Page 627 - Mare-a-thon Mare

30th Jul 2015, 6:00 AM in Fall Weather Friends
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Mare-a-thon Mare
Average Rating: 5 (3 votes)
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Author Notes:

Newbiespud 30th Jul 2015, 6:00 AM edit delete
This was made on-stream during the fourth-year anniversary stream, so that now you guys know what my mysterious process is! Hopefully it'll be on YouTube by now.

Notice: Guest comic submissions are open! Guidelines here. Deadline: January 27th, 2023.



Toric 30th Jul 2015, 6:02 AM edit delete reply
Me, I'd be the player who places a secret bet on the longshot to win and then stokes the flame of AJ's and RD's competition. What about the rest of you? Ever tried to profit from the recklessness/competitiveness/arrogance of your party members in public events?
Digo 30th Jul 2015, 6:18 AM edit delete reply
I believe I've mentioned this Shadowrun incident--
A Johnson hired the team to protect protesters at a rally against a big bank. We found out that the bank hired some mercs to incite a fight within the protest group so that the police had an excuse to arrest everyone without looking like the bad guys in front of the media.

The team, instead of showing up at the rally, intercepted the mercs in the subway and had an all out gunfight. The only one to show up to the protest was my character, the team mage. And a good thing too because the bank also hired a mage to cast spells that would subtly make the protesters angry and riot.

I fought off the mage, which was caught on camera and the video made me look like the hero. So I profited by using the video to get the lion's share of the reward money from the Johnson. ^.^

Mwahaha, I ate well that night.
Specter 30th Jul 2015, 9:18 AM edit delete reply
Sort of.

We were involved in some underground racing rings, trying to bet on the best runners for a 100 mile dash. It was suppose to be to figure out who would be best for the current criminal gang running the thieves network (which was based in Canterlot no less). The team leader gave everyone the objective to get into the organization, somehow. Ironically enough, I had absolutely no way of getting in since I was obvious mechanical pony, but that didn't stop me from helping the rest of the team.

Overall, I was the one who figured out how we could get at least one person in, and that was the race, which prompted how we could even finish the race in the allowed time (5 hours), and without using flight or magic. This also prompted how we were going to outsmart all of the other cheaters (doesn't take a genius to figure that one out). Overall, the plan was simple, and it started with me picking Paladin of the Queen (changeling paladin that represented one of the hives) as our racer.

We had a total of three changelings, a griffon, a minotaur, a robot-pony, and a baby dragon (why we were picked to best represent the law of Equestria was beyond me). Our first changeling was to go and race, as he had a decent speed, was immune to disease and poison, and that he stacked a lot in fortitude and will. Changeling two (our rogue leader) had to go and see if he could fatigue some of the more wild racers, while the last one (our bard) had the special task to go and alter the odds board heavily against us, and stack everything to the other racers. Our griffon's job was to and provide reconnaissance of the race, everything from terrain and dangers, to what kind of flowers our racer might spot during the race. Our minotaur had the great job of putting some of the party racers through the drink, and a lot more drink. Our baby dragon had to go and convince the race master that his best pony should race, especially since we had to pay a hefty fee to get him in the race in the first place. This left me as the only one to protect our racer from any physical injuries while we waited for the race to start.

Once the race began, I was the only one not allowed onto the field, cause robots aren't trusted. So, while the rest of the team covertly switched the changelings at certain legs of the race, I decided to take the gamble, and placed everything I had on the 1:2135 racer. My earnings equaled to an astounding 674,660 bits (316 * 2135).

