Page 923 - Level Up Time

20th Jun 2017, 6:00 AM in Intermission 10
<<First Latest>>
Level Up Time
Average Rating: 4.67 (3 votes)
<<First Latest>>

Author Notes:

Newbiespud 20th Jun 2017, 6:00 AM edit delete
Author: Winged Cat

Guest Author's Note: "Because winter isn't the only thing that gets wrapped up."

Notice: Guest comic submissions are open! Guidelines here. Deadline: January 27th, 2023.



ANW 20th Jun 2017, 6:20 AM edit delete reply
What is, in your opinion, the best low level skill/perk?
Low level is 5 and lower.
Guest 20th Jun 2017, 6:59 AM edit delete reply
Well~ as someone who played a lot of Wu Jen in 3.5, every third level they get a "spell secret" which means one of their spells is permanently modified by one of the following metamagic feats: Enlarge Spell, Extend Spell, Still Spell, or Silent Spell; at the cost of adding one taboo that if they break they can't cast for the rest of the day. Unless you have an asshole DM, a lot of low level taboos are easy to keep like "don't wear orange" or "makes a daily offering to spirits from local foliage" so they'll usually be ones that almost never come up. Given they learn Fireball at level 3 and can instantly have it be enlarged right off the bat, permanently, it pretty fun. Tho I was more a silent spell type myself.

On the othe rhand if you just let us get to sixth level it would be the Wu Jen's Elemental Mastery. See, at that level the Wu Jen picks an element from the ones their spellbook is divided into (earth, fire, metal, water, and wood) and whenever they cast a spell of that element afterward their caster level goes up by two! Oh that helped with a lot of skill checks back when I was a kid...
Gindranis 20th Jun 2017, 7:12 AM perks edit delete reply
This would be the Animal devotion feat.
Frustrate your DM by giving your lvl 1 character access to flight. Play a human cleric with extra turning, so you get to fly more often.
Ducks are pizzarolls 20th Jun 2017, 7:35 AM edit delete reply
The elements you mentioned are the five Chinese elements.
albedoequals1 20th Jun 2017, 7:29 AM edit delete reply
Deaf oracles in Pathfinder get silent spell for free from the start, and it's glorious. Some spells only have a verbal component, so with free silent spell, magic just happens and nobody can prove it was you.

Spark isn't usually all that amazing, but if things just "spontaneously" ignite, it can be very distracting. :P

And of course later (after level 5, so it doesn't count for this poll) you can cast Blindness with no components, which is when you become the scariest thing around.
you know that guy 20th Jun 2017, 9:28 AM edit delete reply
I think the Oracle is my favorite d20 non-WotC class.
Darkside 20th Jun 2017, 10:25 AM edit delete reply
Improved Initiative.

Who doesn't like making it more likely they'll go first in combat?
Winged Cat 20th Jun 2017, 11:22 AM edit delete reply
Winged Cat
Dedicated (as in no buffs) healers, who have nothing to do until after someone gets wounded.

There is no universal "best", but I'm currently rocking a good one. Edge of the Empire doesn't have levels, but first tier, available during chargen talents are in the same spirit. I'm playing a gank, who gets up to 5,000 credits worth of cybernetics during chargen. Said gank is, contrary to type, a Cyber Tech - and the Cyberneticist talent lets him get cybernetics for 1/2 price. That means he can get a normally 10,000-credit attribute improving implant during chargen. Pure XP wise, attribute improvements aren't available until much later. Just-generated PCs usually have attributes of 2-3, maybe a 1 in their dump stat and a 4 in their specialization; this PC's got Intellect 5. (One "dump stat" - Presence 1 - but he's been through a session where the rest of the party abdicated on Presence duties leaving him to roll the checks, and he managed to muddle through each time.)

It gets better (for certain definitions thereof). Not many sessions later, he picked up Overcharge, letting him temporarily boost to Intellect 6 (if he passes a check based on his Intellect pool, which check would be 50% for Intellect 3 if he had not invested in the relevant skill). 6 is normally the highest an attribute can go, but eventually he may get that XP-based permanent boost too.
Digo Dragon 20th Jun 2017, 12:39 PM edit delete reply
Digo Dragon
Certainly an important point for rogues. :3

Sneak attack!
Registered 20th Jun 2017, 2:21 PM edit delete reply
If Spellcasting counts... Alter Self is delicious when you are an Outsider. At CL 5, you can be a Dwarven Ancestor. Sure, +18 nat armor and large size are peanuts at level 5, but it turns out that, against NPCs, that might be enough to reduce their changes to hit drastically.

Thicket of Blades + Stand Still is pretty nifty too, provided you have combat reflexes and the Dex to pull it off.

EDIT: Correction to the Dwarven Ancestor thing: Against monsters it reduces the chances to get hit. NPCs will probably laugh it off.
Rathonje 20th Jun 2017, 5:06 PM edit delete reply
Factotum's Brains over Brawn. It works out to a massive bonus to a massive array of skills and to initiative. Nothing better for the rogue-type.
Malroth 20th Jun 2017, 10:07 PM edit delete reply
Psionic minor creation, create 2000 doses of lethal poison that last an hour with no ingredients as a lv 1 psionic power a starting character can pull off 6-7 times per day if they build around it
Colin 21st Jun 2017, 3:45 AM edit delete reply
4th ed. Psions got Living Missile at level one as a daily. Not only do you get to toss enemies at other enemies <i>with your mind</i>, it immobilises, throws them 10 squares as a minor action, prones both targets and needs a saving throw to shake off. The only downside is the setup targets Fortitude, usually one of the higher defences, but it's still save-ends slows on a miss. Favourite power of all time.
ChaoticBrain 20th Jun 2017, 7:31 AM edit delete reply
What a delightful parody of Winter Wrap-Up. I instantly recognized each part of the melody sung in each panel.

(That first panel rhyme, though... see panel six for my reaction to that.)
Space Jawa 20th Jun 2017, 8:01 AM edit delete reply
Here I had to read down and see if someone had named the song before I knew if it was supposed to be something.

And I still have a fuzzy memory on the specifics of the song. :^P
Skorzah 20th Jun 2017, 10:21 AM edit delete reply
Meanwhile, I thought it was silent night, and was very confused.
Winged Cat 20th Jun 2017, 10:43 AM edit delete reply
Winged Cat
Thanks. Though, there wasn't meant to be a rhyme in panel one.
Classic Steve 20th Jun 2017, 8:41 AM edit delete reply
For once in this comic, Pinkie's not the only one speaking in rhyme or singing. How appropriate to parody the first song on the show that's not just hers.
Winged Cat 20th Jun 2017, 10:58 AM edit delete reply
Winged Cat
I've done a song in guest comics before. I wonder if I should stick to originals.
IceDrake 20th Jun 2017, 9:24 AM edit delete reply
Hate to distract from the conversation here, but would anypony be interested in playing a Play-by-Post game of 'Tails of Equestria' on I want to start GMing one.
Specter 20th Jun 2017, 10:12 AM edit delete reply
... I feel like singing.
Mykin 20th Jun 2017, 3:55 PM edit delete reply
... *Sigh* Me too.
aylatrigger 21st Jun 2017, 10:05 AM edit delete reply
I do too! ...To be fair, I have made my own parody songs for ponyfinder. And non-D&D parodies too (Like a BBBFF song that fit my my bros are my BBBFFs). And I sing.

...My latest one I really enjoy, but I can't reveal here because then my players would know stuff too far ahead...
xenoPsychologist 21st Jun 2017, 1:52 AM edit delete reply
a bard, a rogue, and a kind of mage... what aspects to go with those classes?