Page 861 - Dash Smash

26th Jan 2017, 5:00 AM in Sonic Rainboom
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Dash Smash
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Author Notes:

Newbiespud 26th Jan 2017, 5:00 AM edit delete
I just noticed that the stallions in this scene are not only larger, but their wings are very oddly proportioned, and their mouths have this strange, curved, beak-like shape to them when they talk. Some other stallions in the show have that kind of trapezoidal muzzle shape, but not quite the same curve to their lips as they talk as these guys here.

I'm not saying the artists went for some sort of subtle vulture/birds-of-prey visual allegory in this scene, but... No, wait, that's exactly what I'm saying.

Notice: Guest comic submissions are open! Guidelines here. Deadline: January 27th, 2023.



T.J. 26th Jan 2017, 5:18 AM Story Time!! edit delete reply
Tell a story about a time when the normally peaceful character/player was completely willing to join in the violence, or even start it.
Digo Dragon 26th Jan 2017, 5:42 AM edit delete reply
Digo Dragon
I once played a wizard (D&D 3.5) with a pony familiar. Having such a... sizable familiar can be a hassle in taverns because of the number of barkeeps who are willing to let a horse walk up to the bar and order a hard drink. Sure, my pony familiar, Freya, is intelligent enough to understand common and smart enough to know how to pay for the drink, but the number of bartenders willing to put up with wizard shenanigans can counted on the tip of my quarterstaff.

By the way, my character didn't own a quarterstaff.

So there was this one town where I went into the tavern to meet an NPC and deliver a package. My familiar Freya (who understood my instructions to "wait outside", but buck what the wizard says) decides to go inside and try to order a Margarita (for the salted rim).

The barkeep attempts to have Freya and I thrown out, and two patrons decide to assist on this. I'm willing to back off, but Freya decides to start a fight because dammit she wants that salted rim drink. Normally I'm a peaceful sort (my wizard knows very few damage spells. He's more a buffer type), but once you stab my pony, all bets are off.

Bar fight ensues, I'm using a chair to brain the barkeep, Freya somehow got a hold of a dagger and stabbed both patrons, a fire started because of a Scorching Ray (huh, wonder how that happened >.>) and the constable shows up with deputies to arrest all of us for inciting violence.

It took the rest of the party something like 3 hours to bail us out of prison, because in a party with a chaotic-neutral barbarian, a fighter who thinks she's batman, and a cleric that worships Tiamat, the little wizard with the pony were the last ones the party expected to ever be arrested for violence. :3
Kira 26th Jan 2017, 7:43 AM edit delete reply
rule #1 of D&D all fighters think they are batman.

in 3.5 they might be right.
Malroth 26th Jan 2017, 12:52 PM edit delete reply
in 3.5 Fighters are Penguin or scarface perhaps Robin if they're built really really well.

3.5 was really the lowest point for fighters ever.
Dragonflight 26th Jan 2017, 2:47 PM edit delete reply
Heh. With regards to the familiar shenanigans, I recall a short-run game we had where the players were all the familiars of a team of mediocre, low-quality adventurers, who probably wouldn't have lasted very long if we weren't always bailing them out of trouble. Usually without them ever knowing what happened.

We'd wait for them to camp for the night, infiltrate the goblin camp or dungeon, and basically set things up so that the situation was already in maximum disarray when the adventurers show up, and "win the day."

Half the time that involved creating situations which caused the local monsters to turn on each other, which was very hard to orchestrate when the PC team consists of a ferret, an owl, a horse, a dog, and a lynx.
Céline .S. Sauvé 26th Jan 2017, 6:22 AM edit delete reply
Not so much a peaceful character getting violent as the DM forcing combat when I was trying to avoid it.

Short version: My Lizardman Sorcerer once rolled a Natural 20 in Intimidation to get enemies to back down. As part of the description, I mentioned that he sent a Magic Missile at a table (or maybe one of them? It is been years) to show them he could back it up.

DM completely ignored the Nat 20 and said that I'd started combat by casting the Missile so I couldn't try to Intimidate them.