Sadly, I was programmed to never carry an excess of 1,000 bits, so the rest I had to take to Canterlot and deposit in the royal treasury.
Tectorman 30th Jul 2015, 11:10 AM edit delete reply
A 100 mile dash?!! Were you using Mythic rules or what?
Specter 30th Jul 2015, 11:27 AM edit delete reply
No idea what Mythic rules are, so no. The 5 hour time limit was a way to find their perfect recruit. Beyond that, portions of the race was going straight down a mountain or hills (which was countered by rough terrain and possible dangers in the area).
Digo 30th Jul 2015, 12:29 PM edit delete reply
Wait, there was a changeling bard in your party?
Specter 30th Jul 2015, 1:45 PM edit delete reply
Digo 30th Jul 2015, 6:52 PM edit delete reply
Hah, that's really neat! I had recently come up with a Changeling Bard concept and wondered if it's been done by anyone before so I could ask how well it works. :D
Specter 30th Jul 2015, 8:35 PM edit delete reply
Well, despite the fact the player has to remember which disguises they used for which people, it works better than a dozen charms.
Raxon 30th Jul 2015, 10:18 AM edit delete reply
Yes. I once actually hustled another player, saying that my paladin can totally solo the lich. Was supposed to be a full party encounter. Paladins are normally a little underpowered, but when you're facing the undead, they suddenly become superstars.
Toric 30th Jul 2015, 10:37 AM edit delete reply
In a Star Wars game, our group was doing some black ops corporate sabotage in order to stop a company from funding the separatists. While we were requisitioning our gear, my Wookie invested all of his credits to capitalize on the company's sudden downfall. It worked out great until the Hutts discovered what I was doing and said they wanted a piece of the action...
Disloyal Subject 1st Aug 2015, 9:09 AM edit delete reply
Disloyal Subject
Wait, you hustled a player, not their character? Nice.
Would this happen to be the same Paladin who'd taken an oath of nonviolence and scared criminals to death?
Greenhornet 30th Jul 2015, 12:17 PM edit delete reply
I mentioned before that Nancy Drew, with NO super powers, became the leader of the JLA in a short-lived game. Here's how:
She challenged Superman to a test of strength, The Flash to a race and Batman to a test of detective skill. She made them sign a contract that stated that she had to beat two to become a member, all three to become the leader. Also, if any of the heroes held back, she would automatically lose.
The other players laughed for five minutes.
I also made them sign a REAL agreement that I could pull out later to back up my character's claim.
The trick? Nancy Drew was a LAWYER'S daughter and used the LETTER of the law against them.
Superman was tricked into bending a steel bar with Nancy's name on it ("Whoevers steel bar is bent..."); The flash ran five times around the Hall of Justice instead of the required one lap and was disqualified. Meanwhile "Batman" was rolling low that night and although he knew I was pulling a fast one, nothing could be proved.
I'm not sure if they meant they should kill my character, or me.
Grant 30th Jul 2015, 3:10 PM edit delete reply
There was a somewhat unpleasant one. A short-lived group I was in had a DM who was just starting as one and so made some less than wise choices. Such as having one member of the group basically always in the know and working with him on developing the campaign.

Now in theory that can be a good idea, it means that you've got an in-party way of keeping the plot from staying somewhat on track and keeping people from ruining it all by really misreading the situation. In practice however, the guy's characters would randomly come and go, push the group to just do things, occasionally kill off the party (still have no idea what the point of that even was in-game beyond random violence) and on one occasion the entire campaign turned out to be for getting his necromancer character a horde of dead good-aligned enemies to use.

So in the next campaign, which was to get your basic treasure from point A. to point B. I convinced some of the other members to join me in attacking him before he could attack us. Then when they did that my character grabbed the item and legged it as fast as I could to our contact, correctly assuming that his character would be horribly over-leveled and wipe them out, but I at least could manage to derail the campaign from whatever we were being forced on this time.

And yeah, as I kind of expected the DM had the recipient be a dragon in human form who needed the treasure to get his power back and promptly killed me, but hey. At least I didn't have to put up with the DM's favorite having a dragon-unlocking treasure in his inventory.
RandomRex6 30th Jul 2015, 6:08 AM edit delete reply
I kinda read Pinkie's line in Zoidberg's voice.
Mykin 30th Jul 2015, 6:18 AM edit delete reply
Yeah, it was a pretty mysterious process. Blood sacrifices, keyboard typing rituals, and rather annoying songs getting stuck in someone's head. Other than that, the stream was fun and I got to witness the last half of it despite technical issues, so that's always a win.

So Twilight basically won through the smart use of her resources and friendship. Well played Twilight, well played.
Digo 30th Jul 2015, 6:51 AM edit delete reply
LOL, Art of the Dress wasn't annoying. :D
Mykin 30th Jul 2015, 3:58 PM edit delete reply
I'm talking about them spurs that....No, no I'm not getting it stuck in my head again. No matter how hard Dally tries.
DallyDaydream 1st Aug 2015, 5:38 AM edit delete reply
DallyDaydream I goooo riding merrily alooooong...
Mykin 1st Aug 2015, 5:54 AM edit delete reply
Dang it, Dally! XD
Digo 30th Jul 2015, 6:22 AM edit delete reply
Watching the process was really neat!

