Page 650 - The Dream Job, Part 11

22nd Sep 2015, 6:00 AM in Intermission 6
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The Dream Job, Part 11
Average Rating: 5 (2 votes)
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Author Notes:

Newbiespud 22nd Sep 2015, 6:00 AM edit delete
The Nightmare Moon-centric FIENDship is Magic comic issue does a neat little band-aid job of putting the evil back into her step. That said, it also introduces the adorable little plot hole of Luna, immediately post-reformation, thinking to herself, "Okay, when exactly do I tell Celestia about the army of corrupted natives of the moon, who are probably now wondering where their glorious leader disappeared to?"

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Digo 22nd Sep 2015, 6:04 AM edit delete reply
I love how Applejack points out the important questions. Like Luna changing to her current "darker fur, ethereal mane" form. XD
j-eagle12212012 22nd Sep 2015, 1:26 PM edit delete reply
I didn't notice untill it was pointed out that she had gone from season two luna back to season one in the begining of the comic arc
Digo 22nd Sep 2015, 1:46 PM edit delete reply
And then back to Season 2 Luna near the end. Yay consistency!
Greenhornet 22nd Sep 2015, 5:13 PM edit delete reply
Why is Luna BROWN? Isn't she supposed to be more of a dark blue?
Greenhornet 22nd Sep 2015, 5:15 PM edit delete reply
I meant "why is Luna GREY?"
Znex 22nd Sep 2015, 10:32 PM edit delete reply
I think it's because of the lighting. Luna returns to blue-ish in some of the darker panels.
Znex 22nd Sep 2015, 10:33 PM edit delete reply
Lighter panels I meant.
Disloyal Subject 23rd Sep 2015, 11:25 AM edit delete reply
Disloyal Subject
I'm more bothered by her golden armour. I much prefer silver for her.
Raxon 22nd Sep 2015, 6:05 AM edit delete reply
Of course the elements would have a brainwa- I mean purification spell in case one member got sober.
Toric 22nd Sep 2015, 7:21 AM edit delete reply
I came to a stunning realization this week. The elements of Harmony, when targeting evil, are a Prismatic Spray. I mean, one option is apparently to turn them to stone, and another is to send to another plane (or moon).
Digo 22nd Sep 2015, 8:53 AM edit delete reply
Holy Sun-bathing Celestia on top of a '57 Chevy, that makes a lot of sense!! I should totally steal that for my D&D Pony campaign.
Guest 22nd Sep 2015, 3:53 PM edit delete reply
Just missing fire damage, acid damage, electricity damage, poison, and insanity.
Digo 23rd Sep 2015, 5:07 AM edit delete reply
Nightmare Moon's armor was destroyed in the pilot. Maybe there's where the damage effects went.
Brickman 22nd Sep 2015, 6:55 PM edit delete reply
Everything makes so much sense now! So let's see, we've got banishment, turning to stone, and curing insanity (I guess that's the good-aligned version of causing insanity). Statistically speaking we'll need to use our ultimate magic on a lot more villains before we see all the effects though.
Dragonflight 22nd Sep 2015, 5:31 PM edit delete reply
Now I have an image of a Playboy centerfold with Celestia draped across the hood of a Chevy. Thaaaanks... :P
Ishidan 22nd Sep 2015, 10:01 PM Carlestia edit delete reply
Yes, so inaccurate. Everybody knows that Celestia is a Ford enthusiast, not a Chevy enthusiast.

That IS what she meant when she said she likes having a stable full of Mustangs and Broncos, right?
Digo 23rd Sep 2015, 5:08 AM edit delete reply
I just know an image of this conversation exists somewhere on the internet. :3
Someone 22nd Sep 2015, 6:18 AM edit delete reply
Any stories about "I know you're in there somwhere" fights, if we're in the topic?
Digo 22nd Sep 2015, 6:26 AM edit delete reply
Not really. There was the occasional NPC ally gets hit with a Charm spell and the players slap them out of it (or drop a dispel), but nothing really notable.

The trouble with it is that I loathe to hit players with Charm spells, because I feel it takes away control of their character. I stick to illusions for messing with their heads.
aylatrigger 22nd Sep 2015, 7:12 AM edit delete reply
...My PCs seem to enjoy switching sides.

The only time I remember that there was a controlling magic item, the party, instead of doing "I know you are in there." and trying to save the character, was the ones to put the controlling magic item on them.