Game ended not that long after, actually.
Platonix 26th Jan 2017, 11:57 AM edit delete reply
Ironclaw. RPG built around anthropomorphic animals. I was playing a porcupine spellcaster who'd grown up in the forest and had a deep respect for the ways of nature...basically he would have been a druid if there were any such class in the game. In fact, for his backstory I invented a long-forgotten clan called the Drüdd who were just straight-up druids, my porcupine discovered old records of them and became determined to rediscover the secrets of their magic.
Now, being an herbivorous species, this fellow was more the granola type than the law-of-the-jungle type, and had one level of the Pacifist defect (it's been nearly two decades so I might be using the wrong terms there.) He'd defend himself, but he would not kill any creature before its time. He left that to the other party members. We got along pretty well that way; in fact, there was one point where the party was hit by an evil enchantment that made us turn on each other, and I successfully convinced the GM to let me have a bonus to my roll to resist, because as a pacifist "my deep-seated urge to kill is weak." I think I kinda freaked him out with that line.
Later on, though, we're traveling through a swamp toward a temple of darkness to try to rescue a White mage NPC who'd been possessed by the ghost of an infernalist...And for the first time in the campaign, undead show up. Zombies rise from the muck to attack us. I'm quick to point out that my pacifism is rooted in respect for natural life, and my character would actually take personal offense at the very existence of zombies. The GM agrees and allows my Pacifism defect to not count against undead. I'm not really built to be an impressive attacker anyway, but I end up summoning a small horde of earth elementals who make short work of the zombies.
Winged Cat 26th Jan 2017, 1:22 PM edit delete reply
Winged Cat
Cute, friendly, possibly even "genki" would apply, wrench wench/dilettante scientist, hints of some trauma that she doesn't like to talk about. She's alright so long as everything's nice and peaceful (and no one presses her about her history), and/or there's deep tech involved. But when intimidation or possible violence breaks out, she fades or backs away from the scene. The party thinks she's just a non-combat type, since she's just running around doing support (trying to keep anyone else from getting involved) during a few scrapes. It's a mostly social campaign, so this is not a problem.

Then out come the serious bad guys: a trio of mooks who make no bones about "do what we say OR DIE". She backs into a closet, initiative is rol-

Note to the GM. GM nods. One roll for a three-round autofire burst. GM announces the mooks collapsing dead, no initiative.

The party checks the closet. Smoke is rising from something she's putting back in her backpack. "I-I'm a sniper. My creed: one shot, one kill. There were three of them, right?"
Freelance 26th Jan 2017, 3:29 PM edit delete reply
Okay, this story goes to my Halfling Swashbuckler, again (3.5 ed). I always put points into his diplomacy skill and kept it max (it's what helped protect the party from a gold dragon that was so insane, he was sane again). Anyways, the plot got off the rails very fast because of some stupid party members with me that ended up unleashing to parts of an evil god, and as they were amassing an army to take over the world (OF COURSE!), we had to enact a "Gondor Calls For Aid" bit and try to get all of these empires, kingdoms, city-states and what-have-you into a cohesive treaty.

Naturally, this conglomerate of rulers were all over the alignment spectrum, and my Halfling was doing his best to keep people from killing each other just from their sitting arrangements. He finally got sick and tired of the grumbling and snide remarks that he jumped up on the table and addressed the rulers thusly:
"People, please. I understand that this is a rough time, and that all of you may not be happy about it, but I swear that if you don't sit down and shut up, I'M GOING TO SHOVE A FLAMING ORB RIGHT UP SOMEBODY'S ASS!!!" I completed the statement with igniting one with my ring of elemental control - fire.

I rolled an Intimidate skill check for my normally jovial and flirty Swashbuckler (but I repeat myself), and rolled a Nat 20 on the die. Everybody but the Pirate Kind sat down and shat up, and even he had to check himself halfway to his seat going, "wait a minute...."
remial 26th Jan 2017, 5:34 PM edit delete reply
ok, so we were playing d20 Star Wars RCR (saga wasn't out yet) and it was an Old Republic set game. Our characters were all Jedi, and would eventually each personally inspire one of the big rules for the Jedi (being at peace, vow of celibacy, all that shit). Everyone in the group was a Jedi Guardian, except me, the only Jedi Counselor. He was also a Zeltron prince who ran away from home to join the Jedi order. (there was a hyperdrive accident sending a young female Jedi halfway across the galaxy to Zeltron WAY before it was "officially" discovered, she and I hit it off, I went back with her and because there was VERY little to do other then training on board her ship, she ends up pregnant, during the several month long trip. (3 guesses which rule I was responsible for) Long story short, she falls to the dark side and I have to kill her to protect our son.)

anyway, we, the group, are assigned to bodyguard an important ambassador to the Senate, when Mandalorian Basilisk droids attack. We fight them off, and find discover that the Mandalorians aren't responsible, but a dark side cult from Empress Teta. We were dispatched to find out what they were all so up in arms about. Normally Reven would nave been sent, as he had connections to the group, but he was off Swoop racing or playing Sabbacc or something.

