an epic level 3.5 wizard or lich. Set wizard on angry deities. Enjoy the ensuing carnage.
magewolf 16th Dec 2011, 10:45 AM edit delete reply
(conjures up chairs, drinks, and snacks.)

pissed-off gods? sounds better than movie night. who's with me?!