Page 711 - The Most Fine of Print

11th Feb 2016, 5:00 AM in The Last Roundup
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The Most Fine of Print
Average Rating: 4.67 (3 votes)
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Author Notes:

Newbiespud 11th Feb 2016, 5:00 AM edit delete
I'm a big fan of rewarding tangibles over quantities of gold, but that's mostly because I'm lazy. Economies are tough, man!

You may not care much about my gaming content, but I did make something very special and personal this week that I'd like to plug: A podcast-style postmortem for an abandoned Let's Play.

Notice: Guest comic submissions are open! Guidelines here. Deadline: January 27th, 2023.



ANW 11th Feb 2016, 5:13 AM edit delete reply
People who read the Reader's Digest will recognize this name.
13 Things.
Basically, they are 13 things that a group of people wants you to know, but won't say it at loud.
Like hair stylist, teachers, realtors.
So, I'm thinking of creating a list.
13 things that the DM don't tell their players.
ANW 11th Feb 2016, 5:21 AM edit delete reply
1.Call ahead
I prefer to have everything in check before you come.
So when you're sick and don't check in with me, I'll be planning a 4 person game instead of a 3 person one.
If you tell me ahead of time, I can make up a better session then just at the last second. I can do it, but it wont be as great for your fellow players.
Winged Cat 11th Feb 2016, 10:50 AM edit delete reply
When I GM, that's one of the things I state quite clearly and openly, and I sometimes have to remind my players of.
venseyness 11th Feb 2016, 11:58 AM Number two edit delete reply
2.Try to think creativley, but realistically.
Using part of the enivorment to take out an enemy is cool, and its even cooler when you delay your turn so that the two close combat guys can do something special together. I love handing out extra damage dice for being inventive, but please don't try to jump 10 feet in the air, or bring down a monolithic statue on the enemy by blowing out its legs with... a sword? Not only does it slow the game down, but it drags everyone out of their immersion, ESPECIALLY when you roll a 20 and I feel obliged to let it go through.
Digo Dragon 12th Feb 2016, 5:35 AM edit delete reply
Digo Dragon
Back when I had a local group, I used to call everyone the morning of the session just to be sure that they were going to show. Then I'd go buy snacks for that size group and prep the adventure.
ANW 11th Feb 2016, 7:10 AM edit delete reply
Feel free to help.
Kaze Koichi 11th Feb 2016, 6:48 AM edit delete reply
They're not getting tickets and you don't need gold with your stable income. I'll say it's fair.
"Just" a ticket? Come on, I thought the whole mess is because it's THE ticket.
Plutoniarch 11th Feb 2016, 7:25 AM edit delete reply
heh. "stable income"
Digo Dragon 12th Feb 2016, 5:36 AM edit delete reply
Digo Dragon
Hahaha, I like this pun. Doesn't horse around.
Mykin 11th Feb 2016, 7:07 AM edit delete reply
This was the kind of situation my cleric ran into a lot. Though in his case, his entire party was made up of people that wouldn't do anything unless they were getting paid or were told by someone higher up to go do it. It probably helped that my cleric didn't know what to do with the money he did get and thus was following the main quest out of a sincere desire to help out. By the end of it all, he ended up being the richest in the group by virtue of just not spending anything outside of getting bare essentials.
Mace Direwolf 11th Feb 2016, 12:26 PM edit delete reply
Mace Direwolf

With those kinds of mercenary attitudes being so seemingly common among PCs, you'd think more players would have them become legitimate mercenaries :P Y'know what ah'm sayin'?
Archone 12th Feb 2016, 12:16 AM edit delete reply
I was in a Shadowrun game that derailed because of something like this. My character was a Face and courier working for a Triad, and we were just about to begin a War style mission - my character's "family" versus those who had declared war on them. We were set to get to it and start doing major damage and reaping great rewards.

...And then one player declared that her character wouldn't do a thing unless she received full payment for it. And my character gently tried to remind her that in the previous job he had found a way to set things up so that everyone received a secondary bonus roughly equivalent to TEN TIMES the amount we received from the Johnson. "I will make this profitable for you, I promise."

She didn't want to hear that. Her character insisted on cash payment. Making insistent demands. In a room filled with pissed off Triad members led by a powerful mage who was possibly a dragon or drake or something. And all of whom were stuck in a "with us or against us" mindset at that moment.

Things kinda fell apart after that...
Digo Dragon 12th Feb 2016, 5:38 AM edit delete reply
Digo Dragon
Oh wow. When you're in a room with pissed off Triads, you excuse yourself for the rest room and then sneak out of the building. D:
Specter 11th Feb 2016, 1:36 PM edit delete reply
I remember playing with a party member like that before, and no one was really able to convince them to continue the adventure without some sort of guaranteed monetary value out of it.

I did eventually 'convince' them to come with me to an abandoned fort I knew about (owned was a more accurate term), and let them take however much they wanted. There were a few things I didn't tell about the fort, but they eventually agreed to help the party out for free (until they decided to find a way to kill me (didn't end well)).
Mykin 11th Feb 2016, 9:51 PM edit delete reply
@Mace Direwolf: Yeah I know. Actually was in a few games where the party was legitimate mercenaries and it was a ton of fun. Especially when we decided to join up with the necromancer we were suppose to have killed because he was paying us more than the king. But it wasn't with this group and I doubt this group would be able to hold itself together long enough to make any mercenary work profitable. My cleric was basically herding a bunch of amoral cats is what I'm getting at here.