Our Good party had been summoned by Ba'al and offered a reward for becoming his underlings and collecting the Regalia of Evil for him. He already had the Gauntlet of Evil. Almost all the party accepted, which switched their alignment to evil. I was playing the LG monk, and I decided that it was against my alignment and personality to want to switch to evil. I noted OOC would not mind becoming evil, but my character would. So...the rest of the party grappled me and forced the first of the Regalia of Evil on me. I was turned evil by it. As well, it now meant I was the Regalia of Evil Champion for the party now. And the most powerful member. Sometimes sticking to your alignment has its rewards.
Digo 22nd Sep 2015, 8:55 AM edit delete reply
But... evil. O.o
Specter 22nd Sep 2015, 3:37 PM edit delete reply
My party got mind controlled by Celestia once, because they were causing havoc during my absence. My attempt to bring them back was fruitless through diplomacy (since they never did diplomacy), which left one choice for me.

No, it wasn't fighting them, but to appeal to Celestia for them to be freed (they were there because Celestia had them there in case I did something dumb). She asked me if they were still worth fighting for, despite all of the chaos they created. That made me say that I was willing to die for them cause they aren't that bad (especially since they did help me save my village a few sessions back). She dared me to prove the statement.

I brought my blunderbuss out and point-blank shot my own leg off. Celestia failed to keep her concentration higher then the groups will save for that one. The group, despite their now hatred for Celestia, immediately got me to a hospital so I wouldn't bleed out, to which case they started volleying me with criticisms about me shooting myself. In the end I did get to keep my character cause Celestia did feel bad about my extreme reaction to her dare, and she sent me a set prosthetic legs as an apology (although, the rest of the team has designated a roster of people to watch me, just in case).
Disloyal Subject 23rd Sep 2015, 12:22 AM edit delete reply
Disloyal Subject
No one plays a psyker, so we don't have to worry about Daemonhosts very often. Maybe I'll throw some kind of posessing entity into an upcoming session of my 5e pony game.
Digo 23rd Sep 2015, 5:09 AM edit delete reply
Oooh, you got a 5e Pony game going? I'm close to starting one. Got any advice?
Disloyal Subject 23rd Sep 2015, 11:24 AM edit delete reply
Disloyal Subject
Not really. I'm flying by the seat of my pants using outdated 3.5 campaign notes I never got to use, and despite my consummate procrastination and utter failure to prepare any rails for getting to the dungeon session 1 was a complete success. Apparently, "When in doubt, introduce the party to an adorable little filly" is a good strategy for winging it.
Well, I have no idea whether I was balancing properly because they're all level 1 and two of them are mulching monsters with Finesse weapons backed by 20 Dex and dodging counterattacks, but we had fun.
I guess I'd say to formalize stats for the playable races ahead of time, and pick your setting. We're using one spawned from a story on /mlp/.
I'd suggest naming NPCs ahead of time, but I kinda enjoy making up pony names on the fly. Peach Blossom and Brick Wall seemed apt for residents of a trading post.
Super_Big_Mac 23rd Oct 2015, 12:49 PM edit delete reply
I'm playing an Idiot Bard, whose Wisdom went up post-coitus with a dragon (long story, already posted), so he now has a baby dragon familiar/son who can sing. Our Sorcerer went evil after being ensorcelled by one of the souls or something. He smote the Big Bad, and became an even Bigger Bad.

I then proceeded to Perform Dance and Sing (after crashing through his throne room's large windows with my dragon), and got into a song-and-dance battle with him.

Literally speaking, he's Charmed to sing and dance, while still slinging spells at me... which I nimbly dance and weave around, my dragon acting as the background singer, until the Sorcerer fails two will-saves in a row, the second one a crit-fail, and the soul/demon possessing him is no longer in control, but still within him. The sorcerer's unable to stop his megaspell from launching, so instead he changes it.

Instead of destroying the world, and turning it into a hellscape, he practically creates Eden, at the cost of his own life. No one outside our party (and the Gods) knows he was the one about to destroy us all, everyone thinks he and my bard fought the bad guy till he died and, seeing no alternative, he sacrificed himself for the good of all. While true, it's very much edited from reality.
ASG 22nd Sep 2015, 6:33 AM edit delete reply
As a relative newcomer to the MLP fandom, I do find it amusing how many times Princess Celestia tends to take a back seat and let everypony else do her dirty work for her (like she seemed to do in this comic). Not a criticism, just an observation.
Digo 22nd Sep 2015, 6:50 AM edit delete reply
It's called "Delegation". ;)

She actually explains why she does this in one of the Friends Forever comics.
Chakat Firepaw 22nd Sep 2015, 9:51 AM edit delete reply
A common complaint in many RPGs is about how the powerful NPC isn't dealing with the problem himself.