So we show up on Empress Teta, which is being ruled by a pair of lovely young twin women, who just happen to be Dark Siders. This upsets one of the other guys in the group, who, as he master of subtlety that he is, decides to show his displeasure at their alliance to the dark side by shitting on their desk.

This was not well received. We were knocked out and sent to an arena where we were forced into battle against war droids. We managed to escape and hid in the slums until we could get a plan together.

We ended up in an apartment that was beyond foul. The only inhabitant of the dwelling was a dog that had been abandoned in the apartment, and every square inch of the apartment appeared to have been smeared with the shit of various species. While the others all argued over whose fault was it that we were in this mess (an arguement that was reflected out of character as well), I, being the kindhearted person that I was, take the dog into the fresher, clean it up, and give it a protein bar. It wags its tail, licks my hand, and dies. The GM tells me that it died with its final moments being those of happiness.

I snap. I stand up, and shout for everyone to shut up, and everyone looks at me in shock. "Listen, it doesn't matter WHOSE fault it is we got captured (glaring at the desk shitter), what matters is we know who is responsible for the attack on the Senate. Here is what we are going to do. You (pointing at the only member of the party who hasn't been seen by the rulers) are going to get a ticket off this planet on a cargo ship, you are going to smuggle us off planet in cargo containers. We will get back to the Senate, to deliver our report, and there will be no more backtalk. Of everyone in the Jedi Order I hate everyone. I loved ONE person, and I had to kill her. I won't think twice about killing any of you if you don't get to work right NOW!"

It took a week for the lone Jedi to get his ticket and arrange for us to be smuggled off planet, and during that time there were no arguments, because the Zeltron spent that week meditating with a Lightsaber in his hand and a dead dog in his lap. He took the dog off world with him and buried it in a garden in the Jedi temple.
ANW 26th Jan 2017, 5:40 AM edit delete reply
I got nothing, so random TV tropes.
Rube Goldberg machines.
Ever ended up making one of these in-game?
Or something that might as well be called that.
4 steps minimal
Winged Cat 26th Jan 2017, 1:10 PM edit delete reply
Winged Cat
1) Start with a cloud in a flexible bottle, that can be squeezed to extract rain, 2) that provides water under pressure to a squirt gun and targets moving on a track, 3) the squirt gun being used to hit said targets...

So far, so lame? That's the approved-by-authority difficulty levels. Then my pegasus was told, by said authority, to remove the limiters because the authority (who may have been slightly drunk) knew my pegasus had built more and wanted a challenge.

4) The targets shoot back at the squirt gun wielder (tracking the gun itself via feedback), 5) the sped-up targets and the shooter's predicted motion cause the entire machine to start moving about (throwing off aim), 6) lightning is siphoned from the cloud and tossed out (basically, random nonlethal - or so was the intent - environmental hazard to dodge), 7) which touches off the backup fuel reserve, 8-10) and then setting-specific Science! happens, 11) ending in a crater and gently singed wet ponies.

Good enough?
Lalli-is-Best 26th Jan 2017, 5:54 AM edit delete reply
You're right, Newbie. The bully-stallions remind me of the vultures from "Jungle Book."
Now don't start that again!
aerion111 27th Jan 2017, 12:51 AM edit delete reply
I'm surprised I didn't see that myself; I love those vultures.
I'm not sure their dialogue matched up entirely though; The bullying was a small part, I feel. The iconic part of the characters were their back and forth 'dunz' thing.
Elbbsas 27th Jan 2017, 7:17 PM edit delete reply
Right, I've no idea if links work here or not, but a channel called "Tabletop Weekly" on YouTube did an interview with the Lead Designer of the MLP RPG. The guy has a copy of the game now, and says he'll have a review out on the 14th of February.