@Specter: Sounds a lot like our fighter, though for me it was the fact that my cleric kept selflessly putting himself into harm's way to keep the fighter alive that got him to drop the "you need to pay me for everything we do" act. I don't remember at what point he decided that he was going to do it to pay my cleric back for keeping his dragonborn hide intact but our wizard was happy just the same.
Mace Direwolf 14th Feb 2016, 9:32 AM edit delete reply
Mace Direwolf
@Mykin: Say, that's mighty interesting.

Yeah, I've noticed...I'd probably go crazy if I had to do the same. *nervous chuckle*
aerion111 11th Feb 2016, 7:30 AM edit delete reply
Presumably, AJ, you're just a rotten bargainer who didn't realize how far they could push.
At least for this kind of thing.
Though I guess she might have intentionally shorted herself, as she couldn't risk them deciding 'nah, yaknow what? Not worth it' - she really needs the ticket.
Winged Cat 11th Feb 2016, 10:55 AM edit delete reply
And if she really needs to share these particular spoils, the rest of the group will likely contribute some.
j-eagle12212012 11th Feb 2016, 5:53 PM edit delete reply
It's always in hindsight that you realize you could have gotten more out of an NPC
Digo Dragon 12th Feb 2016, 5:39 AM edit delete reply
Digo Dragon
Recognition and fame are the hardest rewards to get out of an NPC, but often the ones I like the most.
Raxon 11th Feb 2016, 9:46 AM edit delete reply
Not only are they getting paid, she also promised her son to them.

Another one for Rarity's personal bachelor herd.
Winged Cat 11th Feb 2016, 10:56 AM edit delete reply
Wouldn't Cherry's children be a little young for that at this point? Unless you mean Rarity plans on husband husbandry.
jdb1984 11th Feb 2016, 11:46 AM edit delete reply
And how do you know she has a son? Or any kids at all?
Mace Direwolf 11th Feb 2016, 12:20 PM edit delete reply
Mace Direwolf

Mace Direwolf 11th Feb 2016, 12:11 PM Fire-Heart Mace Direwolf edit delete reply
Mace Direwolf
(Ooh! I've always wanted to do this!)

Storytime, fillies and gentlecolts!

How's about tale of characters who tested the limits of their bargaining/trading skills or a story 'bout a bad bargainer?
MWS 11th Feb 2016, 12:25 PM edit delete reply
I once offered the entire party, including myself, into slavery as collateral for a loan.
Mace Direwolf 11th Feb 2016, 12:29 PM edit delete reply
Mace Direwolf
Whoa...Not sure if confident or suicidal...suicidal confidence? Was there no other conceivable to accomplish your goal (what was that, btw)? Still, even if yes, here's hopin' this plan was discussed by the party as a whole before-hand.
*imagines chaos ensuing* lol
Digo Dragon 12th Feb 2016, 5:41 AM edit delete reply
Digo Dragon
I saw a player sell his soul to Tiamat in exchange for a map to all the dungeons the party needed to get to in order to thwart the BBEG.

In the end Tiamat gave his soul back. Only to take the soul of the PC's king when he went to meet the ruler in person. The player was sooooo angry. He liked that king. XD
Mace Direwolf 14th Feb 2016, 9:37 AM edit delete reply
Mace Direwolf
These deals, I swear. I think that fall under both testing your skill limits AND being a bad bargainer!

Strange. I don't remember Tiamat having that kind of power. Did the king sell his soul for something too? Well, in any case, whoa, she's sure spiteful, ain't she?
Specter 11th Feb 2016, 1:46 PM edit delete reply
I challenged a pirate captain to a dual of three challenges. They win, I hand myself over along with everything I own (I am a noble). I win... "We'll talk about it".

Yeah, beyond me throwing my sack of gold overboard to show the captain I had no real care of winning/losing, I owned literally nothing (my companions are equals in my eyes, thus I don't own them, plus my character's family despised me, thus game me nothing).

I convinced the captain that the two of us should leave the final challenge (drinking between one of his and my 'champions') and talk for a bit. We talked about him a bit (killing marauder captain who let one of his men get their leg shot off, and purposely tried to kill another with poisoned ale). I eventually got word I won the last challenge. :)

He immediately went to say he'll transfer all of his prisoners to my ship, as per our agreement, then I reminded him of what I said I'd do if I won, and then shot him. Being technically correct, and surprising my DM with the fact I'm evil is great.
Mace Direwolf 14th Feb 2016, 9:41 AM edit delete reply
Mace Direwolf
As much as I tend to favor "aggressive negotiations", wouldn't it have to been better to shoot him AFTER he held up his end of the bargain? xD
Norgarth 11th Feb 2016, 4:18 PM edit delete reply
That last line of AJ's reminds me of this scene from the old Streetfighter movie:
Cyberfox VII 12th Feb 2016, 7:16 PM edit delete reply
Waaaaaaaaaiiiiiiit a minute... didn't "Apology Stunts" (page 699) indicate that Applejack WAS getting paid?
aerion111 13th Feb 2016, 3:59 AM edit delete reply
Different player, so there might be some lack of info.
Applejack's actual player seems to think she's not getting paid, the GM talked as though she was.
I'm not actually sure who's more likely to be right; The GM's more likely to have all the facts, but since they've several characters to keep track of they just might have forgotten for a moment (while AJ's real player only has the one, so would have an easier time keeping in mind whether she gets paid)

EDIT: And apparently it's covered in the next page.
Still not any clearer who's right, mind you.
Cyberfox VII 13th Feb 2016, 8:50 PM edit delete reply
Heh, well, thanks anyway. ^^
Zuifan 13th Feb 2016, 1:03 AM edit delete reply
Well, AJ, maybe you should have discussed wages with your employer instead of simply hiring on specifically for the ticket.