My standard answer is that he is dealing with the problem: He is deploying resources in the form of followers and/or wealth, (i.e. he ordered or hired the PCs to deal with the problem).

Many fanon interpretations also give Celestia a very good reason for wanting to stay on the sidelines: Her fighting at anything near full capacity causes a lot of collateral damage and it's all too easy for her to dial it back too much when trying to avoid this[1].

[1] As in: "Yes I could have easily defeated Chrysalis but I didn't want to put a hole clean through the Canterhorn."
Digo 22nd Sep 2015, 10:47 AM edit delete reply
Celestia in the IDW comic explains that she sees herself as a teacher to her subjects. She could easily resolve a lot of issues herself, but she chooses instead to teach her subjects to take care of it themselves so that they can be self-reliant.

Basically the idiom of "Give someone a fish vs. Teach someone to fish"

It's an idea I can agree with.
ASG 22nd Sep 2015, 11:02 AM edit delete reply
Yeah, the whole "they need to learn how to do these things themselves" is what I figured is Celestia's modus operandi in cases like this, more so in the TV series where Twilight is concerned. And admittedly having someone powerful fix everything makes for a boring plot anyway.
MWS 22nd Sep 2015, 2:09 PM edit delete reply
Head-canon wall-of-text time:

There is suddenly a lot of trouble in Equestria: the return of Nightmare Moon, Discord, Tirek, and Sombra, the appearance of the Changelings, and lots of other problems. A lot of that may have been prophesied, even if only in a vague "time of troubles" sort of way.

She has what amounts to a weapon of mass destruction, but using it alone is challenging even for her, and she can't neglect her duties regarding the sun or everyone dies, anyway.

So she takes on a protege, to prepare them to eventually take over the Element of Magic. First, Sunset Shimmer, then Twilight Sparkle.

But you can't just hand over the Elements and tell someone "point this bit at the enemy and push this bit". It has to be understood. It's very much a ruby slipper sort of thing (though unlike Glenda, Celestia isn't manipulating Twilight to get rid of her rivals).

Celestia is still very powerful, but she has handed most of her direct "oomph" over to Twilight out of necessity.
Toric 22nd Sep 2015, 2:48 PM edit delete reply
I can't tell you how much I appreciate that "time of troubles" reference. Maybe some sort of endgame will emerge in the upcoming MLP movie.
podian 22nd Sep 2015, 10:51 AM edit delete reply
See also: Albus Dumbledore.
The Old One 22nd Sep 2015, 2:59 PM edit delete reply
And that's why Celestia is the Princess of the Sun and Exposition
Digo 23rd Sep 2015, 5:10 AM edit delete reply
Misread that last word as "Explosion"
Winged Cat 23rd Sep 2015, 3:51 PM edit delete reply
In all those years before Sunset then Twilight, she may well have been "of Explosion" too. Why is it that Equestria, despite apparently knowing relative peace and unity for 1,000 years between Luna's banishment and return, did not advance beyond recognition? (Beyond plot needs.) If it kept rebuilding from Celestia's necessary reactions to threats and invaders, made less necessary now thanks to Luna's, Twilight's, and Cadance's assistance, that would explain things.
Toric 22nd Sep 2015, 7:23 AM edit delete reply
Clearly, Pinkie Pie has defeated Nighmarity with the Element of Laughter! That is the reason she is cracking up in the last panel.
Setokayba 22nd Sep 2015, 12:47 PM edit delete reply
And everypony and Lunarpony was happy everafter
Albedoequals1 22nd Sep 2015, 1:12 PM edit delete reply
Granny's snappy comeback is the best part of this episode. I can totally see her saying that, too.
Digo 22nd Sep 2015, 1:48 PM edit delete reply
And read totally in her voice too.
Solitary Performance 23rd Sep 2015, 10:34 AM edit delete reply
There's a fair bit of fan work that implies that all the stubborn, proud, and resilient nature the Apples are known for (and combat skill in several cases), Granny Smith was all that and then some in her prime; seeds of this is obviously planted from works like this, and her actions we get to see in the show (such as the Zap Apple ritual that poor Bloom didn't understand and felt embarrassed about, in the beginning).