I guess now Princess Celestia shows up to see where this spontaneous Iron Mare competition popped up from? :3
ANW 30th Jul 2015, 6:36 AM edit delete reply
For today's poll, who figured out how Twilight did it?
Me, all but Pinkie's Gala announcement.
Someone 30th Jul 2015, 7:37 AM edit delete reply
Your not the only one, ANW.
Toric 30th Jul 2015, 7:37 AM edit delete reply
Same. And just because I feel like startin' sumthin totally gonna say called it first XD.
Digo 30th Jul 2015, 9:19 AM edit delete reply
It would have been hilarious if after the anniversary stream, Spud created a fake comic that completely subverted the guesses on how Twi won the race just to mess with us. XD
Toric 30th Jul 2015, 9:38 AM edit delete reply
And the race ends in disaster with a massive pile-up of ponies ten feet from the finish lines. There are broken legs, bleeding noses, black eyes, and angry racers in abundance. Some sort of slick substance seems to have caught the front-runners who, tripping, took the rest of the herd with them. Only a wizard, too slow to have paced the other runners, was able to avoid disaster. When approaching the disaster area, the wizard was able to walk around and finish the race before any of the other runners could stagger out of the pile. What a horrible day for Ponyville, and therefore the world. Wait a moment, two more racers appear to be coming now that the pile-up has been resolved. It looks like...but it couldn't be!
Winged Cat 30th Jul 2015, 10:36 AM edit delete reply
Alternately, Twilight took a cue (or perhaps lessons) from Rarity, and did a stealth teleport to somewhere unobserved near the end line, waiting until the front runners got near to come out and cross the line for a more believable victory.

Or she used her stamina points to get up front briefly, then told the front runners a pun so horrible they tripped up, taking the rest of the pack with them, giving her time to win.
Greenhornet 30th Jul 2015, 12:25 PM edit delete reply
Rarity the Rogue was probably running a little betting scam on the side. ("Get your tootsie-fruitsie ice-a cream!")
Greenhornet 30th Jul 2015, 12:22 PM edit delete reply
Since the goal was to knock down the leaves, I thought she won on "points".
FanOfMostEverything 30th Jul 2015, 7:18 AM edit delete reply
Bad puns are but one of the many ways karma expresses itself.
Winged Cat 30th Jul 2015, 9:56 AM edit delete reply
@NS, I think I landed in your spam folder again.
Digo 30th Jul 2015, 10:39 AM edit delete reply
Mmm, Spam is delicious.
Specter 30th Jul 2015, 1:46 PM edit delete reply
j-eagle12212012 30th Jul 2015, 10:03 AM edit delete reply
Twilight won cause she's twilighlicious
frostedWarlock 30th Jul 2015, 11:38 AM edit delete reply
Is she the horse from Horsin' Around?
Evilbob 30th Jul 2015, 2:04 PM edit delete reply
Hey now! Bad puns are great! Precisely because they're bad.

I think Twilight's player deserves to rub it in a bit with the bad puns.
Zuche 30th Jul 2015, 8:34 PM edit delete reply
Horse puns are a dish best served colt.
Disloyal Subject 1st Aug 2015, 8:48 AM edit delete reply
Disloyal Subject
I've learned not to make puns. They make the enemies prioritize my character and the dice gods load the rolls against me.

All I did was tell some rage daemons to "cool off" while hosing them down with the exponentially more potent weaponized equivalent of liquid nitrogen, and suddenly all but one of my targets passed their saves to dodge, I rolled nothing but 1s for damage, and half the daemons charged me at the next opportunity.
RuBoo 26th Nov 2019, 12:13 PM edit delete reply
Heeheeheehee... Bad puns are the best puns. Just ask any Chuggaaconroy fan.
Thyme 7th Apr 2021, 9:26 AM edit delete reply
"Bad puns"

Is there any other kind?


Just asking for a friend.